qmk-dactyl-manuform-a/keyboards/crkbd/keymaps/default/keymap.c

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT \
//`--------------------------' `--------------------------'
),
[_LOWER] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT \
//`--------------------------' `--------------------------'
),
[_RAISE] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT \
//`--------------------------' `--------------------------'
),
[_ADJUST] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------.
RESET, RGBRST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT \
//`--------------------------' `--------------------------'
)
};
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}