Style bugfix, affliction tweaks, 3 new songs
parent
56f3f89909
commit
355855a806
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@ -1,5 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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{% if config['slug'] != "sunken_tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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<Override>
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<Override>
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<style>
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<style>
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<!--
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<!--
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@ -199,10 +198,12 @@
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<override language="Simplified Chinese" texture="Content/UI/titleText.png" sourcerect="0,176,1024,343" />
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<override language="Simplified Chinese" texture="Content/UI/titleText.png" sourcerect="0,176,1024,343" />
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</Sprite>
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</Sprite>
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</TitleText>
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</TitleText>
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{% if config['slug'] != "sunken_tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--The following section of the code is licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
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{% for tape in tapes %}
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{% for tape in tapes %}
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<{{ config['slug'] }}_cover_{{ tape.identifier }} color="255,255,255,255" textcolor="0,0,0,255">
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<{{ config['slug'] }}_cover_{{ tape.identifier }} color="255,255,255,255" textcolor="0,0,0,255">
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<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['name'] }}/covers.png" size="0.0, 0.0" sourcerect="{{ 512 * positions[loop.index0]['column'] }},{{ 328 * positions[loop.index0]['row'] }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
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<Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['name'] }}/covers.png" size="0.0, 0.0" sourcerect="{{ 512 * positions[loop.index0]['column'] }},{{ 328 * positions[loop.index0]['row'] }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
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</{{ config['slug'] }}_cover_{{ tape.identifier }}>{% endfor %}
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</{{ config['slug'] }}_cover_{{ tape.identifier }}>{% endfor %}
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<!-- end of the moded part of the code -->
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<InnerGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
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<InnerGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
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<Sprite texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
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<Sprite texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
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</InnerGlow>
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</InnerGlow>
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@ -745,6 +746,9 @@
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<SetupVisibilityButton color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<SetupVisibilityButton color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="SetupVisibilityButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="936,146,40,37" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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<Sprite name="SetupVisibilityButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="936,146,40,37" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</SetupVisibilityButton>
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</SetupVisibilityButton>
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<EditorLayerButton color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="EditorLayerButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="890,191,40,37" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</EditorLayerButton>
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<CategoryButton.All color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<CategoryButton.All color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="CategoryButton.All" texture="Content/UI/InventoryUIAtlas.png" sourcerect="437,269,64,64" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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<Sprite name="CategoryButton.All" texture="Content/UI/InventoryUIAtlas.png" sourcerect="437,269,64,64" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</CategoryButton.All>
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</CategoryButton.All>
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@ -858,6 +862,16 @@
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<GUITextBlock textcolor="153,166,179,255" padding="10.0, 0.0, 10.0, 0.0" />
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<GUITextBlock textcolor="153,166,179,255" padding="10.0, 0.0, 10.0, 0.0" />
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</GUIButtonVertical>
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</GUIButtonVertical>
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</DeviceSlider>
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</DeviceSlider>
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<DeviceSliderSeeThrough>
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<GUIFrameHorizontal color="255,255,255,255" disabledcolor="180,180,180,255" textcolor="255,255,255,255" padding="10,2,10,2" colorfadetime="1" colortransition="easein">
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<Sprite texture="Content/UI/UIAtlasDevices.png" sourcerect="0,162,123,47" slice="19,183,103,187" origin="0.5,0.5" />
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</GUIFrameHorizontal>
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<GUIButtonHorizontal color="204,204,204,255" disabledcolor="180,180,180,255" hovercolor="255,255,255,255" selectedcolor="204,204,204,255" pressedcolor="0,0,0,255" colorfadetime="0.75" colortransition="easein">
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<Sprite texture="Content/UI/UIAtlasDevices.png" sourcerect="125,216,44,41" state="None" origin="0.5,0.5" tile="false" />
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<Sprite texture="Content/UI/UIAtlasDevices.png" sourcerect="125,165,44,41" state="Hover" origin="0.5,0.5" tile="false" />
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<GUITextBlock textcolor="153,166,179,255" padding="10.0, 0.0, 10.0, 0.0" />
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</GUIButtonHorizontal>
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</DeviceSliderSeeThrough>
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<DeviceButton color="230,230,230,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="255,255,255,255">
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<DeviceButton color="230,230,230,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="255,255,255,255">
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<Sprite name="DeviceButton.None" texture="Content/UI/UIAtlasDevices.png" state="None" sourcerect="160,480,124,74" slice="174,492,270,539" origin="0.5,0.5" />
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<Sprite name="DeviceButton.None" texture="Content/UI/UIAtlasDevices.png" state="None" sourcerect="160,480,124,74" slice="174,492,270,539" origin="0.5,0.5" />
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<Sprite name="DeviceButton.Hover" texture="Content/UI/UIAtlasDevices.png" state="Hover" sourcerect="160,642,124,74" slice="174,654,270,702" origin="0.5,0.5" />
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<Sprite name="DeviceButton.Hover" texture="Content/UI/UIAtlasDevices.png" state="Hover" sourcerect="160,642,124,74" slice="174,654,270,702" origin="0.5,0.5" />
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@ -1206,6 +1220,12 @@
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<CampaignInteractionIcon.Examine color="#ffda00">
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<CampaignInteractionIcon.Examine color="#ffda00">
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<Sprite name="CampaignInteractionIcon.Examine" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" maintainaspectratio="true" />
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<Sprite name="CampaignInteractionIcon.Examine" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" maintainaspectratio="true" />
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</CampaignInteractionIcon.Examine>
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</CampaignInteractionIcon.Examine>
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<CampaignInteractionIcon.Cargo color="153,217,234">
