From 582a635e17c7a91f23753f69713169c8247d0194 Mon Sep 17 00:00:00 2001 From: Tibor Bizjak Date: Tue, 10 Sep 2019 14:30:43 +0200 Subject: [PATCH] Added is_check and is_mate methods and helper method all_legal_moves --- chess.py | 41 ++++++++++++++++++++++++++++++++++------- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/chess.py b/chess.py index 3c28193..24aa9dc 100644 --- a/chess.py +++ b/chess.py @@ -1,5 +1,6 @@ from itertools import product from unicodedata import lookup +from copy import deepcopy def cross(A, B): return tuple(a+b for a in A for b in B) @@ -162,6 +163,23 @@ class Game: def is_empty(self, sq): return self.board[sq] == None + def is_check(self, color=None): + if color == None: + color = self.turn + sq = self.occupying(Piece(color, "king"))[0] + return self.is_attacked(color, sq) + + def is_mate(self): + sq = self.occupying(Piece(self.turn, "king"))[0] + if not self.is_check(): + return False + for move in self.all_legal_moves(): + new = deepcopy(self) + new.move(*move) + if not new.is_check(self.turn): + return False + return True + def occupying(self, piece): return [sq for sq in squares if self.board[sq] == piece] @@ -254,6 +272,18 @@ class Game: attacked += sum(list(map(self.attacks, occupied)), []) return sq in attacked + def all_legal_moves(self): + color = self.turn + sqrs = [] + for piece in pieces: + piece = Piece(color, piece) + sqrs += self.occupying(piece) + r = [] + for sq in sqrs: + mvs = self.possible_moves(sq) + r += [(sq, m) for m in mvs] + return r + def possible_moves(self, sq): board = self.board piece = board[sq].piece @@ -344,17 +374,14 @@ def test(): assert sum(map(len, init_positions.values())) == 8*4 moves = [('d2', 'd4'), ('d7', 'd5'), ('d1', 'd3'), ('h7', 'h5'), ('c1', 'h6'), ('g7', 'h6'), ('b1', 'c3'), ('d8', 'd6'), - ('h2', 'h4'), ('d6', 'f4'), ('e2', 'e3'), ('f4', 'g4'), ('e1', 'd1')] + ('e2', 'e3'), ('d6', 'f4'), ('e1', 'd1'), ('f4', 'g4')] for m in moves: game.move(*m) - print (game.can_castle) + print (game.is_check()) print (game) - game.castle("queen") + game.board['e1'] = game.board['c1'] = game.board['d2'] = Piece("white","pawn") + print (game.is_mate(), "mate") print(game) - print (game.attacks("c3")) - print(game.possible_moves("c3")) - print(game.is_attacked("black", "d8")) - test()