qmk-dactyl-manuform-a/layouts/community/ortho_4x12/grahampheath/keymap.c

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Keyboard: add Telophase board (and Graham's keymaps) (#3244) * add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
2018-08-19 22:29:11 +02:00
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum custom_layers {
_QWERTY,
_LOWER,
_RAISE,
_EMOJI,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
EMOJI,
ABOVE,
BUG,
CONFUSED,
CRY,
CLAP,
FLIP,
FNGLEFT,
FNGRIGHT,
FROWN,
GRIN,
HEART,
JOY,
LLAP,
ROFL,
SHIT,
SING,
SHRUG,
THINK,
THMBDN,
THMBUP,
TOUNGE,
WINK
};
#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for GraveESC
#define KC_X1 MT(MOD_RSFT, KC_ENT) // Hold for Right Shift, Tap for Enter
#define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT)) // Send Command Enter
#define KC_BACK LGUI(KC_LBRC) // Back
#define KC_FORWARD LGUI(KC_RBRC) // Forward
#define KC_EMOJ TT(_EMOJI) // Hold for Emoji Layer, or tap 5 times.
#define KC_QS LGUI(KC_SPC) // Send Command + Space (for QuickSilver).
#define KC_WTAB LGUI(KC_TILD) // Send Command + ~ (for window changing).
#define KC_TABR LGUI(KC_RCBR) // Send Command + } (for tab changing).
#define KC_TABL LGUI(KC_LCBR) // Send Command + { (for tab changing).
#define HYPR_0 HYPR(KC_TILD) // Send Hyper + ~.
#define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !.
#define HYPR_2 HYPR(KC_AT) // Send Hyper + @.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Emoji | Ctrl | Alt |Lower | Cmd |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1,
KC_EMOJ, KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |cmd(~)| <- | -> | TAB_L| TAB_R| F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Tab- | Vol- | Vol+ | Tab+ |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_WTAB, KC_BACK, KC_FORWARD, KC_TABL, KC_TABR, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______,
_______, _______, _______, _______, _______, KC_QS, KC_QS, _______, _______, _______, _______, _______
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |cmd(~)| F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Home | PgUp | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_WTAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_X2,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
/* Emoji Layer
*
* HYPR0 Q ;-) E 🤣 :-P Y U :'-( FLIP P
*
* HYPR1 👆 SHRUG GRIN :-( G <3 :-) k LLAP ;
*
* HYPR2🎶^🎶💭^💭 👏 | :-\ 🐛 n :-D SHIT . /
*
* Brig- Sleep Brig+ 👈 👎 | 👍 👉
*
*/
[_EMOJI] = LAYOUT_ortho_4x12(
HYPR_0, _______, WINK, _______, ROFL, TOUNGE, _______, _______, CRY, FLIP, _______, _______ ,
HYPR_1, ABOVE, SHRUG, GRIN, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______ ,
HYPR_2, SING, THINK, CLAP, CONFUSED, BUG, _______, _______, SHIT, _______, _______, _______ ,
_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT
),
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ABOVE:
if (record->event.pressed) {
SEND_STRING("&above; ");
}
return false;
break;
case BUG:
if (record->event.pressed) {
SEND_STRING("&bug;");
}
return false;
break;
case CONFUSED:
if (record->event.pressed) {
SEND_STRING(":-\\");
}
return false;
break;
case CRY:
if (record->event.pressed) {
SEND_STRING(":'-( ");
}
return false;
break;
case CLAP:
if (record->event.pressed) {
SEND_STRING("&clap; ");
}
return false;
break;
case FLIP:
if (record->event.pressed) {
SEND_STRING("&fliptable;");
}
return false;
break;
case FNGLEFT:
if (record->event.pressed) {
SEND_STRING("&fingerleft; ");
}
return false;
break;
case FNGRIGHT:
if (record->event.pressed) {
SEND_STRING("&fingerright; ");
}
return false;
break;
case FROWN:
if (record->event.pressed) {
SEND_STRING(":-( ");
}
return false;
break;
case GRIN:
if (record->event.pressed) {
SEND_STRING(":-D ");
}
return false;
break;
case HEART:
if (record->event.pressed) {
SEND_STRING("<3 ");
}
return false;
break;
case JOY:
if (record->event.pressed) {
SEND_STRING(":-) ");
}
return false;
break;
case LLAP:
if (record->event.pressed) {
SEND_STRING("&llap; ");
}
return false;
break;
case ROFL:
if (record->event.pressed) {
SEND_STRING("&rofl; ");
}
return false;
break;
case SHIT:
if (record->event.pressed) {
SEND_STRING("&shit; ");
}
return false;
break;
case SING:
if (record->event.pressed) {
SEND_STRING("_sing_");
}
return false;
break;
case SHRUG:
if (record->event.pressed) {
SEND_STRING("&shrug; ");
}
return false;
break;
case THINK:
if (record->event.pressed) {
SEND_STRING("_think_");
}
return false;
break;
case THMBDN:
if (record->event.pressed) {
SEND_STRING("&thumbdown; ");
}
return false;
break;
case THMBUP:
if (record->event.pressed) {
SEND_STRING("&thumbup; ");
}
return false;
break;
case TOUNGE:
if (record->event.pressed) {
SEND_STRING(":-P ");
}
return false;
break;
case WINK:
if (record->event.pressed) {
SEND_STRING(";-) ");
}
return false;
break;
}
return true;
}
void matrix_scan_user(void) {
return;
};