284 lines
7.1 KiB
Lua
284 lines
7.1 KiB
Lua
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Graph = Object:extend()
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function Graph:init()
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self.adjacency_list = {}
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self.nodes = {}
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self.edges = {}
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self.floyd_dists = {}
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end
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-- Nodes can be of any type but must be unique
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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function Graph:add_node(node)
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self.adjacency_list[node] = {}
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self:_set_nodes()
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end
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-- Returns a node after searching for it by property, the property value must be unique among all nodes
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-- graph = Graph()
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-- graph:add_node({id = 1})
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-- graph:add_node({id = 2})
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-- graph:get_node_by_property('id', 1) -> original {id = 1} table
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function Graph:get_node_by_property(key, value)
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for node, _ in pairs(self.adjacency_list) do
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if node[key] == value then
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return node
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end
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end
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end
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-- Runs function f for all nodes in the graph
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:for_all_nodes(function(node) print(node) end) -> prints 1, 'node_2'
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function Graph:for_all_nodes(f)
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for _, node in ipairs(self.nodes) do
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f(node)
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end
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end
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-- Runs function f for all edges in the graph
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_node(3)
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-- graph:add_edge(1, 'node_2')
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-- graph:add_edge('node_2', 3)
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-- graph:for_all_edges(function(node1, node2) print(node1, node2) end) -> prints 1, 'node_2'; prints 'node_2', 3
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function Graph:for_all_edges(f)
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for _, edge in ipairs(self.edges) do
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f(edge[1], edge[2])
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end
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end
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-- Returns a table containing all neighbors of the given node.
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_node(3)
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-- graph:add_edge(1, 'node_2')
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-- graph:add_edge('node_2', 3)
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-- graph:get_node_neighbors('node_2') -> {1, 3}
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function Graph:get_node_neighbors(node)
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return self.adjacency_list[node]
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end
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:remove_node(1)
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function Graph:remove_node(node)
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for _node, list in pairs(self.adjacency_list) do
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self:remove_edge(node, _node)
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end
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self.adjacency_list[node] = nil
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self:_set_nodes()
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end
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local function contains_edge(table, edge)
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for _, v in ipairs(table) do
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if (v[1] == edge[1] and v[2] == edge[2]) or (v[1] == edge[2] and v[2] == edge[1]) then
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return true
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end
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end
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return false
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end
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_edge(1, 'node_2')
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function Graph:add_edge(node1, node2)
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if table.any(self.adjacency_list[node1], function(v) return v == node2 end) then return end
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table.insert(self.adjacency_list[node1], node2)
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table.insert(self.adjacency_list[node2], node1)
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self:_set_edges()
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end
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_edge(1, 'node_2')
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-- graph:remove_edge(1, 'node_2')
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function Graph:remove_edge(node1, node2)
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for i, node in ipairs(self.adjacency_list[node1]) do
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if node == node2 then
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table.remove(self.adjacency_list[node1], i)
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break
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end
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end
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for i, node in ipairs(self.adjacency_list[node2]) do
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if node == node1 then
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table.remove(self.adjacency_list[node2], i)
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break
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end
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end
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self:_set_edges()
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end
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_node('node_3')
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-- graph:add_edge(1, 'node_2')
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-- graph:add_edge('node_2', 'node_3')
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-- path = graph:shortest_path_bfs(1, 'node_3')
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-- print(path) -> {1, 'node_2', 'node_3'}
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function Graph:shortest_path_bfs(node1, node2)
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local path = {}
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local visited = {}
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local queue = {}
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table.insert(queue, node1)
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visited[node1] = true
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while #queue > 0 do
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local node = table.remove(queue, 1)
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if node == node2 then
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local linear_path = {}
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local current_node = node2
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table.insert(linear_path, 1, current_node)
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while current_node ~= node1 do
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current_node = path[current_node]
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table.insert(linear_path, 1, current_node)
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end
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return linear_path
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end
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for _, neighbor in ipairs(self.adjacency_list[node]) do
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if not visited[neighbor] then
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path[neighbor] = node
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visited[neighbor] = true
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table.insert(queue, neighbor)
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end
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end
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end
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end
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function Graph:get_distance_between_nodes(node1, node2)
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return self.floyd_dists[node1][node2]
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end
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-- Comments follow pseudocode from http://en.wikipedia.org/wiki/Floyd%E2%80%93Warshall_algorithm.
