require 'engine' require 'shared' require 'arena' require 'objects' require 'player' require 'enemies' function init() shared_init() input:bind('move_left', {'a', 'left'}) input:bind('move_right', {'d', 'right'}) input:bind('move_up', {'w', 'up'}) input:bind('move_down', {'s', 'down'}) main = Main() main:add(Arena'arena') main:go_to'arena' end function update(dt) main:update(dt) end function draw() shared_draw(function() main:draw() end) end function love.run() return engine_run({ game_name = 'SNAKRX', window_width = 480*3, window_height = 270*3, }) end