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<Sprite name="CampaignInteractionIcon.Cargo" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,1,35,18" origin="0.5,0.5" maintainaspectratio="true" />
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</CampaignInteractionIcon.Cargo>
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<CampaignInteractionIcon.MedicalClinic color="245,105,105,255">
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<Sprite name="CampaignInteractionIcon.MedicalClinic" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="738,2,33,17" origin="0.5,0.5" maintainaspectratio="true" />
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</CampaignInteractionIcon.MedicalClinic>
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<PetIcon.Happy color="255,255,255">
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<PetIcon.Happy color="255,255,255">
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<Sprite name="PetIcon.Happy" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
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<Sprite name="PetIcon.Happy" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
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@ -153,7 +153,7 @@
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no_of_uses: 1
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no_of_uses: 1
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buffs:
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buffs:
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- psychosis
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- psychosis
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buff_multiplier: 0.65
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buff_multiplier: 0.45
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- identifier: swgd
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- identifier: swgd
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name: Sewer Goddess - Chained To The Edge Of Existence
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name: Sewer Goddess - Chained To The Edge Of Existence
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@ -173,7 +173,7 @@
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no_of_uses: 1
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no_of_uses: 1
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buffs:
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buffs:
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- psychosis
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- psychosis
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buff_multiplier: 0.75
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buff_multiplier: 0.55
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- identifier: urfaust
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- identifier: urfaust
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name: Urfaust - Die Kalte Teufelsfaust
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name: Urfaust - Die Kalte Teufelsfaust
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@ -193,7 +193,7 @@
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no_of_uses: 1
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no_of_uses: 1
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buffs:
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buffs:
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- psychosis
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- psychosis
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buff_multiplier: 0.65
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buff_multiplier: 0.45
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- identifier: rainbowstalin
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- identifier: rainbowstalin
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name: Rainbow Stalin
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name: Rainbow Stalin
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@ -841,3 +841,69 @@
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no_of_uses: 6
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no_of_uses: 6
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buffs: False
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buffs: False
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buff_multiplier: 0.5
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buff_multiplier: 0.5
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- identifier: diodiver
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name: Dio - Holy Diver
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source:
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url: https://www.youtube.com/watch?v=EhGEGIBGLu8
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start: 00:00:08
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end: -1
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volume: 0
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note: ""
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icon_resize: sharp
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spawn:
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- location: abandonedcrewcab
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probability: 0.04
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- location: outpostcrewcabinet
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probability: 0.01
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price: 550
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multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
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sold: [false, false, false, true, true] # outpost, city, research, military, mine
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no_of_uses: 6
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buffs:
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- strengthen
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- psychosis
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buff_multiplier: 0.1
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- identifier: rationalgaze
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name: Meshuggah - Rational Gaze
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source:
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url: https://www.youtube.com/watch?v=rkrjE4QRsys
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start: 00:00:00
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end: 00:05:15
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volume: 0
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note: ""
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icon_resize: sharp
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spawn:
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- location: abandonedcrewcab
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probability: 0.04
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- location: outpostcrewcabinet
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probability: 0.01
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price: 550
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multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
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sold: [false, false, false, true, false] # outpost, city, research, military, mine
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no_of_uses: 6
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buffs: null
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buff_multiplier: 0.1
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- identifier: dgrips1
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name: Death Grips - The Cage
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source:
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url: https://www.youtube.com/watch?v=mokXWBN89oo
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start: 00:00:00
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end: -1
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volume: 0
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note: ""
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icon_resize: sharp
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spawn:
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- location: abandonedcrewcab
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probability: 0.04
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- location: outpostcrewcabinet
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probability: 0.01
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price: 650
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multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
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sold: [false, true, false, true, false] # outpost, city, research, military, mine
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no_of_uses: 6
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buffs:
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- psychosis
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buff_multiplier: 0.15
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