update for among the ancients update
parent
95e85dd57a
commit
c7c6c3faa5
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@ -242,7 +242,7 @@ def deploy(config):
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prepare_images(data, config)
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build_xml_code(data, config)
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mod_directory = f"/Mods/{config['slug']}/"
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mod_directory = f"/Mods/{config['name']}/"
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logging.info(f"removing the old installed mod directory {config['installdir'] + mod_directory}")
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rmfulldir(config["installdir"] + mod_directory)
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2
main.py
2
main.py
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@ -96,7 +96,7 @@ def create_name_frame(container):
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if override_workshop.get() == "1":
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name.set("Sunken Tapes")
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name_entry["state"] = "disable"
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slug.set("Sunken Tapes")
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slug.set("sunken_tapes")
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elif override_workshop.get() == "0":
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name.set("Sunken Tapez")
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name_entry["state"] = "normal"
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@ -1,39 +1,39 @@
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<?xml version="1.0" encoding="utf-8"?>
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{% if config['slug'] != "Sunken Tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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<contentpackage name="{{ config['name'] }}" path="Mods/{{ config['slug'] }}/filelist.xml" gameversion="0.14.9.1" {% if config['slug'] == "Sunken Tapes" %}steamworkshopid="2616577901" {% endif %}corepackage="false">
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<Item file="Mods/{{ config['slug'] }}/{{ config['slug'] }}.xml" />
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<UIStyle file="Mods/{{ config['slug'] }}/{{ config['slug'] }}_style.xml" />
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<None file="Mods/{{ config['slug'] }}/icons.png" />
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<None file="Mods/{{ config['slug'] }}/covers.png" />
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<None file="Mods/{{ config['slug'] }}/boombox.png" />
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<None file="Mods/{{ config['slug'] }}/music/08080_canyons_joyride.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/08080_minor_threat.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/bedouin.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/biosphere.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/ddt.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/dm.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/dmx.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/dmxcut.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/hardbass.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/ira.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/immigrantsong.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/java.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/nazare.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/rainbowstalin.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/redoctober.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/rum.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/rusija.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/schritte.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/schritte_08080.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/shanty1.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/shanty2.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/shoegazeprincessa.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/sigma.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/swgd.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/tha.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/urfaust.ogg" />
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<None file="Mods/{{ config['slug'] }}/music/wacky_tape.ogg" />
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<None file="Mods/{{ config['slug'] }}/sound_effects/boombox_insert_cassette.ogg" />
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<None file="Mods/{{ config['slug'] }}/sound_effects/boombox_play_cassette.ogg" />
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<None file="Mods/{{ config['slug'] }}/sound_effects/cassette_drop.ogg" />
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<contentpackage name="{{ config['name'] }}" path="Mods/{{ config['name'] }}/filelist.xml" gameversion="0.14.9.1" {% if config['slug'] == "Sunken Tapes" %}steamworkshopid="2616577901" {% endif %}corepackage="false">
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<Item file="Mods/{{ config['name'] }}/{{ config['slug'] }}.xml" />
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<UIStyle file="Mods/{{ config['name'] }}/{{ config['slug'] }}_style.xml" />
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<None file="Mods/{{ config['name'] }}/icons.png" />
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<None file="Mods/{{ config['name'] }}/covers.png" />
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<None file="Mods/{{ config['name'] }}/boombox.png" />
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<None file="Mods/{{ config['name'] }}/music/08080_canyons_joyride.ogg" />
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<None file="Mods/{{ config['name'] }}/music/08080_minor_threat.ogg" />
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<None file="Mods/{{ config['name'] }}/music/bedouin.ogg" />
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<None file="Mods/{{ config['name'] }}/music/biosphere.ogg" />
