Browse Source

initial commit.

master
Jaka Perovšek 8 months ago
commit
117862c5b8
  1. 11
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  2. 71
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  3. 97
      README.md
  4. 254
      deploy.py
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  7. 1
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  8. 241
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11
.gitignore

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README.html
build/music/**
build/sound_effects/**
build/*.xml
.idea
venv
build
__pycache__
utils
barotrauma-sunken-tapes
barotrauma-sunken-tapes.zip

71
LICENSE

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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License.
"The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version".
The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work.
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The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following:
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97
README.md

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# Sunken Tapes
Sunken Tapes mod for Barotrauma
There's a Boombox.
![Boombox](./source/images/boombox.png)
And cassette tapes. Can you find them all?
![Tapes](./docs/tapes_horizontal.png)
This mod does not include any licensed music. It provides you the tools to get it and integrate it yourself, hence the somewhat convoluted installation procedure.
## Features
- Boombox that you can carry.
- Cassette tapes determine the songs.
- Play/Stop controls.
- Boombox plays sound without players needing to hold it.
- Tapes have durability and a limited number of plays.
- Energetic music gets you hyped.
- Buy and sell cassette tapes at traders. Some are available only in certain types of stations.
- Some cassette tapes are not available at merchants.
- Inspect cassette cover art.
- Throw against the wall and smash an annoying tape that your crew-mate keeps playing.
## Install
1. Download the zipped [archive](https://obzorje.kompot.si/s/WJGiitXANsHggWy/download/barotrauma-sunken-tapes.zip) and extract it.
2. Run `install.bat`.
3. Check the settings if they are correct.
4. Click on `Download`.
5. Click on `Deploy`.
### Activate the mod in the game
1. Activate the mod in Settings. Make sure that it is on the top of the list.
2. Restart the game.
### Notes
*Note:* The installation instructions are for Windows 10 64-bit users. If you're a Linux user you can try to install the dependencies in `main.py` and `deploy.py` and edit the files so they don't use the embedded `exe` files, sorry :/.
## Update
1. Run `install.bat`.
2. Click on `Update`.
3. Click on `Deploy`.
## Settings
* If your Barotrauma installation directory is anywhere else than in `C:/Program Files (x86)/Steam/steamapps/common/Barotrauma` you need to specify that.
* [Into the Abyss](https://steamcommunity.com/sharedfiles/filedetails/?id=2005463692): Sunken tapes overrides the `style.xml` but it includes the small changes that *Into the Abyss* makes to the file. If you don't use *Into the Abyss* you might only get some warnings for missing files but you can also uncheck the tickbox before the installation to override the vanilla `style.xml`.
* You can turn off the buffs from the tapes.
* If your screen ratio is any other than 16:9 (e.g. 1920x1080) you should correct the resolution variables before installing.
## Some more details
Installation generally does the following:
- Downloads all the songs that are available on YouTube.
- Cuts and compresses the songs with ffmpeg.
- Assembles the covers and icons images.
- Creates the XMLs that define the mod.
- Copies all the required files in your Barotrauma install folder.
## Technical information
Many have tried to make such a mod but all got discouraged by the following issue. In multiplayer there's a desync happening during the level loading if you have items with sounds files too big (cumulatively) that are associated with an item. This results in inability to enter the game with all your friends because the server wants to load all the audio files during the level loading. Sunken Tapes mod resolves this issue by spawning invisible items with one sound file only when songs are played.
The first time someone plays a particular song in a level there will be a slight stutter for everyone because the server loads the sound. After that you can start and stop playing that song without any stutter.
## Adding your own tapes
1. Add a new entry into `tapes.yaml`. See how the other tapes are made. Beware, there be spoilers in the file!
2. Add cover and icon images to `./source/images` with names being equal to `identifier` variable in `tapes.yaml`. The resolutions have to be `512x328px` and `64x41px` respectively.
3. Run `install.bat` and click on `Deploy` again. It will assemble the png images, copy the files to `./build/` and update the mod in your game installation folder.
## Roadmap
- [ ] More loot options.
- [ ] Layered noise sounds at low durability.
- [ ] Fabricating special versions.
- [ ] Editor for adding your own tapes.
- [ ] Encounters/quests with the people from the underwater music scene on the stations.
## Support
**08080** provided original music for the mod. You can check out or buy his debut release *Astro Disco* on [08080.bandcamp.com](https://08080.bandcamp.com/).

