160 lines
3.2 KiB
Lua
160 lines
3.2 KiB
Lua
system = {}
|
|
local state_path = love.filesystem.getSaveDirectory() .. "/state"
|
|
|
|
|
|
function system.update(dt)
|
|
if input.f12.pressed then
|
|
for k, v in pairs(system.type_count()) do
|
|
print(k, v)
|
|
end
|
|
print("-- " .. math.round(tonumber(collectgarbage("count"))/1024, 3) .. "MB --")
|
|
print()
|
|
end
|
|
end
|
|
|
|
|
|
global_type_table = nil
|
|
function system.type_name(o)
|
|
if global_type_table == nil then
|
|
global_type_table = {}
|
|
for k, v in pairs(_G) do
|
|
global_type_table[v] = k
|
|
end
|
|
global_type_table[0] = "table"
|
|
end
|
|
return global_type_table[getmetatable(o) or 0] or "Unknown"
|
|
end
|
|
|
|
|
|
function system.count_all(f)
|
|
local seen = {}
|
|
local count_table
|
|
count_table = function(t)
|
|
if seen[t] then return end
|
|
f(t)
|
|
seen[t] = true
|
|
for k, v in pairs(t) do
|
|
if type(v) == "table" then count_table(v)
|
|
elseif type(v) == "userdata" then f(v) end
|
|
end
|
|
end
|
|
count_table(_G)
|
|
end
|
|
|
|
|
|
function system.type_count()
|
|
local counts = {}
|
|
local enumerate = function(o)
|
|
local t = system.type_name(o)
|
|
counts[t] = (counts[t] or 0) + 1
|
|
end
|
|
system.count_all(enumerate)
|
|
return counts
|
|
end
|
|
|
|
|
|
function system.enumerate_files(path, filter)
|
|
local function recursive_enumerate(path, files)
|
|
local items = love.filesystem.getDirectoryItems(path)
|
|
for _, item in ipairs(items) do
|
|
local file = path .. "/" .. item
|
|
local info = love.filesystem.getInfo(file)
|
|
if info.type == "file" then
|
|
table.insert(files, file)
|
|
elseif info.type == "directory" then
|
|
recursive_enumerate(file, files)
|
|
end
|
|
end
|
|
end
|
|
|
|
local files = {}
|
|
recursive_enumerate(path, files)
|
|
if filter then
|
|
local filtered_files = {}
|
|
for _, file in ipairs(files) do
|
|
if file:find(filter) then
|
|
table.insert(filtered_files, file:left(filter):right(path .. "/"))
|
|
end
|
|
end
|
|
return filtered_files
|
|
else
|
|
return files
|
|
end
|
|
end
|
|
|
|
|
|
function system.does_file_exist(path)
|
|
local file = io.open(path, "r")
|
|
if file then
|
|
file:close()
|
|
return true
|
|
end
|
|
end
|
|
|
|
|
|
function system.load_files(path, filter, exclude_table)
|
|
local exclude_table = {unpack(exclude_table or {})}
|
|
for _, file in ipairs(system.enumerate_files(path, filter)) do
|
|
if not table.contains(exclude_table, file) then
|
|
require(path .. "." .. file)
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
function system.save_file(filename, data)
|
|
binser.w(filename, data)
|
|
end
|
|
|
|
|
|
function system.load_file(filename)
|
|
return binser.r(filename)[1]
|
|
end
|
|
|
|
|
|
function system.save_state()
|
|
if not system.does_file_exist(love.filesystem.getSaveDirectory()) then love.filesystem.createDirectory("") end
|
|
binser.w(state_path, state)
|
|
end
|
|
|
|
|
|
function system.load_state()
|
|
if not system.does_file_exist(state_path) then system.save_state() end
|
|
state = binser.r(state_path)[1]
|
|
end
|
|
|
|
|
|
function system.get_main_directory()
|
|
return love.filesystem.getSource()
|
|
end
|
|
|
|
|
|
function system.get_save_directory()
|
|
return love.filesystem.getSaveDirectory()
|
|
end
|
|
|
|
|
|
function system.filedropped(file)
|
|
game:filedropped(love.filesystem.newFileData(file:read()))
|
|
end
|
|
|
|
|
|
function system.rename(old_path, new_path)
|
|
os.rename(old_path, new_path)
|
|
end
|
|
|
|
|
|
function system.execute(cmd)
|
|
os.execute(cmd)
|
|
end
|
|
|
|
|
|
function system.remove(path)
|
|
os.remove(path)
|
|
end
|
|
|
|
|
|
function system.open_url(url)
|
|
love.system.openURL(url)
|
|
end
|