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@ -2,14 +2,14 @@
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{% if config['slug'] != "sunken_tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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<Items>
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<Item name="Boombox" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}boombox" category="Equipment" Tags="mediumitem,boombox,sunken-tapes-player" scale="0.5" description="" price="850" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
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<Price baseprice="500" soldeverywhere="false">
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<Price locationtype="outpost" multiplier="1" minavailable="1" />
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<Price locationtype="city" multiplier="0.7" minavailable="1"/>
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<Price locationtype="research" multiplier="1.5" sold="false"/>
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<Price locationtype="military" multiplier="1.5" sold="false"/>
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<Price locationtype="mine" multiplier="1.5" sold="false"/>
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<Price locationtype="city" multiplier="0.7" minavailable="1" />
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<Price locationtype="research" multiplier="1.5" sold="false" />
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<Price locationtype="military" multiplier="1.5" sold="false" />
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<Price locationtype="mine" multiplier="1.5" sold="false" />
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</Price>
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<Deconstruct time="20">
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<Item identifier="aluminium" />
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@ -24,21 +24,20 @@
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<RequiredItem identifier="fpgacircuit" />
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</Fabricate>
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<Upgrade gameversion="0.9.2.0" scale="0.5" />
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<InventoryIcon texture="Mods/{{ config['name'] }}/players_icons.png" sourcerect="0,0,64,42" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/players_sprites.png" sourcerect="0,0,117,76" depth="0.55" origin="0.5,0.5" />
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<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="0,0,64,42" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/players_sprites.png" sourcerect="0,0,117,76" depth="0.55" origin="0.5,0.5" />
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<Body width="117" height="76" />
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<LightComponent LightColor="0.0,0.85,0.0,0.7" range="4" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<LightComponent LightColor="0.0,0.85,0.0,0.7" range="4" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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@ -48,8 +47,8 @@
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<Remove />
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</StatusEffect>
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</Holdable>
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79" >
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<StatusEffect type="OnUse" targettype="Contained" >
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
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<StatusEffect type="OnUse" targettype="Contained">
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<Use />
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</StatusEffect>
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<Containable items="cassette">
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@ -58,17 +57,16 @@
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</Item>
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<Item name="Walkman BARO Brown" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman-brown" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="350" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
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<Price baseprice="300" soldeverywhere="false">
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<Price locationtype="outpost" multiplier="1" minavailable="1" />
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<Price locationtype="city" multiplier="0.7" minavailable="1"/>
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<Price locationtype="research" multiplier="1.1" sold="false"/>
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<Price locationtype="military" multiplier="1.1" sold="false"/>
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<Price locationtype="mine" multiplier="1.1" sold="false"/>
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<Price locationtype="city" multiplier="0.7" minavailable="1" />
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<Price locationtype="research" multiplier="1.1" sold="false" />
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<Price locationtype="military" multiplier="1.1" sold="false" />
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<Price locationtype="mine" multiplier="1.1" sold="false" />
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</Price>
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<Deconstruct time="20">
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</Deconstruct>
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<Deconstruct time="20"></Deconstruct>
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<Fabricate suitablefabricators="fabricator" requiredtime="45">
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<RequiredSkill identifier="mechanical" level="45" />
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<RequiredSkill identifier="electrical" level="55" />
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@ -78,21 +76,20 @@
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<RequiredItem identifier="fpgacircuit" />
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</Fabricate>
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<Upgrade gameversion="0.9.2.0" scale="0.5" />
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<InventoryIcon texture="Mods/{{ config['name'] }}/players_icons.png" sourcerect="64,0,64,40" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/players_sprites.png" sourcerect="117,0,51,33" depth="0.55" origin="0.5,0.5" />