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<None file="Mods/{{ config['name'] }}/music/ddt.ogg" />
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<None file="Mods/{{ config['name'] }}/music/dm.ogg" />
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<None file="Mods/{{ config['name'] }}/music/dmx.ogg" />
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<None file="Mods/{{ config['name'] }}/music/dmxcut.ogg" />
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<None file="Mods/{{ config['name'] }}/music/hardbass.ogg" />
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<None file="Mods/{{ config['name'] }}/music/ira.ogg" />
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<None file="Mods/{{ config['name'] }}/music/immigrantsong.ogg" />
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<None file="Mods/{{ config['name'] }}/music/java.ogg" />
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<None file="Mods/{{ config['name'] }}/music/nazare.ogg" />
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<None file="Mods/{{ config['name'] }}/music/rainbowstalin.ogg" />
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<None file="Mods/{{ config['name'] }}/music/redoctober.ogg" />
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<None file="Mods/{{ config['name'] }}/music/rum.ogg" />
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<None file="Mods/{{ config['name'] }}/music/rusija.ogg" />
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<None file="Mods/{{ config['name'] }}/music/schritte.ogg" />
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<None file="Mods/{{ config['name'] }}/music/schritte_08080.ogg" />
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<None file="Mods/{{ config['name'] }}/music/shanty1.ogg" />
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<None file="Mods/{{ config['name'] }}/music/shanty2.ogg" />
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<None file="Mods/{{ config['name'] }}/music/shoegazeprincessa.ogg" />
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<None file="Mods/{{ config['name'] }}/music/sigma.ogg" />
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<None file="Mods/{{ config['name'] }}/music/swgd.ogg" />
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<None file="Mods/{{ config['name'] }}/music/tha.ogg" />
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<None file="Mods/{{ config['name'] }}/music/urfaust.ogg" />
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<None file="Mods/{{ config['name'] }}/music/wacky_tape.ogg" />
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<None file="Mods/{{ config['name'] }}/sound_effects/boombox_insert_cassette.ogg" />
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<None file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" />
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<None file="Mods/{{ config['name'] }}/sound_effects/cassette_drop.ogg" />
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</contentpackage>
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@ -2,19 +2,19 @@
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{% if config['slug'] != "Sunken Tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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<Override>
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<style>
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<!--
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General green highlight color used for elements that are highlighted from code
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("thing done successfully" messages, green highlights when placing an item in an inventory slot, full progress bars, etc)
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<!--
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General green highlight color used for elements that are highlighted from code
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("thing done successfully" messages, green highlights when placing an item in an inventory slot, full progress bars, etc)
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-->
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<Green color="154,213,163,255" />
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<!--
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General orange highlight color used for elements that are highlighted from code
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(half-full progress bars, medium difficulty, etc)
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<!--
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General orange highlight color used for elements that are highlighted from code
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(half-full progress bars, medium difficulty, etc)
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-->
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<Orange color="243,162,50,255" />
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<!--
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General red highlight color used for elements that are highlighted from code
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(warning messages, red highlights when trying to place an item in an incorrect slot, almost empty progress bars, etc)
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<!--
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General red highlight color used for elements that are highlighted from code
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(warning messages, red highlights when trying to place an item in an incorrect slot, almost empty progress bars, etc)
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-->
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<Red color="245,105,105,255" />
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<Blue color="126,211,224,255" />
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@ -24,7 +24,7 @@
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<ColorInventoryFull color="96,222,146,255" />
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<ColorInventoryBackground color="56,56,56,255" />
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<ColorInventoryEmptyOverlay color="125,125,125,255" />