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-- graph = Graph()
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-- graph:add_node(1)
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-- graph:add_node('node_2')
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-- graph:add_edge(1, 'node_2')
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-- graph:floyd_warshall()
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-- print(graph.floyd_dists[1]['node_2']) -> 1
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function Graph:floyd_warshall()
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self:_set_nodes()
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self:_set_edges()
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-- initialize multidimensional to be array
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for _, node in ipairs(self.nodes) do
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self.floyd_dists[node] = {}
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end
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-- let floyd_dist be a |V|x|V| array of minimun distance initialized to infinity
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for _, node in ipairs(self.nodes) do
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for _, _node in ipairs(self.nodes) do
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self.floyd_dists[node][_node] = 10000 -- 10000 is big enough for an unweighted graph
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self.floyd_dists[_node][node] = 10000
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end
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end
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-- set dist[v][v] to 0
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for _, node in ipairs(self.nodes) do
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self.floyd_dists[node][node] = 0
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end
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-- set dist[u][v] to w(u, v) which is always 1 in the case of an unweighted graph
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for _, edge in ipairs(self.edges) do
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self.floyd_dists[edge[1]][edge[2]] = 1
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self.floyd_dists[edge[2]][edge[1]] = 1
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end
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-- main triple loop
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for _, nodek in ipairs(self.nodes) do
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for _, nodei in ipairs(self.nodes) do
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for _, nodej in ipairs(self.nodes) do
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if self.floyd_dists[nodei][nodek] + self.floyd_dists[nodek][nodej] < self.floyd_dists[nodei][nodej] then
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self.floyd_dists[nodei][nodej] = self.floyd_dists[nodei][nodek] + self.floyd_dists[nodek][nodej]
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end
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end
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end
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end
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end
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function Graph:_get_edge(node1, node2)
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for _, node in ipairs(self.adjacency_list[node1]) do
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if node == node2 then
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return true
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end
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end
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return false
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end
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function Graph:_set_nodes()
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self.nodes = {}
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for node, _ in pairs(self.adjacency_list) do
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table.insert(self.nodes, node)
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end
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end
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function Graph:_set_edges()
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self.edges = {}
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for node, list in pairs(self.adjacency_list) do
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for _, _node in ipairs(list) do
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if not contains_edge(self.edges, {node, _node}) then
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table.insert(self.edges, {node, _node})
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end
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end
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end
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end
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function Graph:__tostring()
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local str = "----\nAdjacency List: \n"
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for node, list in pairs(self.adjacency_list) do
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str = str .. node .. " -> "
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for _, adj in ipairs(list) do
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str = str .. adj .. ", "
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end
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str = string.sub(str, 0, -3)
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str = str .. "\n"
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end
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str = str .. "\n"
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str = str .. "Nodes: \n"
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for _, node in ipairs(self.nodes) do
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str = str .. node .. "\n"
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end
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str = str .. "\n"
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str = str .. "Edges: \n"
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for _, edge in ipairs(self.edges) do
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str = str .. edge[1] .. ", " .. edge[2]
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str = str .. "\n"
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end
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str = str .. "\n"
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str = str .. "Floyd Warshall Distances: \n"
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for node, _ in pairs(self.floyd_dists) do
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for _node, _ in pairs(self.floyd_dists[node]) do
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str = str .. "(" .. node .. ", " .. _node .. ") = " .. self.floyd_dists[node][_node]
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str = str .. "\n"
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end
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end
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str = str .. "----\n"
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return str
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end
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