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<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="64,0,64,40" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/players_sprites.png" sourcerect="117,0,51,33" depth="0.55" origin="0.5,0.5" />
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<Body width="51" height="33" />
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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@ -112,17 +109,16 @@
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</Item>
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<Item name="Walkman BARO Silver" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman-silver" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
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<Price baseprice="450" soldeverywhere="false">
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<Price locationtype="outpost" multiplier="1" sold="false"/>
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<Price locationtype="city" multiplier="0.7" sold="false"/>
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<Price locationtype="research" multiplier="1.0" minavailable="1"/>
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<Price locationtype="military" multiplier="1.1" sold="false"/>
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<Price locationtype="mine" multiplier="1.1" sold="false"/>
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<Price locationtype="outpost" multiplier="1" sold="false" />
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<Price locationtype="city" multiplier="0.7" sold="false" />
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<Price locationtype="research" multiplier="1.0" minavailable="1" />
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<Price locationtype="military" multiplier="1.1" sold="false" />
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<Price locationtype="mine" multiplier="1.1" sold="false" />
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</Price>
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<Deconstruct time="20">
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</Deconstruct>
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<Deconstruct time="20"></Deconstruct>
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<Fabricate suitablefabricators="fabricator" requiredtime="45">
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<RequiredSkill identifier="mechanical" level="45" />
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<RequiredSkill identifier="electrical" level="55" />
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@ -132,21 +128,20 @@
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<RequiredItem identifier="fpgacircuit" />
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</Fabricate>
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<Upgrade gameversion="0.9.2.0" scale="0.5" />
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<InventoryIcon texture="Mods/{{ config['name'] }}/players_icons.png" sourcerect="128,0,64,40" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/players_sprites.png" sourcerect="168,0,51,33" depth="0.55" origin="0.5,0.5" />
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<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="128,0,64,40" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/players_sprites.png" sourcerect="168,0,51,33" depth="0.55" origin="0.5,0.5" />
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<Body width="51" height="33" />
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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@ -157,7 +152,7 @@
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</StatusEffect>
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</Holdable>
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<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
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<StatusEffect type="OnUse" targettype="Contained" >
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<StatusEffect type="OnUse" targettype="Contained">
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<Use />
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</StatusEffect>
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<Containable items="cassette">
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@ -166,17 +161,16 @@
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</Item>
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<Item name="Walkman BARO Black" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman-black" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
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<Price baseprice="450" soldeverywhere="false">
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<Price locationtype="outpost" multiplier="1" sold="false"/>
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<Price locationtype="city" multiplier="0.7" sold="false"/>
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<Price locationtype="research" multiplier="1.1" sold="false"/>
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<Price locationtype="military" multiplier="1.1" sold="false"/>
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<Price locationtype="mine" multiplier="1.0" minavailable="1"/>
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<Price locationtype="outpost" multiplier="1" sold="false" />
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<Price locationtype="city" multiplier="0.7" sold="false" />
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<Price locationtype="research" multiplier="1.1" sold="false" />
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<Price locationtype="military" multiplier="1.1" sold="false" />
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<Price locationtype="mine" multiplier="1.0" minavailable="1" />
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</Price>
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<Deconstruct time="20">
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</Deconstruct>
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<Deconstruct time="20"></Deconstruct>
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<Fabricate suitablefabricators="fabricator" requiredtime="45">
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<RequiredSkill identifier="mechanical" level="45" />
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<RequiredSkill identifier="electrical" level="55" />
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@ -186,21 +180,20 @@
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<RequiredItem identifier="fpgacircuit" />