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<TextColorNormal color="228,217,167,255" />
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<TextColorBright color="255,255,255,255" />
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<TextColorDark color="0,0,0,230" />
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@ -32,12 +32,12 @@
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<!-- Inventory -->
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<EquipmentSlotIconColor color="99,70,64,255" />
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<!-- Health HUD -->
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<BuffColorLow color="144,238,144,255" />
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<BuffColorMedium color="0,128,0,255" />
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<BuffColorHigh color="0,100,0,255" />
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<DebuffColorLow color="233,150,122,255" />
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<DebuffColorMedium color="255,0,0,255" />
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<DebuffColorHigh color="139,0,0,255" />
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<BuffColorLow color="36,91,40,255" />
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<BuffColorMedium color="66,170,73,255" />
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<BuffColorHigh color="154,213,163,255" />
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<DebuffColorLow color="92,52,52,255" />
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<DebuffColorMedium color="155,55,55,255" />
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<DebuffColorHigh color="228,27,27,255" />
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<HealthBarColorLow color="255,0,0,255" />
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<HealthBarColorMedium color="255,165,0,255" />
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<HealthBarColorHigh color="78,114,88" />
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@ -52,6 +52,12 @@
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<ColorReputationHigh color="51,152,64,255" />
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<ColorReputationVeryHigh color="71,160,164,255" />
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<ItemQualityColorPoor color="128,128,128,255" />
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<ItemQualityColorNormal color="255,255,255,255" />
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<ItemQualityColorGood color="144,238,144,255" />
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<ItemQualityColorExcellent color="173,216,230,255" />
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<ItemQualityColorMasterwork color="147,112,219,255" />
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<Cursor>
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<Sprite name="Cursor.Pointer" state="0" texture="Content/UI/UIAtlasGeneral.png" sourcerect="386,483,37,50" origin="0.17,0.1" compress="false" />
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<Sprite name="Cursor.Hand" state="1" texture="Content/UI/UIAtlasGeneral.png" sourcerect="523,479,33,42" origin="0.4,0.05" compress="false" />
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@ -62,9 +68,12 @@
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<Sprite name="Cursor.WaitingBG" state="6" texture="Content/UI/UIAtlasGeneral.png" sourcerect="429,480,39,49" origin="0.17,0.1" compress="false" />
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</Cursor>
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<UIGlow texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
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<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
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<Radiation texture="Content/UI/noise.png" sourcerect="0,0,512,512" />
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<RadiationAnimSpriteSheet columns="8" rows="2" texture="Content/Map/radiationborder.png"/>
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<UIGlowCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
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<UIGlowSolidCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="508,898,121,120" origin="0.5,0.5" tile="false" compress="false" />
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<UIThermalGlow texture="Content/UI/UIAtlasGeneral.png" sourcerect="631,894,128,128" origin="0.5,0.5" tile="false" compress="false" />´
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<FocusIndicator texture="Content/UI/FocusIndicator.png" sourcerect="0,0,448,224" rows="2" columns="4" />
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<SavingIndicator texture="Content/UI/saving.png" rows="4" columns="4"/>
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<!-- LEGACY
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@ -170,6 +179,14 @@
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<Size maxresolution="2560,1600" size="14" />
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<Size size="16" />
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</HotkeyFont>
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<MonospacedFont file="Content/Fonts/SourceCodePro-Semibold.ttf">
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<Size maxresolution="1024,768" size="12" />
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<Size maxresolution="1280,800" size="14" />
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<Size maxresolution="1920,1080" size="16" />
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<Size maxresolution="2048,1440" size="18" />
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<Size maxresolution="2560,1600" size="18" />
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<Size size="18" />
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</MonospacedFont>
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<!-- Covers rest of the languages which Roboto or WorkSans doesn't
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<Font file="Content/Fonts/NotoSans/NotoSans-Medium.ttf" size="14"/>