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deploy.py

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import jinja2 as j2
import yaml
import subprocess
import shutil
import urllib.request
import os
import os.path
import sys
import time
import logging
from PIL import Image
from mutagen.oggvorbis import OggVorbis
from distutils.dir_util import copy_tree
from pathlib import Path
def rmfulldir(dirpath):
try:
shutil.rmtree(dirpath)
except FileNotFoundError:
pass
def update():
pull = ["utils/git/bin/git.exe", "pull"]
subprocess.call(pull)
def download_and_extract(url_source, out_archive):
logging.info(f"Downloading {url_source}, this may take a while.")
urllib.request.urlretrieve(url_source, out_archive)
time.sleep(0.7)
logging.info("Download complete.")
logging.info(f"Extracting {out_archive}")
extract = ["utils/7z/7za.exe", "x", out_archive, "-o" "./utils/"]
subprocess.call(extract)
time.sleep(0.7)
logging.info("Removing " + out_archive)
os.remove(out_archive)
def download_ffmpeg(clean=False):
if clean:
rmfulldir("./utils/ffmpeg-" + get_ffmpeg_version() + "-full_build")
url_ffmpeg_source = "https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full.7z"
out_ffmpeg_archive = "./utils/ffmpeg-release-full.7z.exe"
download_and_extract(url_ffmpeg_source, out_ffmpeg_archive)
def download_git(clean=False):
if clean:
rmfulldir("./utils/PortableGit-2.33.0.2-64-bit")
url_git_source = "https://github.com/git-for-windows/git/releases/download/" + \
"v2.33.0.windows.2/PortableGit-2.33.0.2-64-bit.7z.exe"
out_git_archive = "./utils/PortableGit-2.33.0.2-64-bit.7z"
urllib.request.urlretrieve(url_git_source, out_git_archive)
time.sleep(0.7)
logging.info("Download complete.")
logging.info(f"Extracting {out_git_archive}")
extract = [out_git_archive, "-o" "./utils/git", "-y"]
subprocess.call(extract)
time.sleep(0.7)
logging.info("Removing " + out_git_archive)
os.remove(out_git_archive)
def get_ffmpeg_version():
url_ffmpeg_version = "https://www.gyan.dev/ffmpeg/builds/release-version"
fp = urllib.request.urlopen(url_ffmpeg_version)
ffmpeg_version = fp.read().decode("utf8")
fp.close()
return ffmpeg_version
def fetch_and_cut_song(tape, ffmpeg_version):
python_executable = "./utils/python-3.9.7-embed-amd64/python.exe"
script = "./fetch_song.py"
if type(tape["source"]) == str:
shutil.copy(tape["source"], f"./build/music/{tape['identifier']}.ogg")
else:
fetch = [python_executable, script, tape["source"]["url"], "-x", "--audio-format", "vorbis",
"--audio-quality", "0", "-o", f"./build/tmp_music/{tape['identifier']}.ogg"]
# this is done in a separate python script because subprocess.call makes sure that the
# download process is finished before trying to cut the song
subprocess.call(fetch)
time.sleep(0.1)
cut = ["./utils/ffmpeg-" + ffmpeg_version + "-full_build/bin/ffmpeg.exe",
"-y", "-ss", f"{tape['source']['start']}",
"-i", f"./build/tmp_music/{tape['identifier']}.ogg", "-acodec", "libvorbis",
"-ac", "1", "-af", f"volume={tape['source']['volume']}dB",
f"./build/music/{tape['identifier']}.ogg"]
if tape["source"]["end"] != -1:
cut = cut[:-7] + ["-to", f"{tape['source']['end']}"] + cut[-7:]
try:
subprocess.call(cut)
except FileNotFoundError:
print("ffmpeg not in utils directory. Run python install_dependencies.py "
"or download the latest release version manually.")
sys.exit()
def assemble_png_image(tapes, icons=False):
if icons:
img_names = [f"./source/images/{tape['identifier']}_icon.png" for tape in tapes]
images = [Image.open("./source/images/boombox_icon.png")]
else:
img_names = [f"./source/images/{tape['identifier']}.png" for tape in tapes]
images = []
images += [Image.open(x) for x in img_names]
widths, heights = zip(*(i.size for i in images))
