glitch fix - pointer enabled properly
parent
9c3dd3c7b2
commit
9a51a20a4f
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@ -114,7 +114,7 @@ VLayout(
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StaticText(~grainGui, Rect(50,50,300,40)).string_("PLAYHEAD MODE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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StaticText(~grainGui, Rect(50,50,300,40)).string_("PLAYHEAD MODE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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~posModeGui = QPopUpMenu(~grainGui, Rect(10, 50, 300, 40))
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~posModeGui = QPopUpMenu(~grainGui, Rect(10, 50, 300, 40))
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.items_([0, "Static", "Looping","Randomise","Constrained", "Sensor", 6, 7])
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.items_(["0.125", "0.25", "0.5", "1","2", "3", "4", "sensor"])
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.font_(Font.default.size_(35)).background_(Color.yellow);
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.font_(Font.default.size_(35)).background_(Color.yellow);
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StaticText(~grainGui, Rect(50,50,300,40)).string_("PITCH MODE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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StaticText(~grainGui, Rect(50,50,300,40)).string_("PITCH MODE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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@ -150,17 +150,17 @@ VLayout(
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.value_(0)
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.value_(0)
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.stringColor_(Color.black).background_(Color.yellow);
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.stringColor_(Color.black).background_(Color.yellow);
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StaticText(~grainGui, Rect(50,50,300,40)).string_("DENSITY").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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StaticText(~grainGui, Rect(50,150,150,40)).string_("DENSITY").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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~densityModeGui = QPopUpMenu.new(~grainGui, Rect(10,200,100,40))
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~densModeGui = QPopUpMenu.new(~grainGui, Rect(50,60,100,40))
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.items_(["1","2","3","5","8","13","21", "34", "55","89","144","233", "377"])
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.items_(["1","2","3","5","8","13","21", "34", "55","89","144","233", "377"]) .font_(Font.default.size_(30)).background_(Color.yellow);
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.font_(Font.default.size_(35)).background_(Color.yellow);
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StaticText(~grainGui, Rect(50,50,300,40)).string_("IMPULSE MODE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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StaticText(~grainGui, Rect(50,50,150,40)).string_("IMPULSE").background_(Color.clear).stringColor_(Color.black).font_(Font.default.size_(30));
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~impulseModeGui = QPopUpMenu.new(~grainGui, Rect(10,250,300,40))
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// ~impulseModeGui = QPopUpMenu.new(~grainGui, Rect(30,350,300,40))
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.items_(["SYNCHRONIOUS","ASYNCHRONIOUS","Array"])
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// .items_(["SYNCHRONIOUS","ASYNCHRONIOUS","Array"]) .font_(Font.default.size_(20)).background_(Color.yellow);
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.font_(Font.default.size_(20)).background_(Color.yellow);
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~impulseModeGui = CheckBox.new(~grainGui, Rect(30,350,80,60)).value_(1).string_("sync/async");
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~gPanModeGui = QPopUpMenu(~grainGui, Rect(10, 300, 220, 30))
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~gPanModeGui = QPopUpMenu(~grainGui, Rect(10, 300, 220, 30))
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.items_(["OFF","STEREO FRONT","STEREO BACK", "STEREO PAN", "STEREO RND", "QUAD", "QUAD ROTATE", "QUAD RANDOM" ]).font_(Font.default.size_(24));
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.items_(["OFF","STEREO FRONT","STEREO BACK", "STEREO PAN", "STEREO RND", "QUAD", "QUAD ROTATE", "QUAD RANDOM" ]).font_(Font.default.size_(24));
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@ -181,7 +181,7 @@ VLayout(
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.alwaysOnTop_(true);
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.alwaysOnTop_(true);
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~inputGui.bounds_(Rect(10, 60, 250, 450)); // contents adjust since coords are relative
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~inputGui.bounds_(Rect(10, 60, 250, 450)); // contents adjust since coords are relative
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~grainGui.bounds_(Rect(280, 60, 350, 550)); // contents adjust since coords are relative
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~grainGui.bounds_(Rect(280, 60, 450, 650)); // contents adjust since coords are relative
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~iSpatGui.bounds_(Rect(10, 570, 250, 500)); // contents adjust since coords are relative
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~iSpatGui.bounds_(Rect(10, 570, 250, 500)); // contents adjust since coords are relative
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)
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)
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@ -0,0 +1,76 @@
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<!DOCTYPE patchbay>
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<patchbay version="0.9.1" name="live_jackpatchbay">
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<output-sockets>
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<socket client="system" name="system 1" type="jack-audio" exclusive="on">
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<plug>capture_1</plug>
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<plug>capture_2</plug>
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<plug>capture_3</plug>
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<plug>capture_4</plug>
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</socket>
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<socket client="ardour" name="ardour 1" type="jack-audio" exclusive="off">
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<plug>Master\/audio_out\ 1</plug>
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<plug>Master\/audio_out\ 2</plug>
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</socket>
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<socket client="ardour" name="ardour sc4ch" type="jack-audio" exclusive="off">
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<plug>SC\ 4CHAN\/audio_out\ 1</plug>
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<plug>SC\ 4CHAN\/audio_out\ 2</plug>