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<SmallFont file="Content/Fonts/NotoSans/NotoSans-Bold.ttf" size="12"/>
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@ -181,7 +198,7 @@
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</TitleText>
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{% for tape in tapes %}
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<{{ config['slug'] }}_cover_{{ tape.identifier }} color="255,255,255,255" textcolor="0,0,0,255">
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<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['slug'] }}/covers.png" size="0.0, 0.0" sourcerect="0,{{ loop.index0*328 }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
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<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['name'] }}/covers.png" size="0.0, 0.0" sourcerect="0,{{ loop.index0*328 }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
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</{{ config['slug'] }}_cover_{{ tape.identifier }}>{% endfor %}
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<ita_document1 color="255,255,255,255" textcolor="0,0,0,255">
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@ -190,6 +207,9 @@
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<InnerGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
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<Sprite texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
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</InnerGlow>
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<InnerGlowSmall color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
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<Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="928,518,57,57" slice="935,525,978,568" />
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</InnerGlowSmall>
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<OuterGlowCircular color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
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<Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
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</OuterGlowCircular>
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@ -875,6 +895,9 @@
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<ScanLines color="255,255,255,255" textcolor="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" outlinecolor="0,0,0,0">
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<Sprite texture="Content/UI/UIAtlasDevices.png" tile="true" sourcerect="521,105,128,128" />
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</ScanLines>
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<ScanLinesSeamless color="255,255,255,255" textcolor="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" outlinecolor="0,0,0,0">
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<Sprite texture="Content/UI/UIAtlasDevices.png" tile="true" sourcerect="522,105,126,128" />
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</ScanLinesSeamless>
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<TextFrame padding="40.0, 40.0, 40.0, 40.0" color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="228,217,167,255">
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<Sprite name="TextFrame" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="751,1,187,189" slice="759,10,927,178" origin="0.5,0.5" />
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</TextFrame>
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@ -1194,7 +1217,7 @@
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<PetIcon.Hungry color="255,255,255">
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<Sprite name="PetIcon.Hungry" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="774,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
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</PetIcon.Hungry>
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<StoreAddToCrateButton color="255,255,255,255" disabledcolor="128,128,128,255">
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<Sprite name="StoreAddToCrateButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="10,8,92,68" maintainaspectratio="true" />
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<Sprite name="StoreAddToCrateButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="10,82,92,68" maintainaspectratio="true" />
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@ -1366,6 +1389,9 @@
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<InfoFrameTabButton.Traitor color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="TraitorTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="369,606,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</InfoFrameTabButton.Traitor>
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<InfoFrameTabButton.Talents color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="TalentsTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="303,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</InfoFrameTabButton.Talents>
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<ExpandButton>
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<Sprite name="ExpandButton.None" texture="Content/UI/InventoryUIAtlas.png" sourcerect="795,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="None" />
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<Sprite name="ExpandButton.Hover" texture="Content/UI/InventoryUIAtlas.png" sourcerect="845,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="Hover" />
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@ -1388,5 +1414,124 @@
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<Sprite name="SlideDown.Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
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<Sprite name="SlideDown.Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
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</SlideDown>
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<!-- talent UI-->
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<TalentBackground>
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<Sprite name="TalentBackground" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,450,57,57" origin="0.5,0.5" slice="872,460,909,497" />