total_width = max(widths)
max_height = sum(heights)
new_im = Image.new('RGBA', (total_width, max_height))
y_offset = 0
for im in images:
new_im.paste(im, (0, y_offset))
y_offset += im.size[1]
if icons:
new_im.save("./build/icons.png")
else:
new_im.save("./build/covers.png")
def prepare_music(data):
try:
os.mkdir('./build/music/')
except FileExistsError:
pass
logging.info("reading ffmpeg version")
ffmpeg_version = get_ffmpeg_version()
logging.info(f"ffmpeg version is {ffmpeg_version}")
logging.info("downloading and cutting the songs")
for tape in data:
if not os.path.exists(f"./build/music/{tape['identifier']}.ogg"):
logging.info(f"Downloading {tape['name']}")
fetch_and_cut_song(tape, ffmpeg_version)
else:
logging.info(f"Skipping {tape['name']}")
logging.info(f"removing temporary music folder")
rmfulldir('./build/tmp_music/')
logging.info(f"copying the sound effects to build")
copy_tree("./source/sound_effects", "./build/sound_effects")
def prepare_images(data, config):
logging.info(f"assembling covers and icons into png files")
assemble_png_image(data)
assemble_png_image(data, icons=True)
logging.info(f"copying other images")
shutil.copy("./source/images/boombox.png", "./build/boombox.png")
if config["use_ita"]:
shutil.copy("./source/images/sunken_tapes_titletext_ita.png",
"./build/sunken_tapes_titletext_ita.png")
else:
shutil.copy("./source/images/sunken_tapes_titletext_vanilla.png",
"./build/sunken_tapes_titletext_vanilla.png")
def build_xml_code(data, config):
logging.info(f"copying filelist.xml")
shutil.copy("./source/filelist.xml", "./build/filelist.xml")
logging.info(f"calculate the value that lets you use the songs n-times")
song_lengths = [OggVorbis(f"./build/music/{tape['identifier']}.ogg").info.length
for tape in data]
use_lengths = [song_length * n for song_length, n in
zip(song_lengths, [tape["no_of_uses"] for tape in data])]
condition_delta = [f"{1 / use_length:0.5f}" for use_length in use_lengths]
affliction_delta = [100 / song_length for song_length in song_lengths]
logging.info(f"creating jinja environment")
# create jinja2 environment
j2env = j2.Environment(loader=j2.FileSystemLoader(Path(".")))
j2env.globals.update(zip=zip)
# load the template file
template1 = j2env.get_template("./source/sunken_tapes_template.xml")
if config["use_ita"]:
template2 = j2env.get_template("./source/sunken_tapes_style_ita_template.xml")
else:
template2 = j2env.get_template("./source/sunken_tapes_style_template.xml")
logging.info(f"rendering the xml files")
with open("./build/sunken_tapes.xml", "w+", encoding="utf8") as output_file:
# render the template
output_file.write(template1.render(tapes=data, config=config,
condition_delta=condition_delta,
affliction_delta=affliction_delta))
with open("./build/sunken_tapes_style.xml", "w+", encoding="utf8") as output_file:
# render the template
output_file.write(template2.render(tapes=data))
def deploy(config):
try:
os.mkdir('./build')
except FileExistsError:
pass
logging.info("Reading tapes.yaml")
data_file = Path("./source/tapes.yaml")
# load yaml file
with data_file.open(encoding='utf-8') as fr:
data = yaml.load(fr, Loader=yaml.SafeLoader)
prepare_music(data)
prepare_images(data, config)
build_xml_code(data, config)
logging.info(f"removing the old installed mod directory {config['installdir'] + '/Mods/Sunken Tapes/'}")
rmfulldir(config["installdir"] + "/Mods/Sunken Tapes/")
logging.info(f"copying the new build")
if Path(config["installdir"]).is_dir():
copy_tree("./build/", config["installdir"] + "/Mods/Sunken Tapes/")
else:
raise FileNotFoundError(
f"{config['installdir']} does not exist. Set up the correct Barotrauma installation directory")
logging.info(f"Done!")

