qmk-dactyl-manuform-a/keyboards/ergodox/keymaps/familiar/keymap.c

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#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
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#define BASE 0 // default layer
#define ARRW 1 // function, media, arrow keys
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#define NUMP 2 // numpad
#define INTL 3 // international symbols
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Tap Dance Codes
enum {
SLASH,
WHACK,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
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/* layer 0 : default
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*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | = | BCKSPC |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | Q | W | E | R | T | HOME | | PGUP | Y | U | I | O | P | DELETE |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | NOOP | A | S | D | F | G |------| |------| H | J | K | L | ; | ENTER |
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* |--------+------+------+------+------+------| END | | PGDN |------+------+------+------+------+--------|
* | (/LSFT | Z | X | C | V | B | | | | N | M | , | . | UP | )/RSFT |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTRL | LGUI | MENU | ' | NOOP | | [ | ] | LEFT | DOWN | RIGHT |
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* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* |PRTSCR| ESC | | VOL- | VOL+ |
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* ,------|------|------| |------+------+------.
* | ALT/ | | NUMLK| | MUTE | | ALT/ |
* | SPC | SLASH|------| |------|WHACK | SPC |
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* | | | LAY3 | | LAY2 | | |
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* `--------------------' `--------------------'
*/
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[BASE] = KEYMAP(
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// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END,
KC_LCTL, KC_LGUI, KC_MENU, KC_QUOT, XXXXXXX,
KC_INS, KC_ESC,
KC_NLCK,
ALT_T(KC_SPC), TD(SLASH), TG(INTL),
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// right hand
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KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_PGUP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC,
KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_RGHT,
KC_VOLD, KC_VOLU,
KC_MUTE,
TG(NUMP), TD(WHACK), ALT_T(KC_SPC)
),
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/* layer 1 : functions and arrows
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | UP | | | | | | | | | | | INSERT |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | LEFT | DOWN |RIGHT | |------| |------| LEFT | DOWN | UP | RIGHT| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | |M_PREV|M_STOP|M_PLPS|M_NEXT| | | | | | | | | UP | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | LEFT | DOWN | RIGHT |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* |SYSREQ| PAUSE| | | |
* ,------|------|------| |------+------+------.
* | | | SCRLK| | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
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[ARRW] = KEYMAP(
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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_______, _______, _______, KC_UP, _______, _______, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
KC_SYSREQ, KC_PAUSE,
KC_SLCK,
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_______, _______, _______,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, KC_INS,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, KC_UP, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT,
_______, _______,
_______,
_______, _______, _______
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),
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/* layer 2 : numberpad
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMP] = KEYMAP(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
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/* layer 3: International symbols, etc
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[INTL] = KEYMAP(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
};
// See https://github.com/algernon/ergodox-layout/blob/master/keymap.c
// When holding the SLASH or WHACK key, the ARRW layer activates while the key is held.
// Tapping the key produces the / or \ key. Double-tapping it toggles the ARRW layer
// on until a third tap.
typedef struct {
bool layer_toggle;
bool sticky;
} td_ta_state_t;
static void ang_tap_dance_s_finished (qk_tap_dance_state_t *state, void *user_data) {
td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
if (td_ta->sticky) {
td_ta->sticky = false;
td_ta->layer_toggle = false;
layer_off (ARRW);
return;
}
if (state->count == 1 && !state->pressed) {
register_code (KC_SLSH);
td_ta->sticky = false;
td_ta->layer_toggle = false;
} else {
td_ta->layer_toggle = true;
layer_on (ARRW);
td_ta->sticky = (state->count == 2);
}
}
static void ang_tap_dance_s_reset (qk_tap_dance_state_t *state, void *user_data) {
td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
if (!td_ta->layer_toggle)
unregister_code (KC_SLSH);
if (!td_ta->sticky)
layer_off (ARRW);
}
static void ang_tap_dance_w_finished (qk_tap_dance_state_t *state, void *user_data) {
td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
if (td_ta->sticky) {
td_ta->sticky = false;
td_ta->layer_toggle = false;
layer_off (ARRW);
return;
}
if (state->count == 1 && !state->pressed) {
register_code (KC_BSLS);
td_ta->sticky = false;
td_ta->layer_toggle = false;
} else {
td_ta->layer_toggle = true;
layer_on (ARRW);
td_ta->sticky = (state->count == 2);
}
}
static void ang_tap_dance_w_reset (qk_tap_dance_state_t *state, void *user_data) {
td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
if (!td_ta->layer_toggle)
unregister_code (KC_BSLS);
if (!td_ta->sticky)
layer_off (ARRW);
}
qk_tap_dance_action_t tap_dance_actions[] = {
[SLASH] = {
.fn = { NULL, ang_tap_dance_s_finished, ang_tap_dance_s_reset },
.user_data = (void *)&((td_ta_state_t) { false, false })
},
[WHACK] = {
.fn = { NULL, ang_tap_dance_w_finished, ang_tap_dance_w_reset },
.user_data = (void *)&((td_ta_state_t) { false, false })
}
};
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// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
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case 3:
ergodox_right_led_3_on();
break;
default:
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// none
break;
}
};