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</TalentBackground>
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<TalentBackgroundGlow color="255,255,255,255">
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<Sprite name="TalentBackgroundGlow" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,518,57,57" origin="0.5,0.5" slice="872,528,909,565" />
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</TalentBackgroundGlow>
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<TalentFrame>
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<Sprite name="TalentFrame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="785,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
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</TalentFrame>
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<TalentFrameBackground color="255,255,255,255">
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<Sprite name="TalentFrameBackground" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="601,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
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||||
</TalentFrameBackground>
|
||||
|
||||
<ExperienceBar color="255,255,255,255" padding="0,0,0,0">
|
||||
<GUIFrame color="255,255,255,255">
|
||||
<Sprite name="ExperienceBar.Frame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,466,259,51" slice="5,471,253,511" origin="0.5,0.5" />
|
||||
</GUIFrame>
|
||||
<Slider color="255,255,255,255">
|
||||
<Sprite name="ExperienceBar.Slider" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,415,259,51" slice="8,423,250,457" origin="0.5,0.5" />
|
||||
</Slider>
|
||||
</ExperienceBar>
|
||||
|
||||
<ExperienceTextBackground color="255,255,255,255">
|
||||
<Sprite name="ExperienceTextBackground" texture="Content/UI/UIAtlasTalents.png" tile="true" sourcerect="0,632,32,32" origin="0.5,0.5" />
|
||||
</ExperienceTextBackground>
|
||||
|
||||
<SubtreeHeader color="255,255,255,255">
|
||||
<Sprite name="SubtreeHeader" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,450,57,57" origin="0.5,0.5" slice="975,497,938,460" />
|
||||
</SubtreeHeader>
|
||||
|
||||
<EndocrineReminderIcon color="255,255,255,255">
|
||||
<Sprite name="EndocrineReminderIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,582,57,57" origin="0.5,0.5" maintainaspectratio="true" />
|
||||
</EndocrineReminderIcon>
|
||||
|
||||
<IconOverflowIndicator name="IconOverflowIndicator" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,384,128,128" maintainaspectratio="true" tile="false" />
|
||||
<StatusMonitorButton.HullStatus color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.HullStatus.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="3,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="3,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.HullStatus>
|
||||
<StatusMonitorButton.ElectricalView color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="110,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="110,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.ElectricalView>
|
||||
<StatusMonitorButton.HullCondition color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.HullCondition.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="217,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="217,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.HullCondition>
|
||||
<StatusMonitorButton.ItemFinder color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="324,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="324,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.ItemFinder>
|
||||
|
||||
<AlienButtonGreen color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="513,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonGreen>
|
||||
<AlienButtonRed color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="574,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonRed>
|
||||
<AlienButtonBlue color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="635,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonBlue>
|
||||
<AlienButtonOrange color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="696,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonOrange>
|
||||
|
||||
<TalentTreeLocked color="81,81,81,255">
|
||||
<Sprite name="TalentTreeLocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,589,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeLocked>
|
||||
<TalentTreeUnlocked color="81,81,81,255">
|
||||
<Sprite name="TalentTreeUnlocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="884,589,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeUnlocked>
|
||||
<TalentTreeAvailable color="174,164,124,255">
|
||||
<Sprite name="TalentTreeAvailable" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="886,610,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeAvailable>
|
||||
<TalentTreePurchased color="140,225,140,255">
|
||||
<Sprite name="TalentTreePurchased" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,610,16,16" origin="0.5,0.5" />
|
||||
</TalentTreePurchased>
|
||||
<TalentPointNotification color="216,151,25,255">
|
||||
<Sprite name="TalentPointNotification" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" />
|
||||
</TalentPointNotification>
|
||||
<RandomizeButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
|
||||
<Sprite name="RandomizeButton.None" texture="Content/UI/UIAtlasGeneral.png" state="None" sourcerect="386,772,46,46" tile="false" origin="0.5,0.5" slice="389,775,429,815" minborderscale="1" />
|
||||
<Sprite name="RandomizeButton.Hover" texture="Content/UI/UIAtlasGeneral.png" state="Hover" sourcerect="436,772,46,46" tile="false" origin="0.5,0.5" slice="439,775,479,815" minborderscale="1" />
|
||||
<Sprite name="RandomizeButton.Pressed" texture="Content/UI/UIAtlasGeneral.png" state="Pressed" sourcerect="486,772,46,46" tile="false" origin="0.5,0.5" slice="489,775,529,815" minborderscale="1" />
|
||||
</RandomizeButton>
|
||||
</style>
|
||||
</Override>
|
|
@ -2,19 +2,19 @@
|
|||
{% if config['slug'] != "Sunken Tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
|
||||
<Override>
|
||||
<style>
|
||||
<!--
|
||||
General green highlight color used for elements that are highlighted from code