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</Fabricate>
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<Upgrade gameversion="0.9.2.0" scale="0.5" />
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<InventoryIcon texture="Mods/{{ config['name'] }}/players_icons.png" sourcerect="192,0,64,40" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/players_sprites.png" sourcerect="219,0,51,33" depth="0.55" origin="0.5,0.5" />
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<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="192,0,64,40" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/players_sprites.png" sourcerect="219,0,51,33" depth="0.55" origin="0.5,0.5" />
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<Body width="51" height="33" />
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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@ -211,7 +204,7 @@
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</StatusEffect>
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</Holdable>
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<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
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<StatusEffect type="OnUse" targettype="Contained" >
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<StatusEffect type="OnUse" targettype="Contained">
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<Use />
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</StatusEffect>
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<Containable items="cassette">
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@ -220,17 +213,16 @@
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</Item>
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<Item name="Walkman BARO Blue" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman-blue" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
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<Price baseprice="450" soldeverywhere="false">
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<Price locationtype="outpost" multiplier="1" sold="false"/>
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<Price locationtype="city" multiplier="0.7" sold="false"/>
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<Price locationtype="research" multiplier="1.1" sold="false"/>
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<Price locationtype="military" multiplier="1.0" minavailable="1"/>
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<Price locationtype="mine" multiplier="1.1" sold="false"/>
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<Price locationtype="outpost" multiplier="1" sold="false" />
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<Price locationtype="city" multiplier="0.7" sold="false" />
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<Price locationtype="research" multiplier="1.1" sold="false" />
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<Price locationtype="military" multiplier="1.0" minavailable="1" />
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<Price locationtype="mine" multiplier="1.1" sold="false" />
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</Price>
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<Deconstruct time="20">
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</Deconstruct>
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<Deconstruct time="20"></Deconstruct>
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<Fabricate suitablefabricators="fabricator" requiredtime="45">
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<RequiredSkill identifier="mechanical" level="45" />
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<RequiredSkill identifier="electrical" level="55" />
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@ -240,21 +232,20 @@
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<RequiredItem identifier="fpgacircuit" />
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</Fabricate>
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<Upgrade gameversion="0.9.2.0" scale="0.5" />
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<InventoryIcon texture="Mods/{{ config['name'] }}/players_icons.png" sourcerect="256,0,64,40" origin="0.5,0.5" />
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|
<Sprite texture="Mods/{{ config['name'] }}/players_sprites.png" sourcerect="270,0,51,33" depth="0.55" origin="0.5,0.5" />
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|
|
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="256,0,64,40" origin="0.5,0.5" />
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|
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="270,0,51,33" depth="0.55" origin="0.5,0.5" />
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|
|
<Body width="51" height="33" />
|
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|
|
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
|
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|
|
</LightComponent>
|
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|
|
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
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|
|
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
|
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|
|
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
|
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|
|
<TickBox text="Play">
|
|
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|
|
<StatusEffect type="OnUse" targettype="This" IsOn="true">
|
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|
|
<Conditional IsOn="false" />
|
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|
|
<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
|
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|
|
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
|
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|
|
</StatusEffect>
|
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|
|
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
|
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|
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
|
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|
|
<Conditional IsOn="true" />
|
|
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|
|
<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
|
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|
|
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
|
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|
|
<Use />
|
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</StatusEffect>
|
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</TickBox>
