306 lines
8.3 KiB
JavaScript
Executable File
306 lines
8.3 KiB
JavaScript
Executable File
/////////////////////////////////////////////////
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// connect to websocket
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var socket = io.connect();
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function initPage() { socket.emit("initPage");
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console.log("init.client.log")
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}
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//socket.on("metroPulse", metronomeTick);
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/////////////////////////////////////////////////
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socket.on("metroPulse", pulseInClient);
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function pulseInClient(pulse,groupID,metrobeat){
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var groupPage=document.getElementById('group').value
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if (groupID == groupPage) {
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metronomeTick(1000, groupID, metrobeat);
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}
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}
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//////////////////////////////////////////////////
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// AUDIO SCORE CUES
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var audioUnit1 = new Audio('audio/testfile.ogg');
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var audioUnit49 = new Audio('audio/testfile.ogg');
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var audioUnit3 = new Audio('audio/testfile.ogg');
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var audioUnit4 = new Audio('audio/testfile.ogg');
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function playAudio(a) {
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a.play();
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}
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//playAudio(audio_unit_1);
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/////////////////////////////////////////////////
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function metroCss(beat, beatcolor,text){
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var color = beatcolor;
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$(".metrocase > div").each(function(){$(this).stop()});
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$(".metrocase > div").each(function(){$(this).css('background-color', beatcolor)});
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$(".metrocase > div").each(function(){$(this).text(" ")});
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}
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function metronomeTick(pulse, voice,metrobeat) {
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var color = "gray"
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metroCss(0, "red", "4")
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setTimeout(function(){metroCss(0, "black", "4")},150);
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};
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/////////////////////////////////////////////////
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// update the stopwatch value on the client page in line with server
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socket.on("chronFromServer", function(chron) { $("div#client_chronometer").text(chron); });
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// server time
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socket.on("dateTime", function(datetime) {
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$("div#datetime").text("" +datetime);
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});
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/////////////////////////////////////////////////
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// countin (solo part)
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socket.on("countinFromServer", countinClient);
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function countinClient(groupID, currentseconds,mm,text,colour,background,unit){
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var groupPage=document.getElementById('group').value
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if (groupID == groupPage) {
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$("#counttitle").css('color','black');
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$("#counttitle").text(text);
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$("#count").text(currentseconds);
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document.getElementById("count").style.color=colour;
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}}
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/////////////////////////////////////////////////
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// countdown to change (solo)
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socket.on("counterText", cText);
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function cText(groupID, currentseconds,text){
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$("#totalcountdown"+groupID).text(text);
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var groupPage=document.getElementById('group').value
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if (groupID == groupPage) {
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//console.log(text)
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$("#totalcountdown").text(text);
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}}
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// when voice is changed in UI grab and update from server
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function changeSoloVoice(v) { socket.emit("changeSoloVoice", v); }
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// makes sure page is loaded if not it grabs svg etc
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socket.on("pageIni", pageIni);
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function pageIni (group,unit,time,mm,seqcounter,nextunit) {
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//console.log(unit + " ---> " + nextunit)
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var soloist = $("#group").attr('value'); //4//$("#group").value;
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if (group==1){
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var n1 = $("#previewbox-1").html().indexOf("svg");
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//console.log(n1)
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if (n1 == -1){
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//console.log("n1 == -1 so load svg:")
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$("#previewbox-1").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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}
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if (group==2){
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var n2 = $("#previewbox-2").html().indexOf("svg");
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if (n2 == -1){
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$("#previewbox-2").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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}
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if (group==3){
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var n3 = $("#previewbox-3").html().indexOf("svg");
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if (n3 == -1){
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$("#previewbox-3").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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}
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// if (group==4){
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// var n4 = $("#previewbox-4").html().indexOf("svg");
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// if (n4 == -1){
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// $("#previewbox-4").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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// }
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// }
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if (group==soloist) {
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//console.log("INI sooolooooist=: ---------------------- : " + soloist)
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var n = $("#previewbox-solo").html().indexOf("svg");
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if (n == -1){
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$("#previewbox-solo").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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$("#previewbox-solo-next").html("<img src='svg/"+(nextunit) + ".svg" + "' width='100%'>")
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}
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}
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}
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socket.on("pageFlip", pageFlip);
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// some if logic to check if file is already displayed
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// if not load it - client doesnt need to be present at start
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function pageFlip (group,unit,time,mm,seqcounter,nextunit) {
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var soloist = $("#group").attr('value');
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if (group==1){
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$("#previewbox-1").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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if (group==2){
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$("#previewbox-2").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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if (group==3){
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$("#previewbox-3").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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}
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// if (group==4){
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// $("#previewbox-4").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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// }
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// page flip for solo part section
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if (group==soloist) {
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// changes the svg and preview images
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$("#previewbox-solo").html("<img src='svg/"+(unit) + ".svg" + "' width='100%'>")
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$("#previewbox-solo-next").html("<img src='svg/"+(nextunit) + ".svg" + "' width='100%'>")
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// check for audio assets to play
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// audio assets should have a value attribute which should be compared with the unit
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// if the unit has an associated audio attribute it should play
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if ( window["audioUnit"+unit] ){
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console.log("audio asset detected for this unit... playing now...")