|
||||
("thing done successfully" messages, green highlights when placing an item in an inventory slot, full progress bars, etc)
|
||||
<!--
|
||||
General green highlight color used for elements that are highlighted from code
|
||||
("thing done successfully" messages, green highlights when placing an item in an inventory slot, full progress bars, etc)
|
||||
-->
|
||||
<Green color="154,213,163,255" />
|
||||
<!--
|
||||
General orange highlight color used for elements that are highlighted from code
|
||||
(half-full progress bars, medium difficulty, etc)
|
||||
<!--
|
||||
General orange highlight color used for elements that are highlighted from code
|
||||
(half-full progress bars, medium difficulty, etc)
|
||||
-->
|
||||
<Orange color="243,162,50,255" />
|
||||
<!--
|
||||
General red highlight color used for elements that are highlighted from code
|
||||
(warning messages, red highlights when trying to place an item in an incorrect slot, almost empty progress bars, etc)
|
||||
<!--
|
||||
General red highlight color used for elements that are highlighted from code
|
||||
(warning messages, red highlights when trying to place an item in an incorrect slot, almost empty progress bars, etc)
|
||||
-->
|
||||
<Red color="245,105,105,255" />
|
||||
<Blue color="126,211,224,255" />
|
||||
|
@ -24,7 +24,7 @@
|
|||
<ColorInventoryFull color="96,222,146,255" />
|
||||
<ColorInventoryBackground color="56,56,56,255" />
|
||||
<ColorInventoryEmptyOverlay color="125,125,125,255" />
|
||||
|
||||
|
||||
<TextColorNormal color="228,217,167,255" />
|
||||
<TextColorBright color="255,255,255,255" />
|
||||
<TextColorDark color="0,0,0,230" />
|
||||
|
@ -32,12 +32,12 @@
|
|||
<!-- Inventory -->
|
||||
<EquipmentSlotIconColor color="99,70,64,255" />
|
||||
<!-- Health HUD -->
|
||||
<BuffColorLow color="144,238,144,255" />
|
||||
<BuffColorMedium color="0,128,0,255" />
|
||||
<BuffColorHigh color="0,100,0,255" />
|
||||
<DebuffColorLow color="233,150,122,255" />
|
||||
<DebuffColorMedium color="255,0,0,255" />
|
||||
<DebuffColorHigh color="139,0,0,255" />
|
||||
<BuffColorLow color="36,91,40,255" />
|
||||
<BuffColorMedium color="66,170,73,255" />
|
||||
<BuffColorHigh color="154,213,163,255" />
|
||||
<DebuffColorLow color="92,52,52,255" />
|
||||
<DebuffColorMedium color="155,55,55,255" />
|
||||
<DebuffColorHigh color="228,27,27,255" />
|
||||
<HealthBarColorLow color="255,0,0,255" />
|
||||
<HealthBarColorMedium color="255,165,0,255" />
|
||||
<HealthBarColorHigh color="78,114,88" />
|
||||
|
@ -52,6 +52,12 @@
|
|||
<ColorReputationHigh color="51,152,64,255" />
|
||||
<ColorReputationVeryHigh color="71,160,164,255" />
|
||||
|
||||
<ItemQualityColorPoor color="128,128,128,255" />
|
||||
<ItemQualityColorNormal color="255,255,255,255" />
|
||||
<ItemQualityColorGood color="144,238,144,255" />
|
||||
<ItemQualityColorExcellent color="173,216,230,255" />
|
||||
<ItemQualityColorMasterwork color="147,112,219,255" />
|
||||
|
||||
<Cursor>
|
||||
<Sprite name="Cursor.Pointer" state="0" texture="Content/UI/UIAtlasGeneral.png" sourcerect="386,483,37,50" origin="0.17,0.1" compress="false" />
|
||||
<Sprite name="Cursor.Hand" state="1" texture="Content/UI/UIAtlasGeneral.png" sourcerect="523,479,33,42" origin="0.4,0.05" compress="false" />
|
||||
|
@ -62,9 +68,12 @@
|
|||
<Sprite name="Cursor.WaitingBG" state="6" texture="Content/UI/UIAtlasGeneral.png" sourcerect="429,480,39,49" origin="0.17,0.1" compress="false" />
|
||||
</Cursor>
|
||||
<UIGlow texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
|
||||
<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
|
||||
<Radiation texture="Content/UI/noise.png" sourcerect="0,0,512,512" />
|
||||
<RadiationAnimSpriteSheet columns="8" rows="2" texture="Content/Map/radiationborder.png"/>
|
||||
<UIGlowCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
|
||||
<UIGlowSolidCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="508,898,121,120" origin="0.5,0.5" tile="false" compress="false" />
|
||||
<UIThermalGlow texture="Content/UI/UIAtlasGeneral.png" sourcerect="631,894,128,128" origin="0.5,0.5" tile="false" compress="false" />´
|
||||
<FocusIndicator texture="Content/UI/FocusIndicator.png" sourcerect="0,0,448,224" rows="2" columns="4" />
|
||||
<SavingIndicator texture="Content/UI/saving.png" rows="4" columns="4"/>
|
||||
<!-- LEGACY
|
||||
|
@ -170,6 +179,14 @@
|
|||
<Size maxresolution="2560,1600" size="14" />
|
||||
<Size size="16" />
|
||||
</HotkeyFont>
|
||||
<MonospacedFont file="Content/Fonts/SourceCodePro-Semibold.ttf">
|
||||
<Size maxresolution="1024,768" size="12" />
|
||||
<Size maxresolution="1280,800" size="14" />
|
||||
<Size maxresolution="1920,1080" size="16" />
|
||||
<Size maxresolution="2048,1440" size="18" />
|
||||
<Size maxresolution="2560,1600" size="18" />
|
||||
<Size size="18" />
|
||||
</MonospacedFont>
|
||||
<!-- Covers rest of the languages which Roboto or WorkSans doesn't
|
||||
<Font file="Content/Fonts/NotoSans/NotoSans-Medium.ttf" size="14"/>
|
||||
<SmallFont file="Content/Fonts/NotoSans/NotoSans-Bold.ttf" size="12"/>
|
||||
|
@ -183,12 +200,14 @@
|
|||
</TitleText>
|
||||
{% for tape in tapes %}
|
||||
<{{ config['slug'] }}_cover_{{ tape.identifier }} color="255,255,255,255" textcolor="0,0,0,255">
|
||||
<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['slug'] }}/covers.png" size="0.0, 0.0" sourcerect="0,{{ loop.index0*328 }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
|
||||
<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['name'] }}/covers.png" size="0.0, 0.0" sourcerect="0,{{ loop.index0*328 }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
|
||||
</{{ config['slug'] }}_cover_{{ tape.identifier }}>{% endfor %}
|
||||
|
||||
<InnerGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
|
||||
<Sprite texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
|
||||
</InnerGlow>
|
||||
<InnerGlowSmall color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
|
||||
<Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="928,518,57,57" slice="935,525,978,568" />
|
||||
</InnerGlowSmall>
|
||||
<OuterGlowCircular color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
|
||||
<Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
|