|
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|
@ -265,7 +256,7 @@
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|
|
</StatusEffect>
|
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|
</Holdable>
|
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|
<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
|
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|
|
<StatusEffect type="OnUse" targettype="Contained" >
|
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|
|
<StatusEffect type="OnUse" targettype="Contained">
|
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|
<Use />
|
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|
|
</StatusEffect>
|
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|
|
<Containable items="cassette">
|
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|
|
@ -277,26 +268,25 @@
|
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|
|
{% for tape in tapes %}
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|
|
<Item name="Tape: {{ tape.name }}" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-{{ tape.identifier }}" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4" >
|
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|
|
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05"/>
|
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|
|
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05"/>
|
|
|
|
|
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
|
|
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|
|
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
|
|
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|
|
<Price baseprice="{{ tape.price }}" soldeverywhere="false">{% for location in ["outpost", "city", "research", "military", "mine"] %}
|
|
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|
|
<Price locationtype="{{ location }}" multiplier="{{ tape.multipliers[loop.index0] }}" sold="{{ tape.sold[loop.index0] }}" minavailable="1" />{% endfor %}
|
|
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|
|
</Price>
|
|
|
|
|
<Deconstruct time="10">
|
|
|
|
|
</Deconstruct>
|
|
|
|
|
<Deconstruct time="10"></Deconstruct>
|
|
|
|
|
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="{{ song_lengths[loop.index0]*0.5 }}">
|
|
|
|
|
<RequiredSkill identifier="mechanical" level="25" />
|
|
|
|
|
<RequiredSkill identifier="electrical" level="45" />
|
|
|
|
|
<RequiredItem identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-{{ tape.identifier }}" mincondition="0.25" usecondition="true"/>
|
|
|
|
|
<RequiredItem identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-{{ tape.identifier }}" mincondition="0.25" usecondition="true" />
|
|
|
|
|
<RequiredItem identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-blank" />
|
|
|
|
|
<RequiredItem identifier="fpgacircuit" />
|
|
|
|
|
</Fabricate>
|
|
|
|
|
<InventoryIcon texture="Mods/{{ config['name'] }}/icons.png" sourcerect="{{ 64 * positions[loop.index0]['column'] }},{{ 41 * positions[loop.index0]['row'] }},64,41" origin="0.5,0.5" />
|
|
|
|
|
<Sprite texture="Mods/{{ config['name'] }}/sprites.png" sourcerect="{{ 33 * positions[loop.index0]['column'] }},{{ 21 * positions[loop.index0]['row'] }},33,21" depth="0.6" origin="0.5,0.5" />
|
|
|
|
|
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="{{ 64 * positions[loop.index0]['column'] }},{{ 41 * positions[loop.index0]['row'] }},64,41" origin="0.5,0.5" />
|
|
|
|
|
<Sprite texture="%ModDir%/sprites.png" sourcerect="{{ 33 * positions[loop.index0]['column'] }},{{ 21 * positions[loop.index0]['row'] }},33,21" depth="0.6" origin="0.5,0.5" />
|
|
|
|
|
<Body width="33" height="21" />
|
|
|
|
|
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
|
|
|
|
|
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
|
|
|
|
|
<sound file="Mods/{{ config['name'] }}/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
|
|
|
|
|
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
|
|
|
|
|
</StatusEffect>
|
|
|
|
|
</Throwable>
|
|
|
|
|
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
|
|
|
|
@ -325,7 +315,7 @@
|
|
|
|
|
</StatusEffect>
|
|
|
|
|
<Containable items="song" />
|
|
|
|
|
</ItemContainer>
|
|
|
|
|
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" >
|
|
|
|
|
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
|
|
|
|
|
<StatusEffect type="OnBroken" target="This">
|
|
|
|
|
<Remove />
|
|
|
|
|
</StatusEffect>
|
|
|
|
@ -343,7 +333,7 @@
|
|
|
|
|
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
|
|
|
|
|
<ItemComponent>
|
|
|
|
|
<StatusEffect type="Always" target="This">
|
|
|
|
|
<sound file="Mods/{{ config['name'] }}/music/{{ tape.identifier }}.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
|
|
|
|
|
<sound file="%ModDir%/music/{{ tape.identifier }}.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
|
|
|
|
|
</StatusEffect>{% if tape.buffs %}
|
|
|
|
|
<StatusEffect type="Always" target="NearbyCharacters" range="1000">{% for buff in tape.buffs %}
|
|
|
|
|
{% if buff == "psychosis" %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta + 0.1)) }}" />{% else %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta*4 + 1)) }}" />{% endif %}{% endfor %}
|
|
|
|
@ -363,7 +353,7 @@
|
|
|
|
|
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
|
|
|
|
|
<ItemComponent>
|
|
|
|
|
<StatusEffect type="Always" target="This">
|
|
|
|
|
<sound file="Mods/{{ config['name'] }}/music/{{ tape.identifier }}-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
|
|
|
|
|
<sound file="%ModDir%/music/{{ tape.identifier }}-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
|
|
|
|
|
</StatusEffect>{% if tape.buffs %}
|
|
|
|
|
<StatusEffect type="Always" target="NearbyCharacters" range="200">{% for buff in tape.buffs %}
|
|
|
|
|
{% if buff == "psychosis" %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta + 0.1)*0.5) }}" />{% else %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta*4 + 1)*0.5) }}" />{% endif %}{% endfor %}
|
|
|
|
@ -383,8 +373,8 @@
|
|
|
|
|
<!-- tape box -->
|
|
|
|
|
|
|
|
|
|
<Item name="Cassette Tape Box" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-tape-box" category="Equipment" tags="smallitem,mobilecontainer,tool" cargocontaineridentifier="" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_metal_heavy">
|
|
|
|
|
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.06"/>
|
|
|
|
|
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.2"/>
|
|
|
|
|
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.06" />
|
|
|
|
|
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.2" />
|
|
|
|
|
<Deconstruct time="10">
|
|
|
|
|
<Item identifier="steel" />
|
|
|
|
|
</Deconstruct>
|
|
|
|
|