450 lines
8.5 KiB
JavaScript
Executable File
450 lines
8.5 KiB
JavaScript
Executable File
|
|
/**
|
|
* Module dependencies.
|
|
*/
|
|
|
|
var Emitter = require('events').EventEmitter;
|
|
var parser = require('socket.io-parser');
|
|
var url = require('url');
|
|
var debug = require('debug')('socket.io:socket');
|
|
var hasBin = require('has-binary-data');
|
|
|
|
/**
|
|
* Module exports.
|
|
*/
|
|
|
|
module.exports = exports = Socket;
|
|
|
|
/**
|
|
* Blacklisted events.
|
|
*
|
|
* @api public
|
|
*/
|
|
|
|
exports.events = [
|
|
'error',
|
|
'connect',
|
|
'disconnect',
|
|
'newListener',
|
|
'removeListener'
|
|
];
|
|
|
|
/**
|
|
* Flags.
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
var flags = [
|
|
'json',
|
|
'volatile',
|
|
'broadcast'
|
|
];
|
|
|
|
/**
|
|
* `EventEmitter#emit` reference.
|
|
*/
|
|
|
|
var emit = Emitter.prototype.emit;
|
|
|
|
/**
|
|
* Interface to a `Client` for a given `Namespace`.
|
|
*
|
|
* @param {Namespace} nsp
|
|
* @param {Client} client
|
|
* @api public
|
|
*/
|
|
|
|
function Socket(nsp, client){
|
|
this.nsp = nsp;
|
|
this.server = nsp.server;
|
|
this.adapter = this.nsp.adapter;
|
|
this.id = client.id;
|
|
this.request = client.request;
|
|
this.client = client;
|
|
this.conn = client.conn;
|
|
this.rooms = [];
|
|
this.acks = {};
|
|
this.connected = true;
|
|
this.disconnected = false;
|
|
this.handshake = this.buildHandshake();
|
|
}
|
|
|
|
/**
|
|
* Inherits from `EventEmitter`.
|
|
*/
|
|
|
|
Socket.prototype.__proto__ = Emitter.prototype;
|
|
|
|
/**
|
|
* Apply flags from `Socket`.
|
|
*/
|
|
|
|
flags.forEach(function(flag){
|
|
Socket.prototype.__defineGetter__(flag, function(){
|
|
this.flags = this.flags || {};
|
|
this.flags[flag] = true;
|
|
return this;
|
|
});
|
|
});
|
|
|
|
/**
|
|
* `request` engine.io shorcut.
|
|
*
|
|
* @api public
|
|
*/
|
|
|
|
Socket.prototype.__defineGetter__('request', function(){
|
|
return this.conn.request;
|
|
});
|
|
|
|
/**
|
|
* Builds the `handshake` BC object
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.buildHandshake = function(){
|
|
return {
|
|
headers: this.request.headers,
|
|
time: (new Date) + '',
|
|
address: this.conn.remoteAddress,
|
|
xdomain: !!this.request.headers.origin,
|
|
secure: !!this.request.connection.encrypted,
|
|
issued: +(new Date),
|
|
url: this.request.url,
|
|
query: url.parse(this.request.url, true).query || {}
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Emits to this client.
|
|
*
|
|
* @return {Socket} self
|
|
* @api public
|
|
*/
|
|
|
|
Socket.prototype.emit = function(ev){
|
|
if (~exports.events.indexOf(ev)) {
|
|
emit.apply(this, arguments);
|
|
} else {
|
|
var args = Array.prototype.slice.call(arguments);
|
|
var packet = {};
|
|
packet.type = hasBin(args) ? parser.BINARY_EVENT : parser.EVENT;
|
|
packet.data = args;
|
|
|
|
// access last argument to see if it's an ACK callback
|
|
if ('function' == typeof args[args.length - 1]) {
|
|
if (this._rooms || (this.flags && this.flags.broadcast)) {
|
|
throw new Error('Callbacks are not supported when broadcasting');
|
|
}
|
|
|
|
debug('emitting packet with ack id %d', this.nsp.ids);
|
|
this.acks[this.nsp.ids] = args.pop();
|
|
packet.id = this.nsp.ids++;
|
|
}
|
|
|
|
if (this._rooms || (this.flags && this.flags.broadcast)) {
|
|
this.adapter.broadcast(packet, {
|
|
except: [this.id],
|
|
rooms: this._rooms,
|
|
flags: this.flags
|
|
});
|
|
} else {
|
|
// dispatch packet
|
|
this.packet(packet);
|
|
}
|
|
|
|
// reset flags
|
|
delete this._rooms;
|
|
delete this.flags;
|
|
}
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Targets a room when broadcasting.
|
|
*
|
|
* @param {String} name
|
|
* @return {Socket} self
|
|
* @api public
|
|
*/
|
|
|
|
Socket.prototype.to =
|
|
Socket.prototype.in = function(name){
|
|
this._rooms = this._rooms || [];
|
|
if (!~this._rooms.indexOf(name)) this._rooms.push(name);
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Sends a `message` event.
|
|
*
|
|
* @return {Socket} self
|
|
* @api public
|
|
*/
|
|
|
|
Socket.prototype.send =
|
|
Socket.prototype.write = function(){
|
|
var args = Array.prototype.slice.call(arguments);
|
|
args.unshift('message');
|
|
this.emit.apply(this, args);
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Writes a packet.
|
|
*
|
|
* @param {Object} packet object
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.packet = function(packet, preEncoded){
|
|
packet.nsp = this.nsp.name;
|
|
var volatile = this.flags && this.flags.volatile;
|
|
this.client.packet(packet, preEncoded, volatile);
|
|
};
|
|
|
|
/**
|
|
* Joins a room.
