diff --git a/devlog.md b/devlog.md index 9c7b8b4..ccc5351 100644 --- a/devlog.md +++ b/devlog.md @@ -331,3 +331,8 @@ More UI stuff. Fairly slow moving but I'm slowly getting a clearer picture in my Also found this cool article today: https://halt.software/dead-simple-layouts/. This reminds me of one of my attempts from a few years ago at creating a clean UI abstraction but with a slightly different focus that seems promising. I wonder if I should try implementing this now or leave it for the next game. + +# Day 18 - 06/03/21 + +Transition from first screen to first level works. Polish it up tomorrow with more sounds, tutorial markers (left/right arrows) and more consistency and anticipation when a level ends, and then start work on the main buy +screen.