- Fixed the song not playing when checkbox is pressed and the tape is changed
- Removed the need for the song control item. - Changed the light component to glow green and not flicker - Fixed the item pickup messages. - Changed the item pickup to select.master
parent
ee7adf0f63
commit
3f3ada8d56
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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{% if config['slug'] != "sunken_tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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<Items>
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<Item name="Boombox" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}boombox" category="Equipment" Tags="mediumitem,boombox,sunken-tapes-player" scale="0.5" description="" price="850" impactsoundtag="impact_metal_light" isshootable="true">
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<Item name="Boombox" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}boombox" category="Equipment" Tags="mediumitem,boombox,sunken-tapes-player" scale="0.5" description="" price="850" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<Price baseprice="500" soldeverywhere="false">
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@ -15,28 +15,28 @@
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<InventoryIcon texture="Mods/{{ config['name'] }}/icons.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/boombox.png" sourcerect="0,0,100,60" depth="0.55" origin="0.5,0.5" />
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<Body width="100" height="60" />
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<LightComponent LightColor="0.78,0.04,0.235,0.59" range="10" powerconsumption="0" blinkfrequency="1" IsOn="false" canbeselected="false">
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<LightComponent LightColor="0.0,0.85,0.0,0.7" range="4" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
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<RequiredItem items="cassette" type="Contained" />
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<SpawnItem identifiers="song-control-play" spawnposition="ContainedInventory" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
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<RequiredItem items="cassette" type="Contained" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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</CustomInterface>
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<Holdable slots="RightHand,LeftHand" selectkey="Select" pickkey="Use" attachable="false" aimable="false" holdpos="5,-65" holdangle="0" aimpos="5,30" handle1="0,30" handle2="0,30" swingamount="25,7" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickUpUse">
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<Holdable slots="RightHand,LeftHand" aimable="false" holdpos="5,-65" holdangle="0" aimpos="5,30" handle1="0,30" handle2="0,30" swingamount="25,7" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
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<StatusEffect type="OnBroken" target="This">
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<Remove />
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</StatusEffect>
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</Holdable>
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79" >
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<StatusEffect type="OnUse" targettype="Contained" >
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<Use />
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</StatusEffect>
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@ -45,7 +45,7 @@
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</ItemContainer>
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</Item>
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<Item name="Walkman" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true">
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<Item name="Walkman" cargocontaineridentifier="metalcrate" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}walkman" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
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<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
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<Price baseprice="450" soldeverywhere="false">
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@ -59,28 +59,28 @@
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<InventoryIcon texture="Mods/{{ config['name'] }}/icons.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
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<Sprite texture="Mods/{{ config['name'] }}/boombox.png" sourcerect="0,0,100,60" depth="0.55" origin="0.5,0.5" />
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<Body width="100" height="60" />
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<LightComponent LightColor="0.78,0.04,0.235,0.59" range="10" powerconsumption="0" blinkfrequency="1" IsOn="false" canbeselected="false">
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<LightComponent LightColor="0.0,0.85,0.0,0.7" range="4" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false">
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</LightComponent>
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<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true">
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<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
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<TickBox text="Play">
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<StatusEffect type="OnUse" targettype="This" IsOn="true">
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<Conditional IsOn="false" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
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<RequiredItem items="cassette" type="Contained" />
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<SpawnItem identifiers="song-control-play" spawnposition="ContainedInventory" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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</StatusEffect>
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<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
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<Conditional IsOn="true" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
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<RequiredItem items="cassette" type="Contained" />
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<SpawnItem identifiers="song-control-stop" spawnposition="ContainedInventory" />
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<sound file="Mods/{{ config['name'] }}/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
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<Use />
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</StatusEffect>
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</TickBox>
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</CustomInterface>
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<Holdable slots="RightHand,LeftHand,Any" selectkey="Use" pickkey="Select" attachable="false" aimable="false" holdpos="5,-65" holdangle="0" aimpos="5,-65" handle1="0,30" handle2="0,30" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickUpUse">
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<Holdable slots="RightHand,LeftHand,Any" holdpos="5,-65" holdangle="0" aimpos="5,-65" handle1="0,30" handle2="0,30" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
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<StatusEffect type="OnBroken" target="This">
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<Remove />
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</StatusEffect>
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</Holdable>
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
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<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79" >
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<StatusEffect type="OnUse" targettype="Contained" >
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<Use />
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</StatusEffect>
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@ -89,23 +89,10 @@
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</ItemContainer>
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</Item>
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<!-- SONGS CONTROL -->
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<Item name="Song Control Play" identifier="song-control-play" Tags="song-control-play" category="Misc">
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<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<Body width="48" height="48" />
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<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<ItemComponent>
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<StatusEffect type="OnContained" targettype="This">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<!-- Cassette Tapes -->
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{% for tape in tapes %}
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<Item name="Tape: {{ tape.name }}" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-{{ tape.identifier }}" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.3">
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<Item name="Tape: {{ tape.name }}" identifier="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}cassette-{{ tape.identifier }}" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.3" >
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<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05"/>
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<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05"/>
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<Price baseprice="{{ tape.price }}" soldeverywhere="false">{% for location in ["outpost", "city", "research", "military", "mine"] %}
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@ -122,7 +109,7 @@
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<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
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<GuiFrame relativesize="{{ 512.0 / config['resolution_x'] }},{{ 328.0 / config['resolution_y'] }}" anchor="CenterRight" pivot="CenterRight" style="{{ config['slug'] }}_cover_{{ tape.identifier }}" />
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</CustomInterface>
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<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true">
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<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
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<StatusEffect type="OnNotContained" targettype="Contained">
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<Use />
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</StatusEffect>
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@ -130,15 +117,20 @@
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<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
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<Use />
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</StatusEffect>
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<StatusEffect type="OnContained" targettype="This" comparison="And">
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<Conditional hastag="boombox" targetcontainer="true" />
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<Conditional IsOn="true" targetcontainer="true" />
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<SpawnItem identifiers="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}song-{{ tape.identifier }}" spawnposition="ThisInventory" />
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</StatusEffect>
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<StatusEffect type="OnContained" targettype="This" comparison="And">
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<Conditional hastag="walkman" targetcontainer="true" />
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<Conditional IsOn="true" targetcontainer="true" />
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<SpawnItem identifiers="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}song-walkman-{{ tape.identifier }}" spawnposition="ThisInventory" />
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</StatusEffect>
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<StatusEffect type="OnUse" targettype="Contained">
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<Use />
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</StatusEffect>
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<Containable items="song" />
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<Containable items="song-control-play">
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<StatusEffect type="OnContaining" targettype="This">
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<SpawnItem identifiers="{% if config['slug'] != "sunken_tapes" %}{{ config["slug"] }}-{% endif %}song-{{ tape.identifier }}" spawnposition="ThisInventory" />
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</StatusEffect>
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</Containable>
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</ItemContainer>
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<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" >
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<StatusEffect type="OnBroken" target="This">
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