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//playAudio(window["audioUnit"+unit]);
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} else { console.log("no audio for this unit.."); }
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}
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// check for effect associated with unit
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// maybe in future we could use the webAudio API?
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}
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////////////////////////////////////////////////
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/* commented out for now as interferes with chat
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need to introduce metakey...manyana... not so usefull anyway really...
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keyboard controls
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+++++++++++++++++++++++++
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SPACE to toggle visibilty of preview
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m to toggle visibilty of metronome
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s to toggle visibilty of stopwatch
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h to hide all above
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*/
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function toggle_visibility(id) {
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var e = document.getElementById(id);
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if(e.style.display == 'block')
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e.style.display = 'none';
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else
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e.style.display = 'block';
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}
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$(document).keypress(function(e){
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// console.log(e.which);
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// "0" button for hide chat
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var hcheckWebkitandIE=(e.which==48 ? 1 : 0);
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var hcheckMoz=(e.which==48 ? 1 : 0);
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if (hcheckWebkitandIE || hcheckMoz) {
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toggle_visibility('comms')
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}
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});
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//*/
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////////////////////////////////////////////////
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// this needs to have a variable to define the websocket
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// otherwise we will pings from all sockets connected
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// no! the server broadcasts the ping and the clients emit the pong!
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// ah but then the time reported back from the server needs to be targeted
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// to specific client..
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//////////////////////////////////////////////
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// Latency "Pong"
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socket.on("timeFromServer", function(n) {
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socket.emit("clientTimeResponse",n); });
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socket.on("latencyFromServer", function(latency) {
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$("#client_latency").text("Latency: "+latency+"ms.")
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});
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function getLatencies(x) { socket.emit("getLatencies", x); }
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//////////////////////////////////////////////
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socket.on('connect', function () {
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$('#chat').addClass('connected');
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});
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socket.on('announcement', function (msg) {
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$('#Lines').append($('<p>').append($('<em>').text(msg)));
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});
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socket.on('nicknames', function (nicknames) {
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$('#nicknames').empty().append($('<span>Online: </span>'));
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for (var i in nicknames) {
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$('#nicknames').append($('<b>').text(nicknames[i]));
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}
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});
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socket.on('user message', message);
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socket.on('reconnect', function () {
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$('#lines').remove();
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message('System', 'Reconnected to the server');
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});
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socket.on('reconnecting', function () {
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message('System', 'Attempting to re-connect to the server');
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});
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socket.on('error', function (e) {
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message('System', e ? e : 'A unknown error occurred');
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});
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function message (from, msg) {
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$('#lines').prepend($('<p>').prepend($('<b>').text(from), msg));
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}
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// dom manipulation
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$(function () {
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$('#set-nickname').submit(function (ev) {
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socket.emit('nickname', $('#nick').val(), function (set) {
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if (!set) {
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clear();
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return $('#chat').addClass('nickname-set');
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}
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$('#nickname-err').css('visibility', 'visible');
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});
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return false;
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});
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$('#send-message').submit(function () {
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message('me', $('#message').val());
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socket.emit('user message', $('#message').val());
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clear();
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$('#lines').get(0).scrollTop = 10000000;
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return false;
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});
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function clear () {
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$('#message').val('').focus();
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};
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});
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