||||
</OuterGlowCircular>
|
||||
|
@ -874,6 +893,9 @@
|
|||
<ScanLines color="255,255,255,255" textcolor="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" outlinecolor="0,0,0,0">
|
||||
<Sprite texture="Content/UI/UIAtlasDevices.png" tile="true" sourcerect="521,105,128,128" />
|
||||
</ScanLines>
|
||||
<ScanLinesSeamless color="255,255,255,255" textcolor="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" outlinecolor="0,0,0,0">
|
||||
<Sprite texture="Content/UI/UIAtlasDevices.png" tile="true" sourcerect="522,105,126,128" />
|
||||
</ScanLinesSeamless>
|
||||
<TextFrame padding="40.0, 40.0, 40.0, 40.0" color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="228,217,167,255">
|
||||
<Sprite name="TextFrame" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="751,1,187,189" slice="759,10,927,178" origin="0.5,0.5" />
|
||||
</TextFrame>
|
||||
|
@ -1193,7 +1215,7 @@
|
|||
<PetIcon.Hungry color="255,255,255">
|
||||
<Sprite name="PetIcon.Hungry" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="774,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
|
||||
</PetIcon.Hungry>
|
||||
|
||||
|
||||
<StoreAddToCrateButton color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="StoreAddToCrateButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="10,8,92,68" maintainaspectratio="true" />
|
||||
<Sprite name="StoreAddToCrateButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="10,82,92,68" maintainaspectratio="true" />
|
||||
|
@ -1365,6 +1387,9 @@
|
|||
<InfoFrameTabButton.Traitor color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
|
||||
<Sprite name="TraitorTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="369,606,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
|
||||
</InfoFrameTabButton.Traitor>
|
||||
<InfoFrameTabButton.Talents color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
|
||||
<Sprite name="TalentsTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="303,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
|
||||
</InfoFrameTabButton.Talents>
|
||||
<ExpandButton>
|
||||
<Sprite name="ExpandButton.None" texture="Content/UI/InventoryUIAtlas.png" sourcerect="795,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="None" />
|
||||
<Sprite name="ExpandButton.Hover" texture="Content/UI/InventoryUIAtlas.png" sourcerect="845,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="Hover" />
|
||||
|
@ -1387,5 +1412,124 @@
|
|||
<Sprite name="SlideDown.Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
|
||||
<Sprite name="SlideDown.Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
|
||||
</SlideDown>
|
||||
|
||||
<!-- talent UI-->
|
||||
|
||||
<TalentBackground>
|
||||
<Sprite name="TalentBackground" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,450,57,57" origin="0.5,0.5" slice="872,460,909,497" />
|
||||
</TalentBackground>
|
||||
|
||||
<TalentBackgroundGlow color="255,255,255,255">
|
||||
<Sprite name="TalentBackgroundGlow" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,518,57,57" origin="0.5,0.5" slice="872,528,909,565" />
|
||||
</TalentBackgroundGlow>
|
||||
|
||||
<TalentFrame>
|
||||
<Sprite name="TalentFrame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="785,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
|
||||
</TalentFrame>
|
||||
|
||||
<TalentFrameBackground color="255,255,255,255">
|
||||
<Sprite name="TalentFrameBackground" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="601,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
|
||||
</TalentFrameBackground>
|
||||
|
||||
<ExperienceBar color="255,255,255,255" padding="0,0,0,0">
|
||||
<GUIFrame color="255,255,255,255">
|
||||
<Sprite name="ExperienceBar.Frame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,466,259,51" slice="5,471,253,511" origin="0.5,0.5" />
|
||||
</GUIFrame>
|
||||
<Slider color="255,255,255,255">
|
||||
<Sprite name="ExperienceBar.Slider" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,415,259,51" slice="8,423,250,457" origin="0.5,0.5" />
|
||||
</Slider>
|
||||
</ExperienceBar>
|
||||
|
||||
<ExperienceTextBackground color="255,255,255,255">
|
||||
<Sprite name="ExperienceTextBackground" texture="Content/UI/UIAtlasTalents.png" tile="true" sourcerect="0,632,32,32" origin="0.5,0.5" />
|
||||
</ExperienceTextBackground>
|
||||
|
||||
<SubtreeHeader color="255,255,255,255">
|
||||
<Sprite name="SubtreeHeader" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,450,57,57" origin="0.5,0.5" slice="975,497,938,460" />
|
||||
</SubtreeHeader>
|
||||
|
||||
<EndocrineReminderIcon color="255,255,255,255">
|
||||
<Sprite name="EndocrineReminderIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,582,57,57" origin="0.5,0.5" maintainaspectratio="true" />
|
||||
</EndocrineReminderIcon>
|
||||
|
||||
<IconOverflowIndicator name="IconOverflowIndicator" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,384,128,128" maintainaspectratio="true" tile="false" />
|
||||
<StatusMonitorButton.HullStatus color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.HullStatus.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="3,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullStatus.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="3,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.HullStatus>
|
||||
<StatusMonitorButton.ElectricalView color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="110,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ElectricalView.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="110,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.ElectricalView>
|
||||
<StatusMonitorButton.HullCondition color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.HullCondition.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="217,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.HullCondition.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="217,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.HullCondition>
|
||||
<StatusMonitorButton.ItemFinder color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="324,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
<Sprite name="StatusMonitorButton.ItemFinder.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="324,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