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docs/tapes_horizontal.png

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fetch_song.py

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import youtube_dl
import sys
if __name__ == "__main__":
youtube_dl.main(sys.argv[1:])

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install.bat

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.\utils\python-3.9.7-embed-amd64\python.exe .\main.py

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main.py

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import os
import tkinter as tk
from tkinter import filedialog as fd
from tkinter.messagebox import showinfo, askyesno, askokcancel
from tkinter import ttk
from pathlib import Path
from deploy import download_ffmpeg, download_git, deploy, get_ffmpeg_version, update
import logging
import sys
def get_curr_screen_geometry():
"""
Workaround to get the size of the current screen in a multi-screen setup.
Returns:
geometry (str): The standard Tk geometry string.
[width]x[height]+[left]+[top]
"""
root = tk.Tk()
root.update_idletasks()
root.attributes('-fullscreen', True)
root.state('iconic')
geometry = root.winfo_geometry()
root.destroy()
return geometry
def create_install_frame(container):
def find_barotrauma_directory():
first_guess = Path("C:/Program Files (x86)/Steam/steamapps/common/Barotrauma")
second_guess = Path("D:/Steam/steamapps/common/Barotrauma")
if first_guess.is_dir():
return first_guess.as_posix()
elif second_guess.is_dir():
return second_guess.as_posix()
else:
return False
def select_barotrauma_directory():
return_dir = fd.askdirectory(initialdir="C:/")
install_dir.set(return_dir)
frame = ttk.LabelFrame(container, text='Barotrauma installation directory')
find_button = ttk.Button(frame, text='Guess',
command=lambda: install_dir.set(find_barotrauma_directory()))
find_button.pack(side="left", padx=3, pady=3)
install_dir = tk.StringVar()
install_dir.set(find_barotrauma_directory())
directory_entry = ttk.Entry(frame, width=60, textvariable=install_dir)
directory_entry.pack(side="left", padx=3, pady=3, expand=True, fill="x")
browse_button = ttk.Button(frame, text='Browse', command=select_barotrauma_directory)
browse_button.pack(side="left", padx=3, pady=3)
return frame, install_dir
def create_options_frame(container):
frame = ttk.LabelFrame(container, text='Options')
# Use ITA checkbox
use_ita = tk.StringVar()
use_ita.set("1")
use_ita_check = ttk.Checkbutton(
frame,
variable=use_ita,
text='Use ITA mod',
command=lambda: print(use_ita.get()))
# Buffs checkbox
buffs = tk.StringVar()
buffs.set("1")
buffs_check = ttk.Checkbutton(
frame,
variable=buffs,
text='Buffs',
command=lambda: print(buffs.get()))
for widget in frame.winfo_children():
widget.pack(side="top", padx=3, pady=3, fill="x")
return frame, use_ita, buffs
def create_resolution_frame(container):
frame = ttk.LabelFrame(container, text='Resolution')
def detect_screen_resolution():
w, h = get_curr_screen_geometry().split("+")[0].split("x")
width.set(w)
height.set(h)
width = tk.StringVar()
width.set("1920")
width_label = ttk.Label(frame, text='Width:')
width_frame = ttk.Entry(frame, width=12, textvariable=width)
height = tk.StringVar()
height.set("1080")
height_label = ttk.Label(frame, text='Height:')
height_frame = ttk.Entry(frame, width=12, textvariable=height)
detect_button = ttk.Button(frame, text='Detect', command=detect_screen_resolution)
for widget in frame.winfo_children():
widget.pack(side="left", padx=3, pady=3)
return frame, width, height
def create_deploy_frame(container, config):