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<plug>SC\ 4CHAN\/audio_out\ 3</plug>
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<plug>SC\ 4CHAN\/audio_out\ 4</plug>
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</socket>
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<socket client="gx_head_amp" name="gx_head_amp 1" type="jack-audio" exclusive="off">
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<plug>out_0</plug>
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</socket>
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<socket client="gx_head_fx" name="gx_head_fx" type="jack-audio" exclusive="off">
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<plug>out_0</plug>
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<plug>out_1</plug>
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</socket>
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<socket client="SuperCollider" name="SC2CH" type="jack-audio" exclusive="off">
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<plug>out_1</plug>
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<plug>out_2</plug>
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</socket>
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<socket client="SuperCollider" name="SC 3-4" type="jack-audio" exclusive="off">
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<plug>out_3</plug>
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<plug>out_4</plug>
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</socket>
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<socket client="SuperCollider" name="SuperCollider 4ch" type="jack-audio" exclusive="off">
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<plug>out_1</plug>
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<plug>out_2</plug>
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<plug>out_3</plug>
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<plug>out_4</plug>
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</socket>
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</output-sockets>
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<input-sockets>
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<socket client="gx_head_amp" name="gx_head_amp" type="jack-audio" exclusive="off">
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<plug>in_0</plug>
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</socket>
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<socket client="gx_head_fx" name="gx_head_fx 1" type="jack-audio" exclusive="off">
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<plug>in_0</plug>
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</socket>
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<socket client="SuperCollider" name="SC 4CH" type="jack-audio" exclusive="off">
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<plug>in_1</plug>
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<plug>in_2</plug>
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<plug>in_3</plug>
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<plug>in_4</plug>
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</socket>
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<socket client="ardour" name="sc2chan" type="jack-audio" exclusive="off">
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<plug>SUPERCOLLIDER\/audio_in\ 1</plug>
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<plug>SUPERCOLLIDER\/audio_in\ 2</plug>
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</socket>
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<socket client="system" name="system 1" type="jack-audio" exclusive="off">
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<plug>playback_1</plug>
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<plug>playback_2</plug>
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<plug>playback_3</plug>
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<plug>playback_4</plug>
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</socket>
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</input-sockets>
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<slots/>
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<cables>
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<cable input="gx_head_amp" type="jack-audio" output="system 1"/>
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<cable input="SC 4CH" type="jack-audio" output="gx_head_fx"/>
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<cable input="system 1" type="jack-audio" output="SC 3-4"/>
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<cable input="system 1" type="jack-audio" output="SuperCollider 4ch"/>
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<cable input="system 1" type="jack-audio" output="ardour 1"/>
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<cable input="gx_head_fx 1" type="jack-audio" output="gx_head_amp 1"/>
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</cables>
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</patchbay>
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@ -0,0 +1,112 @@
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<!DOCTYPE patchbay>
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<patchbay version="0.9.1" name="recording_jackpatchbay">
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<output-sockets>
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<socket client="system" type="jack-audio" name="system 1" exclusive="on">
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<plug>capture_1</plug>
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<plug>capture_2</plug>
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<plug>capture_3</plug>
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<plug>capture_4</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour sc4ch" exclusive="off">
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<plug>SC\ 4CHAN\/audio_out\ 1</plug>
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<plug>SC\ 4CHAN\/audio_out\ 2</plug>
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<plug>SC\ 4CHAN\/audio_out\ 3</plug>
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<plug>SC\ 4CHAN\/audio_out\ 4</plug>
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</socket>
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<socket client="gx_head_amp" type="jack-audio" name="gx_head_amp 1" exclusive="off">
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<plug>out_0</plug>
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</socket>
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<socket client="gx_head_fx" type="jack-audio" name="gx_head_fx" exclusive="off">
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<plug>out_0</plug>
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<plug>out_1</plug>
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</socket>
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<socket client="SuperCollider" type="jack-audio" name="SC2CH" exclusive="off">
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<plug>out_1</plug>
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<plug>out_2</plug>
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</socket>
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<socket client="SuperCollider" type="jack-audio" name="SC 3-4" exclusive="off">
