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readme.md
osc-min
simple utilities for open sound control in node.js
This package provides some node.js utilities for working with
OSC, a format for sound and systems control.
Here we implement the OSC 1.1 specification. OSC is a transport-independent
protocol, so we don't provide any server objects, as you should be able to
use OSC over any transport you like. The most common is probably udp, but tcp
is not unheard of.
Installation
The easiest way to get osc-min is through NPM. After install npm, you can install osc-min in the current directory with
npm install osc-min
If you'd rather get osc-min through github (for example, if you're forking it), you still need npm to install dependencies, which you can do with
npm install --dev
Once you've got all the dependencies you should be able to run the unit tests with
npm test
npm run-script coverage
Examples
A simple OSC printer;
sock = udp.createSocket("udp4", function(msg, rinfo) {
var error;
try {
return console.log(osc.fromBuffer(msg));
} catch (_error) {
error = _error;
return console.log("invalid OSC packet");
}
});
sock.bind(inport);
Send a bunch of args every two seconds;
sendHeartbeat = function() {
var buf;
buf = osc.toBuffer({
address: "/heartbeat",
args: [
12, "sttttring", new Buffer("beat"), {
type: "integer",
value: 7
}
]
});
return udp.send(buf, 0, buf.length, outport, "localhost");
};
setInterval(sendHeartbeat, 2000);
A simple OSC redirecter;
sock = udp.createSocket("udp4", function(msg, rinfo) {
var error, redirected;
try {
redirected = osc.applyAddressTransform(msg, function(address) {
return "/redirect" + address;
});
return sock.send(redirected, 0, redirected.length, outport, "localhost");
} catch (_error) {
error = _error;
return console.log("error redirecting: " + error);
}
});
sock.bind(inport);
more examples are available in the examples/
directory.
Exported functions
.fromBuffer(buffer, [strict])
takes a node.js Buffer of a complete OSC Packet and outputs the javascript representation, or throws if the buffer is ill-formed.
strict
is an optional parameter that makes the function fail more often.
.toBuffer(object, [strict])
takes a OSC packet javascript representation as defined below and returns a node.js Buffer, or throws if the representation is ill-formed.
.toBuffer(address, args[], [strict])
alternative syntax for above. Assumes this is an OSC Message as defined below,
and args
is an array of OSC Arguments or single OSC Argument
.applyAddressTransform(buffer, transform)
takes a callback that takes a string and outputs a string, and applies that to the address of the message encoded in the buffer, and outputs an encoded buffer.
If the buffer encodes an OSC Bundle, this applies the function to each address in the bundle.
There's two subtle reasons you'd want to use this function rather than
composing fromBuffer
and toBuffer
:
- Future-proofing - if the OSC message uses an argument typecode that
we don't understand, calling
fromBuffer
will throw. The only time whenapplyAddressTranform
might fail is if the address is malformed. - Accuracy - javascript represents numbers as 64-bit floats, so some OSC types will not be able to be represented accurately. If accuracy is important to you, then, you should never convert the OSC message to a javascript representation.
.applyMessageTransform(buffer, transform)
takes a function that takes and returns a javascript OSC Message representation, and applies that to each message encoded in the buffer, and outputs a new buffer with the new address.
If the buffer encodes an osc-bundle, this applies the function to each message in the bundle.
See notes above for applyAddressTransform for why you might want to use this. While this does parse and re-pack the messages, the bundle timetags are left in their accurate and prestine state.
Javascript representations of the OSC types.
See the spec for more information on the OSC types.
-
An OSC Packet is an OSC Message or an OSC Bundle.
-
An OSC Message:
{ oscType : "message" address : "/address/pattern/might/have/wildcards" args : [arg1,arg2] }
Where args is an array of OSC Arguments.
oscType
is optional.args
can be a single element. -
An OSC Argument is represented as a javascript object with the following layout:
{ type : "string" value : "value" }
Where the
type
is one of the following:string
- string valuefloat
- numeric valueinteger
- numeric valueblob
- node.js Buffer valuetrue
- value is boolean truefalse
- value is boolean falsenull
- no valuebang
- no value (this is theI
type tag)timetag
- numeric valuearray
- array of OSC Arguments
Note that
type
is always a string - i.e."true"
rather thantrue
.The following non-standard types are also supported:
double
- numeric value (encodes to a float64 value)
For messages sent to the
toBuffer
function,type
is optional. If the argument is not an object, it will be interpreted as eitherstring
,float
,array
orblob
, depending on its javascript type (String, Number, Array, Buffer, respectively) -
An OSC Bundle is represented as a javascript object with the following layout
{ oscType : "bundle" timetag : 7 elements : [element1, element] }
Where the timetag is a javascript-native numeric value of the timetag, and elements is an array of either an OSC Bundle or an OSC Message The
oscType
field is optional, but is always returned by api functions.