def deploy_action():
config_values = {"installdir": config["installdir"].get(),
"use_ita": config["use_ita"].get() == "1",
"buffs": config["buffs"].get() == "1",
"resolution_x": int(config["resolution_x"].get()),
"resolution_y": int(config["resolution_x"].get())}
logging.info(f"deploying with config: {config_values}")
deploy(config_values)
showinfo(title='Success!',
message=f'Sunken Tapes was successfully installed to:'
f'\n{config["installdir"].get()}'
f'\n\nThis installer will now close.')
container.destroy()
def download_ffmpeg_action():
def finish():
does_ffmpeg_exists()
showinfo(title='Success!',
message=f'ffmpeg downloaded. You can now deploy Sunken Tapes:')
if not Path("./utils/ffmpeg-" + get_ffmpeg_version() + "-full_build/bin/ffmpeg.exe").exists():
download_ffmpeg()
finish()
return
else:
answer = askyesno(title='ffmpeg already downloaded',
message='ffmpeg is already in utils directory!'
'\n\nDelete the existing one and download again?')
if answer:
download_ffmpeg(clean=True)
finish()
else:
return
def update_action():
if not Path("./utils/git").exists():
answer = askokcancel(
title='Confirmation',
message='Portable version of git will be downloaded.'
'\nThis is needed to check for updates in the repository')
if answer:
download_git()
else:
return
else:
logging.info(f"git already in utils")
update()
def does_ffmpeg_exists():
if Path("./utils/ffmpeg-" + get_ffmpeg_version() + "-full_build/bin/ffmpeg.exe").exists():
deploy_button["state"] = "normal"
else:
deploy_button["state"] = "disable"
frame = ttk.LabelFrame(container, text='Install')
frame_1 = ttk.Frame(frame)
download_tools_label = ttk.Label(frame_1, text='Download and unpack ffmpeg:')
download_tools_label.pack(side="left", padx=3, pady=3)
download_tools_button = ttk.Button(frame_1, text='Download', command=download_ffmpeg_action)
download_tools_button.pack(side="right", padx=3, pady=3)
frame_1.pack(side="top", fill="x")
frame_2 = ttk.Frame(frame)
update_label = ttk.Label(frame_2, text='Download update from git.kompot.si/jaka/barotrauma-sunken-tapes:')
update_label.pack(side="left", padx=3, pady=3)
update_button = ttk.Button(frame_2, text='Update', command=update_action)
update_button.pack(side="right", padx=3, pady=3)
frame_2.pack(side="top", fill="x")
frame_3 = ttk.Frame(frame)
deploy_label = ttk.Label(frame_3, text='Download songs and deploy mod to Barotrauma Mods directory:')
deploy_label.pack(side="left", padx=3, pady=3)
deploy_button = ttk.Button(frame_3, text='Deploy', command=deploy_action)
deploy_button.pack(side="right", padx=3, pady=3)
frame_3.pack(side="top", fill="x")
does_ffmpeg_exists()
return frame
def create_main_window():
# root window
root = tk.Tk()
root.title('Sunken Tapes')
middle_frame = ttk.Frame(root)
install_frame, install_dir = create_install_frame(root)
options_frame, use_ita, buffs = create_options_frame(middle_frame)
resolution_frame, width, height = create_resolution_frame(middle_frame)
config = {"installdir": install_dir,
"use_ita": use_ita,
"buffs": buffs,
"resolution_x": width,
"resolution_y": height}
deploy_frame = create_deploy_frame(root, config)
install_frame.pack(side="top", fill="x", pady=3, padx=3)
options_frame.pack(side="left", fill="y", pady=3, padx=3)
resolution_frame.pack(side="left", fill="both", pady=3, padx=3, expand=True)
middle_frame.pack(side="top", fill="x")
deploy_frame.pack(side="top", fill="x", pady=3, padx=3)
root.mainloop()
if __name__ == "__main__":
os.chdir(Path(__file__).parents[0])
logging.basicConfig(stream=sys.stdout, level=logging.INFO)
create_main_window()