|
|
*
|
|
* @param {String} room
|
|
* @param {Function} optional, callback
|
|
* @return {Socket} self
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.join = function(room, fn){
|
|
debug('joining room %s', room);
|
|
var self = this;
|
|
if (~this.rooms.indexOf(room)) return this;
|
|
this.adapter.add(this.id, room, function(err){
|
|
if (err) return fn && fn(err);
|
|
debug('joined room %s', room);
|
|
self.rooms.push(room);
|
|
fn && fn(null);
|
|
});
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Leaves a room.
|
|
*
|
|
* @param {String} room
|
|
* @param {Function} optional, callback
|
|
* @return {Socket} self
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.leave = function(room, fn){
|
|
debug('leave room %s', room);
|
|
var self = this;
|
|
this.adapter.del(this.id, room, function(err){
|
|
if (err) return fn && fn(err);
|
|
debug('left room %s', room);
|
|
var idx = self.rooms.indexOf(room);
|
|
if (idx >= 0) {
|
|
self.rooms.splice(idx, 1);
|
|
}
|
|
fn && fn(null);
|
|
});
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Leave all rooms.
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.leaveAll = function(){
|
|
this.adapter.delAll(this.id);
|
|
this.rooms = [];
|
|
};
|
|
|
|
/**
|
|
* Called by `Namespace` upon succesful
|
|
* middleware execution (ie: authorization).
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onconnect = function(){
|
|
debug('socket connected - writing packet');
|
|
this.join(this.id);
|
|
this.packet({ type: parser.CONNECT });
|
|
this.nsp.connected[this.id] = this;
|
|
};
|
|
|
|
/**
|
|
* Called with each packet. Called by `Client`.
|
|
*
|
|
* @param {Object} packet
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onpacket = function(packet){
|
|
debug('got packet %j', packet);
|
|
switch (packet.type) {
|
|
case parser.EVENT:
|
|
this.onevent(packet);
|
|
break;
|
|
|
|
case parser.BINARY_EVENT:
|
|
this.onevent(packet);
|
|
break;
|
|
|
|
case parser.ACK:
|
|
this.onack(packet);
|
|
break;
|
|
|
|
case parser.BINARY_ACK:
|
|
this.onack(packet);
|
|
break;
|
|
|
|
case parser.DISCONNECT:
|
|
this.ondisconnect();
|
|
break;
|
|
|
|
case parser.ERROR:
|
|
this.emit('error', packet.data);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Called upon event packet.
|
|
*
|
|
* @param {Object} packet object
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onevent = function(packet){
|
|
var args = packet.data || [];
|
|
debug('emitting event %j', args);
|
|
|
|
if (null != packet.id) {
|
|
debug('attaching ack callback to event');
|
|
args.push(this.ack(packet.id));
|
|
}
|
|
|
|
emit.apply(this, args);
|
|
};
|
|
|
|
/**
|
|
* Produces an ack callback to emit with an event.
|
|
*
|
|
* @param {Number} packet id
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.ack = function(id){
|
|
var self = this;
|
|
var sent = false;
|
|
return function(){
|
|
// prevent double callbacks
|
|
if (sent) return;
|
|
var args = Array.prototype.slice.call(arguments);
|
|
debug('sending ack %j', args);
|
|
|
|
var type = hasBin(args) ? parser.BINARY_ACK : parser.ACK;
|
|
self.packet({
|
|
id: id,
|
|
type: type,
|
|
data: args
|
|
});
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Called upon ack packet.
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onack = function(packet){
|
|
var ack = this.acks[packet.id];
|
|
if ('function' == typeof ack) {
|
|
debug('calling ack %s with %j', packet.id, packet.data);
|
|
ack.apply(this, packet.data);
|
|
delete this.acks[packet.id];
|
|
} else {
|
|
debug('bad ack %s', packet.id);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Called upon client disconnect packet.
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.ondisconnect = function(){
|
|
debug('got disconnect packet');
|
|
this.onclose('client namespace disconnect');
|
|
};
|
|
|
|
/**
|
|
* Handles a client error.
|
|
*
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onerror = function(err){
|
|
if (this.listeners('error').length) {
|
|
this.emit('error', err);
|
|
} else {
|
|
console.error('Missing error handler on `socket`.');
|
|
console.error(err.stack);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Called upon closing. Called by `Client`.
|
|
*
|
|
* @param {String} reason
|
|
* @param {Error} optional error object
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.onclose = function(reason){
|
|
if (!this.connected) return this;
|
|
debug('closing socket - reason %s', reason);
|
|
this.leaveAll();
|
|
this.nsp.remove(this);
|
|
this.client.remove(this);
|
|
this.connected = false;
|
|
this.disconnected = true;
|
|
delete this.nsp.connected[this.id];
|
|
this.emit('disconnect', reason);
|
|
};
|
|
|
|
/**
|
|
* Produces an `error` packet.
|
|
*
|
|
* @param {Object} error object
|
|
* @api private
|
|
*/
|
|
|
|
Socket.prototype.error = function(err){
|
|
this.packet({ type: parser.ERROR, data: err });
|
|
};
|
|
|
|
/**
|
|
* Disconnects this client.
|
|
*
|
|
* @param {Boolean} if `true`, closes the underlying connection
|
|
* @return {Socket} self
|
|
* @api public
|
|
*/
|
|
|
|
Socket.prototype.disconnect = function(close){
|
|
if (!this.connected) return this;
|
|
if (close) {
|
|
this.client.disconnect();
|
|
} else {
|
|
this.packet({ type: parser.DISCONNECT });
|
|
this.onclose('server namespace disconnect');
|
|
}
|
|
return this;
|
|
};
|