Refactoring with lib
parent
38923eb7a7
commit
1d2a679eb8
4
day08.py
4
day08.py
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@ -7,8 +7,6 @@ ZERO, ONE, TWO = "012"
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BLACK = ZERO
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BLACK = ZERO
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WHITE = ONE
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WHITE = ONE
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encode = {WHITE : Color.WHITE, BLACK : Color.BLACK}
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class Image:
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class Image:
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def __init__(self, data, w, h):
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def __init__(self, data, w, h):
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self.data = data
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self.data = data
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@ -30,7 +28,7 @@ class Image:
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return '\n'.join(image[i:i+w] for i in range(0, len(image), w))
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return '\n'.join(image[i:i+w] for i in range(0, len(image), w))
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def __str__(self):
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def __str__(self):
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return repr(self).replace(BLACK, encode[BLACK]).replace(WHITE, encode[WHITE])
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return repr(self).replace(BLACK, Color.BLACK).replace(WHITE, Color.WHITE)
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77
day11.py
77
day11.py
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@ -1,40 +1,30 @@
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#!/usr/bin/env python3
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#!/usr/bin/env python3
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import intcode
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from collections import defaultdict
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from collections import defaultdict
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from itertools import cycle
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from itertools import zip_longest
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from functools import partial
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import lib
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from lib import vector
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from intcode import parse, emulator
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BLACK = 0
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BLACK = 0
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WHITE = 1
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WHITE = 1
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color = {WHITE : u"\u2B1C",
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decode_color = {
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BLACK : u"\u2B1B"
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WHITE : lib.Color.WHITE,
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BLACK : lib.Color.BLACK
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}
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}
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UP = (0, 1)
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LEFT = 0
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LEFT = 0
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RIGHT = 1
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RIGHT = 1
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def rotate(v, dir):
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return (-dir) * v[1], dir * v[0]
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def left(v):
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return rotate(v, 1)
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def right(v):
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return rotate(v, -1)
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def add(v1, v2):
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return v1[0] + v2[0], v1[1] + v2[1]
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class Canvas(defaultdict):
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class Canvas(defaultdict):
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def __init__(self, color):
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def __init__(self):
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self.color = color
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super().__init__(int)
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super(Canvas, self).__init__(int)
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def __str__(self):
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def __str__(self):
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xs, ys = zip(*self.keys())
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xs, ys = zip(*self.keys())
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return '\n'.join(''.join(self.color[self[(x, y)]]
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return '\n'.join(''.join(decode_color[self[(x, y)]]
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for x in range(min(xs), max(xs)+1))
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for x in range(min(xs), max(xs)+1))
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for y in range(max(ys), min(ys)-1, -1))
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for y in range(max(ys), min(ys)-1, -1))
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@ -42,36 +32,31 @@ class Canvas(defaultdict):
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return unicode(self).encode("utf-8")
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return unicode(self).encode("utf-8")
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class Robot:
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def paint(program, canvas):
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def __init__(self, program):
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pos = (0, 0)
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self.pos = (0, 0)
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direction = lib.Cardinals.UP
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self.dir = UP
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self.comp = intcode.emulator(program)
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comp = emulator(program)
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comp.write_input(pop_input=lambda : canvas[pos])
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def paint(self, canvas):
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zipped = zip_longest(comp, comp, fillvalue=LEFT)
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self.comp.write_input(pop_input=lambda : canvas[self.pos])
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for color, rotate_dir in zipped:
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paint_flags = cycle((True, False))
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canvas[pos] = color
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rotate = lib.rotate90pos if rotate_dir == LEFT else lib.rotate90neg
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for pf, x in zip(paint_flags, self.comp):
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direction = rotate(direction)
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if pf:
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pos = pos + direction
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canvas[self.pos] = x
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else:
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self.dir = left(self.dir) if x == LEFT else right(self.dir)
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self.pos = add(self.pos, self.dir)
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def preproc(puzzle_input):
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def preproc(puzzle_input):
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program = intcode.parse(puzzle_input)
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program = parse(puzzle_input)
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paint = lambda c : Robot(program).paint(c)
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return partial(paint, program)
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return paint
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def partI(paint):
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def partI(paint_canvas):
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canvas = Canvas(color)
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canvas = Canvas()
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paint(canvas)
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paint_canvas(canvas)
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return len(canvas)
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return len(canvas)
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def partII(paint):
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def partII(paint_canvas):
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canvas = Canvas(color)
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canvas = Canvas()
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canvas[(0, 0)] = WHITE
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canvas[(0, 0)] = WHITE
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paint(canvas)
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paint_canvas(canvas)
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return '\n' + str(canvas)
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return '\n' + str(canvas)
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4
lib.py
4
lib.py
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@ -76,9 +76,9 @@ def rotate90pos(v):
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def rotate90neg(v):
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def rotate90neg(v):
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"""Rotates vector v by 90 degrees in negative direction."""
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"""Rotates vector v by 90 degrees in negative direction."""
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x, y = v
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x, y = v
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return vector((x, -y))
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return vector((y, -x))
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class Cardinals(Enum):
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class Cardinals:
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UP = vector((0, 1))
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UP = vector((0, 1))
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DOWN = vector((0, -1))
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DOWN = vector((0, -1))
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LEFT = vector((-1, 0))
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LEFT = vector((-1, 0))
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