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import os
import shutil
from distutils.dir_util import copy_tree
import subprocess
import stat
def rmfulldir(top):
for root, dirs, files in os.walk(top, topdown=False):
for name in files:
filename = os.path.join(root, name)
os.chmod(filename, stat.S_IWUSR)
os.remove(filename)
for name in dirs:
os.rmdir(os.path.join(root, name))
os.rmdir(top)
def main():
try:
os.mkdir('./barotrauma-sunken-tapes')
except FileExistsError:
pass
copy_tree("./source/", "./barotrauma-sunken-tapes/source")
copy_tree("./utils/7z", "./barotrauma-sunken-tapes/utils/7z")
copy_tree("./utils/python-3.9.7-embed-amd64", "./barotrauma-sunken-tapes/utils/python-3.9.7-embed-amd64")
copy_tree("./.git", "./barotrauma-sunken-tapes/.git")
copy_tree("./docs", "./barotrauma-sunken-tapes/docs")
shutil.copy("./deploy.py", "./barotrauma-sunken-tapes/deploy.py")
shutil.copy("./main.py", "./barotrauma-sunken-tapes/main.py")
shutil.copy("./fetch_song.py", "./barotrauma-sunken-tapes/fetch_song.py")
shutil.copy("./install.bat", "./barotrauma-sunken-tapes/install.bat")
shutil.copy("./README.md", "./barotrauma-sunken-tapes/README.md")
shutil.copy("./LICENSE", "./barotrauma-sunken-tapes/LICENSE")
shutil.copy("./.gitignore", "./barotrauma-sunken-tapes/.gitignore")
archive = "7z a -tzip barotrauma-sunken-tapes.zip ./barotrauma-sunken-tapes".split(" ")
subprocess.call(archive)
shutil.copy("./barotrauma-sunken-tapes.zip",
"../Nextcloud/barotrauma-sunken-tapes/barotrauma-sunken-tapes.zip")
os.remove("./barotrauma-sunken-tapes.zip")
rmfulldir("./barotrauma-sunken-tapes")
if __name__ == "__main__":
main()