|
||||
</StatusMonitorButton.ItemFinder>
|
||||
|
||||
<AlienButtonGreen color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="513,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonGreen>
|
||||
<AlienButtonRed color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="574,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonRed>
|
||||
<AlienButtonBlue color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="635,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonBlue>
|
||||
<AlienButtonOrange color="255,255,255,255" disabledcolor="128,128,128,255">
|
||||
<Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="696,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
<Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
|
||||
</AlienButtonOrange>
|
||||
|
||||
<TalentTreeLocked color="81,81,81,255">
|
||||
<Sprite name="TalentTreeLocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,589,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeLocked>
|
||||
<TalentTreeUnlocked color="81,81,81,255">
|
||||
<Sprite name="TalentTreeUnlocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="884,589,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeUnlocked>
|
||||
<TalentTreeAvailable color="174,164,124,255">
|
||||
<Sprite name="TalentTreeAvailable" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="886,610,16,16" origin="0.5,0.5" />
|
||||
</TalentTreeAvailable>
|
||||
<TalentTreePurchased color="140,225,140,255">
|
||||
<Sprite name="TalentTreePurchased" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,610,16,16" origin="0.5,0.5" />
|
||||
</TalentTreePurchased>
|
||||
<TalentPointNotification color="216,151,25,255">
|
||||
<Sprite name="TalentPointNotification" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" />
|
||||
</TalentPointNotification>
|
||||
<RandomizeButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
|
||||
<Sprite name="RandomizeButton.None" texture="Content/UI/UIAtlasGeneral.png" state="None" sourcerect="386,772,46,46" tile="false" origin="0.5,0.5" slice="389,775,429,815" minborderscale="1" />
|
||||
<Sprite name="RandomizeButton.Hover" texture="Content/UI/UIAtlasGeneral.png" state="Hover" sourcerect="436,772,46,46" tile="false" origin="0.5,0.5" slice="439,775,479,815" minborderscale="1" />
|
||||
<Sprite name="RandomizeButton.Pressed" texture="Content/UI/UIAtlasGeneral.png" state="Pressed" sourcerect="486,772,46,46" tile="false" origin="0.5,0.5" slice="489,775,529,815" minborderscale="1" />
|
||||
</RandomizeButton>
|
||||
</style>
|
||||
</Override>
|
|
@ -12,8 +12,8 @@
|
|||
<Price locationtype="mine" multiplier="1.5" sold="false"/>
|
||||
</Price>
|
||||
<Upgrade gameversion="0.9.2.0" scale="0.5" />
|
||||
<InventoryIcon texture="Mods/{{ config['slug'] }}/icons.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Mods/{{ config['slug'] }}/boombox.png" sourcerect="0,0,100,60" depth="0.55" origin="0.5,0.5" />
|
||||
<InventoryIcon texture="Mods/{{ config['name'] }}/icons.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Mods/{{ config['name'] }}/boombox.png" sourcerect="0,0,100,60" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="100" height="60" />
|
||||
<LightComponent LightColor="0.78,0.04,0.235,0.59" range="10" powerconsumption="0" blinkfrequency="1" IsOn="false" canbeselected="false">
|
||||
</LightComponent>
|
||||
|
@ -22,7 +22,7 @@
|
|||
<TickBox text="Play">
|
||||
<StatusEffect type="OnUse" targettype="This" IsOn="true">
|
||||
<Conditional IsOn="false" />
|
||||
<sound file="Mods/{{ config['slug'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
|
||||
<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
|
||||
</StatusEffect>
|
||||
<!--StatusEffect type="OnUse" targettype="Contained" comparison="And">
|
||||
<Conditional condition="lte 50.0" />
|
||||
|
@ -49,7 +49,7 @@
|
|||
|
||||
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
|
||||
<Conditional IsOn="true" />
|
||||
<sound file="Mods/{{ config['slug'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
|
||||
<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
|
||||
<Use />
|
||||
</StatusEffect>
|
||||
</TickBox>
|
||||
|
@ -109,12 +109,12 @@
|
|||
<Price baseprice="{{ tape.price }}" soldeverywhere="false">{% for location in ["outpost", "city", "research", "military", "mine"] %}
|
||||
<Price locationtype="{{ location }}" multiplier="{{ tape.multipliers[loop.index0] }}" sold="{{ tape.sold[loop.index0] }}" minavailable="1" />{% endfor %}
|
||||
</Price>
|
||||
<InventoryIcon texture="Mods/{{ config['slug'] }}/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" origin="0.5,0.5" />
|
||||
<Sprite texture="Mods/{{ config['slug'] }}/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" depth="0.6" origin="0.5,0.5" />
|
||||
<InventoryIcon texture="Mods/{{ config['name'] }}/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" origin="0.5,0.5" />
|
||||
<Sprite texture="Mods/{{ config['name'] }}/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" depth="0.6" origin="0.5,0.5" />
|
||||
<Body width="48" height="48" />
|
||||
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
|
||||
<sound file="Mods/{{ config['slug'] }}/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
|
||||
<sound file="Mods/{{ config['name'] }}/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
|
||||
</StatusEffect>
|
||||
</Throwable>
|
||||
<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
|
||||
|
@ -151,7 +151,7 @@
|
|||
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
|
||||
<ItemComponent>
|
||||
<StatusEffect type="Always" target="This">
|
||||
<sound file="Mods/{{ config['slug'] }}/music/{{ tape.identifier }}.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
|
||||
<sound file="Mods/{{ config['name'] }}/music/{{ tape.identifier }}.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
|
||||
</StatusEffect>{% if tape.buffs %}
|
||||
<StatusEffect type="Always" target="NearbyCharacters" range="1000">{% for buff in tape.buffs %}
|
||||
{% if buff == "psychosis" %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta + 0.1)) }}" />{% else %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (tape.buff_multiplier*(delta*4 + 1)) }}" />{% endif %}{% endfor %}
|
||||
|
|
Loading…
Reference in New Issue