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<plug>out_3</plug>
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<plug>out_4</plug>
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</socket>
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<socket client="SuperCollider" type="jack-audio" name="SuperCollider 4ch" exclusive="off">
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<plug>out_1</plug>
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<plug>out_2</plug>
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<plug>out_3</plug>
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<plug>out_4</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour master out" exclusive="off">
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<plug>Master\/audio_out\ 1</plug>
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<plug>Master\/audio_out\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour sc stereo" exclusive="off">
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<plug>SUPERCOLLIDER\/audio_out\ 1</plug>
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<plug>SUPERCOLLIDER\/audio_out\ 2</plug>
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<plug>SC\ GTR\/audio_out\ 1</plug>
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<plug>SC\ GTR\/audio_out\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour sc gtr" exclusive="off">
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<plug>SC\ GTR\/audio_out\ 1</plug>
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<plug>SC\ GTR\/audio_out\ 2</plug>
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</socket>
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</output-sockets>
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<input-sockets>
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<socket client="gx_head_amp" type="jack-audio" name="gx_head_amp" exclusive="off">
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<plug>in_0</plug>
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</socket>
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<socket client="gx_head_fx" type="jack-audio" name="gx_head_fx 1" exclusive="off">
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<plug>in_0</plug>
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</socket>
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<socket client="SuperCollider" type="jack-audio" name="SC 4CH" exclusive="off">
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<plug>in_1</plug>
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<plug>in_2</plug>
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<plug>in_3</plug>
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<plug>in_4</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour gtrx input" exclusive="off">
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<plug>\ GuitarX\/audio_in\ 1</plug>
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<plug>\ GuitarX\/audio_in\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour SC2CH IN" exclusive="off">
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<plug>SUPERCOLLIDER\/audio_in\ 1</plug>
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<plug>SUPERCOLLIDER\/audio_in\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour SC GTR" exclusive="off">
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<plug>SC\ GTR\/audio_in\ 1</plug>
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<plug>SC\ GTR\/audio_in\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="sc2chan" exclusive="off">
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<plug>SUPERCOLLIDER\/audio_in\ 1</plug>
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<plug>SUPERCOLLIDER\/audio_in\ 2</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour sc4ch" exclusive="off">
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<plug>SC\ 4CHAN\/audio_in\ 1</plug>
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<plug>SC\ 4CHAN\/audio_in\ 2</plug>
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<plug>SC\ 4CHAN\/audio_in\ 3</plug>
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<plug>SC\ 4CHAN\/audio_in\ 4</plug>
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</socket>
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<socket client="ardour" type="jack-audio" name="ardour master in" exclusive="off">
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<plug>Master\/audio_in\ 1</plug>
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<plug>Master\/audio_in\ 2</plug>
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</socket>
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<socket client="system" type="jack-audio" name="system 1" exclusive="off">
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<plug>playback_1</plug>
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<plug>playback_2</plug>
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<plug>playback_3</plug>
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<plug>playback_4</plug>
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</socket>
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</input-sockets>
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<slots/>
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<cables>
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<cable type="jack-audio" output="system 1" input="gx_head_amp"/>
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<cable type="jack-audio" output="ardour master out" input="system 1"/>
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<cable type="jack-audio" output="gx_head_amp 1" input="gx_head_fx 1"/>
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<cable type="jack-audio" output="gx_head_fx" input="SC 4CH"/>
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<cable type="jack-audio" output="gx_head_fx" input="ardour gtrx input"/>
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<cable type="jack-audio" output="SC2CH" input="ardour SC2CH IN"/>
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<cable type="jack-audio" output="SC 3-4" input="ardour SC GTR"/>
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<cable type="jack-audio" output="SuperCollider 4ch" input="ardour sc4ch"/>
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<cable type="jack-audio" output="ardour sc stereo" input="ardour master in"/>
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<cable type="jack-audio" output="ardour sc gtr" input="ardour master in"/>
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</cables>
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</patchbay>
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@ -1,5 +1,7 @@
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# /usr/bin/jackd -u -dalsa -dhw:USB -r44100 -p512 -n3 -S
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# /usr/bin/jackd -u -dalsa -dhw:USB -r44100 -p512 -n3 -S
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killall -9 jackd
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killall -9 jackd
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/usr/bin/jackd -u -dalsa -r44100 -p256 -n3 -D -Chw:U192k -Phw:U192k
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/usr/bin/jackd -aa -u -dalsa -r44100 -p512 -n3 -D -Chw:U192k -Phw:U192k
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