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<?xml version="1.0" encoding="utf-8"?>
<contentpackage name="Sunken Tapes" path="Mods/Sunken Tapes/filelist.xml" gameversion="0.9.1.0" corepackage="false">
<Item file="Mods/Sunken Tapes/sunken_tapes.xml" />
<UIStyle file="Mods/Sunken Tapes/sunken_tapes_style.xml" />
</contentpackage>

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<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="Boombox" cargocontaineridentifier="metalcrate" identifier="boombox" category="Equipment" Tags="mediumitem,boombox" scale="0.5" description="" price="850" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1"/>
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.7" minavailable="1"/>
<Price locationtype="research" multiplier="1.5" sold="false"/>
<Price locationtype="military" multiplier="1.5" sold="false"/>
<Price locationtype="mine" multiplier="1.5" sold="false"/>
</Price>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="Mods/Sunken Tapes/icons.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
<Sprite texture="Mods/Sunken Tapes/boombox.png" sourcerect="0,0,100,60" depth="0.55" origin="0.5,0.5" />
<Body width="100" height="60" />
<LightComponent LightColor="0.78,0.04,0.235,0.59" range="10" powerconsumption="0" blinkfrequency="1" IsOn="false" canbeselected="false">
</LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="Mods/Sunken Tapes/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
</StatusEffect>
<!--StatusEffect type="OnUse" targettype="Contained" comparison="And">
<Conditional condition="lte 50.0" />
<Conditional condition="gt 25.0" />
<RequiredItem items="cassette" type="Contained" />
<sound file="Content/Sounds/FireSmall.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained" comparison="And">
<Conditional condition="lte 25.0" />
<Conditional condition="gt 10.0" />
<RequiredItem items="cassette" type="Contained" />
<sound file="Content/Sounds/FireSmall.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Conditional condition="lte 10.0" />
<RequiredItem items="cassette" type="Contained" />
<sound file="Content/Sounds/FireSmall.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect-->
{% for tape in tapes %}
<StatusEffect type="OnUse" targettype="Contained" condition="-{{ condition_delta[loop.index0] }}">
<RequiredItem items="cassette-{{ tape.identifier }}" type="Contained" />
<SpawnItem identifiers="song-{{ tape.identifier }}" spawnposition="ContainedInventory" />
</StatusEffect>{% endfor %}
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" >
<Conditional IsOn="true" />
<sound file="Mods/Sunken Tapes/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="500" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand" selectkey="Use" pickkey="Select" attachable="false" aimable="false" holdpos="5,-65" holdangle="0" aimpos="5,30" handle1="0,30" handle2="0,30" swingamount="20,5" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickUpUse">
</Holdable>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<StatusEffect type="OnUse" targettype="Contained" >
<Use />
</StatusEffect>
<Containable items="cassette">
</Containable>
</ItemContainer>
</Item>
<!-- tape box -->
<Item name="Cassette Tape Box" identifier="cassette-tape-box" category="Equipment" tags="smallitem,mobilecontainer,tool" cargocontaineridentifier="" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_metal_heavy">
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.06"/>
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.2"/>
<Deconstruct time="10">
<Item identifier="steel" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="mechanical" level="20" />
<Item identifier="steel" />
</Fabricate>
<Price baseprice="75" >
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.9" minavailable="1" />
<Price locationtype="research" multiplier="1.25" minavailable="1" />
<Price locationtype="military" multiplier="1.25" minavailable="1" />
<Price locationtype="mine" multiplier="1.25" minavailable="1" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,256,64,64" origin="0.5,0.6" />
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="314,1,94,74" origin="0.5,0.5" />
<Body width="90" height="60" density="20" />
<MeleeWeapon slots="RightHand,LeftHand,Any" controlpose="true" aimpos="45,10" handle1="0,10" handle2="0,10" holdangle="90" reload="1" range="50" combatpriority="6" msg="ItemMsgPickUpSelect">
<Attack structuredamage="10" itemdamage="5" stun="0.6" targetimpulse="2">
<Affliction identifier="blunttrauma" strength="2" />
<Sound file="Content/Items/Weapons/Smack2.ogg" range="800" />
</Attack>
</MeleeWeapon>
<ItemContainer capacity="24" keepopenwhenequipped="true" movableframe="true">
<Containable items="cassette" />
</ItemContainer>
<aitarget sightrange="1000" soundrange="1000" fadeouttime="2" />
<Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item>
<!-- Cassette Tapes -->
{% for tape in tapes %}
<Item name="Tape: {{ tape.name }}" identifier="cassette-{{ tape.identifier }}" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.3">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05"/>
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05"/>
<Price baseprice="{{ tape.price }}" soldeverywhere="false">{% for location in ["outpost", "city", "research", "military", "mine"] %}
<Price locationtype="{{ location }}" multiplier="{{ tape.multipliers[loop.index0] }}" sold="{{ tape.sold[loop.index0] }}" minavailable="1" />{% endfor %}
</Price>
<InventoryIcon texture="Mods/Sunken Tapes/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" origin="0.5,0.5" />
<Sprite texture="Mods/Sunken Tapes/icons.png" sourcerect="0,{{ loop.index0*41 + 64 }},64,41" depth="0.6" origin="0.5,0.5" />
<Body width="48" height="48" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="Mods/Sunken Tapes/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
<GuiFrame relativesize="{{ 512.0 / config['resolution_x'] }},{{ 328.0 / config['resolution_y'] }}" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_{{ tape.identifier }}" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq boombox" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" >
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
{% endfor %}
<!-- SONGS -->
{% for tape, delta in zip(tapes, affliction_delta) %}
<Item name="Song: {{ tape.name }}" identifier="song-{{ tape.identifier }}" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="Mods/Sunken Tapes/music/{{ tape.identifier }}.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>{% if tape.buffs %}
<StatusEffect type="Always" target="NearbyCharacters" range="1000">{% for buff in tape.buffs %}
{% if buff == "psychosis" %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (delta + 0.1) }}" />{% else %}<Affliction identifier="{{ buff }}" strength= "{{ '%0.4f' % (delta*4 + 1) }}" />{% endif %}{% endfor %}
</StatusEffect>{% endif %}
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
{% endfor %}
</Items>

487
source/tapes.yaml

@ -0,0 +1,487 @@
- identifier: dmx
name: DMX - X Gon Give It To Ya
source:
url: https://www.youtube.com/watch?v=vkOJ9uNj9EY
start: 00:00:00
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 500
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, true, false, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs:
- strengthen
- haste
- identifier: dmxcut
name: DMX Carnage Cut
source:
url: https://www.youtube.com/watch?v=vkOJ9uNj9EY
start: 00:00:27
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 650
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, true, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs:
- strengthen
- haste
- identifier: ddt
name: Dragostea Din Tei
source:
url: https://www.youtube.com/watch?v=zxbufWzX1NA
start: 00:00:01.4
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.05
price: 400
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [true, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: java
name: Kenny Larkin - Java
source:
url: https://www.youtube.com/watch?v=PoaLz0UK6KY
start: 00:01:28
end: 00:06:50
volume: 2
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 550
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, true, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: dm
name: Menace Ruine - Dark Mother
source:
url: https://www.youtube.com/watch?v=0XpL0LwYC0s
start: 00:01:12
end: 00:02:49
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 1000
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 1
buffs:
- psychosis
- identifier: swgd
name: Sewer Goddess - Chained To The Edge Of Existence
source:
url: https://www.youtube.com/watch?v=GfdfzslZ1GY
start: 00:02:20
end: 00:04:32
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 1000
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 1
buffs:
- psychosis
- identifier: urfaust
name: Urfaust - Die Kalte Teufelsfaust
source:
url: https://www.youtube.com/watch?v=mjHaJq1BTQ4
start: 00:00:00
end: -1
volume: 3
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 1000
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 1
buffs:
- psychosis
- identifier: rainbowstalin
name: Rainbow Stalin
source:
url: https://www.youtube.com/watch?v=zab9cluVJa0
start: 00:00:00
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 600
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, true, false, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs:
- strengthen
- identifier: nazare
name: Альянс - На заре
source:
url: https://www.youtube.com/watch?v=tUBVEKzsZ-k
start: 00:00:00
end: -1
volume: 3
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 450
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, true, true, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: shanty1
name: Doodle Let Me Go
source:
url: https://www.youtube.com/watch?v=rbAhU913SSk
start: 00:00:00
end: 00:02:45
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.05
price: 500
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [true, false, false, false, true] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: shanty2
name: Rolling Down To Old Maui
source:
url: https://www.youtube.com/watch?v=P7GC9KsvkDI
start: 00:00:00
end: 00:03:20
volume: 6
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.05
price: 500
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [true, false, false, false, true] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: rum
name: 15 Men and a Bottle of Rum
source:
url: https://www.youtube.com/watch?v=nzcv5TJkJBA
start: 00:00:00
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.05
price: 500
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [true, false, false, false, true] # outpost, city, research, military, mine
no_of_uses: 4
buffs: False
- identifier: biosphere
name: Biosphere - Daphnis 26
source:
url: https://www.youtube.com/watch?v=l0h4Q-0GV-U
start: 00:04:11
end: 00:05:51
volume: 3
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 550
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, true, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: bedouin
name: Bedouin - Set The Control For The Heart Of The Sun
source:
url: https://www.youtube.com/watch?v=d8vetnC1jYo
start: 00:00:00
end: -1
volume: 3
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 550
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, true, false, false, false] # outpost, city, research, military, mine
no_of_uses: 4
buffs: False
- identifier: hardbass
name: Hardbass
source:
url: https://www.youtube.com/watch?v=BnTW6fZz-1E
start: 00:00:00
end: -1
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 650
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs:
- strengthen
- identifier: ira
name: Come out and Fight
source:
url: https://www.youtube.com/watch?v=OT0yoo9B2Bc
start: 00:00:00
end: 00:02:35
volume: 2
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 450
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, true] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: tha
name: Aphex Twin - Tha
source:
url: https://www.youtube.com/watch?v=N3G7JPTVVEQ
start: 00:00:00
end: 00:04:08.8
volume: 0
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
- location: outpostcrewcabinet
probability: 0.01
price: 550
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, true, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: immigrantsong
name: Led Zeppelin - Immigrant Song
source:
url: https://www.youtube.com/watch?v=y8OtzJtp-EM
start: 00:00:00
end: -1
volume: 3
note: ""
spawn:
- location: abandonedcrewcab
probability: 0.05
price: 1000
multipliers: [1, 1, 1, 1, 1] # outpost, city, research, military, mine
sold: [false, false, false, false, false] # outpost, city, research, military, mine
no_of_uses: 6
buffs: False
- identifier: redoctober
name: The Hunt for Red October
source:
url: https://www.youtube.com/watch?v=YEt41bYQBgE
start: 00:01:24
end: -1
volume: 10
note: ""
spawn:
- location: abandonedcrewcab