<?xml version="1.0" encoding="utf-8"?>
{% if config['slug'] != "sunken_tapes" %}<!--This mod is based on Sunken Tapes. See https://git.kompot.si/jaka/barotrauma-sunken-tapes and https://steamcommunity.com/sharedfiles/filedetails/?id=2616577901 for the source material and code generator.-->{% else %}<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->{% endif %}
<Override>
<style>
  <!--
  General green highlight color used for elements that are highlighted from code
  ("thing done successfully" messages, green highlights when placing an item in an inventory slot, full progress bars, etc)
    -->
  <Green color="154,213,163,255" />
  <!--
  General orange highlight color used for elements that are highlighted from code
  (half-full progress bars, medium difficulty, etc)
    -->
  <Orange color="243,162,50,255" />
  <!--
  General red highlight color used for elements that are highlighted from code
  (warning messages, red highlights when trying to place an item in an incorrect slot, almost empty progress bars, etc)
    -->
  <Red color="245,105,105,255" />
  <Blue color="126,211,224,255" />

  <ColorInventoryEmpty color="245,105,105,255" />
  <ColorInventoryHalf color="243,162,50,255" />
  <ColorInventoryFull color="96,222,146,255" />
  <ColorInventoryBackground color="56,56,56,255" />
  <ColorInventoryEmptyOverlay color="125,125,125,255" />

  <TextColorNormal color="228,217,167,255" />
  <TextColorBright color="255,255,255,255" />
  <TextColorDark color="0,0,0,230" />
  <TextColorDim color="153,153,153,153" />
  <!-- Inventory -->
  <EquipmentSlotIconColor color="99,70,64,255" />
  <!-- Health HUD -->
  <BuffColorLow color="36,91,40,255" />
  <BuffColorMedium color="66,170,73,255" />
  <BuffColorHigh color="154,213,163,255" />
  <DebuffColorLow color="92,52,52,255" />
  <DebuffColorMedium color="155,55,55,255" />
  <DebuffColorHigh color="228,27,27,255" />
  <HealthBarColorLow color="255,0,0,255" />
  <HealthBarColorMedium color="255,165,0,255" />
  <HealthBarColorHigh color="78,114,88" />
  <!-- Equipment toggle button indicators -->
  <EquipmentIndicatorNotEquipped color="128,128,128,255" />
  <EquipmentIndicatorEquipped color="105,202,125,255" />
  <EquipmentIndicatorRunningOut color="202,105,105,255" />

  <ColorReputationVeryLow color="192,60,60,255" />
  <ColorReputationLow color="203,145,23,255" />
  <ColorReputationNeutral color="228,217,167,255" />
  <ColorReputationHigh color="51,152,64,255" />
  <ColorReputationVeryHigh color="71,160,164,255" />

  <ItemQualityColorPoor color="128,128,128,255"  />
  <ItemQualityColorNormal color="255,255,255,255"  />
  <ItemQualityColorGood color="144,238,144,255" />
  <ItemQualityColorExcellent color="173,216,230,255" />
  <ItemQualityColorMasterwork color="147,112,219,255" />

  <Cursor>
    <Sprite name="Cursor.Pointer" state="0" texture="Content/UI/UIAtlasGeneral.png" sourcerect="386,483,37,50" origin="0.17,0.1" compress="false" />
    <Sprite name="Cursor.Hand" state="1" texture="Content/UI/UIAtlasGeneral.png" sourcerect="523,479,33,42" origin="0.4,0.05" compress="false" />
    <Sprite name="Cursor.Move" state="2" texture="Content/UI/UIAtlasGeneral.png" sourcerect="604,477,45,45" origin="0.5,0.5" compress="false" />
    <Sprite name="Cursor.IBeam" state="3" texture="Content/UI/UIAtlasGeneral.png" sourcerect="498,480,22,37" origin="0.5,0.5" compress="false" />
    <Sprite name="Cursor.Dragging" state="4" texture="Content/UI/UIAtlasGeneral.png" sourcerect="560,487,33,34" origin="0.5,0.5" compress="false" />
    <Sprite name="Cursor.Waiting" state="5" texture="Content/UI/UIAtlasGeneral.png" sourcerect="469,480,28,39" origin="0.5,0.5" compress="false" />
    <Sprite name="Cursor.WaitingBG" state="6" texture="Content/UI/UIAtlasGeneral.png" sourcerect="429,480,39,49" origin="0.17,0.1" compress="false" />
  </Cursor>
  <UIGlow texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
  <PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
  <Radiation texture="Content/UI/noise.png" sourcerect="0,0,512,512" />
  <RadiationAnimSpriteSheet columns="8" rows="2" texture="Content/Map/radiationborder.png"/>
  <UIGlowCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
  <UIGlowSolidCircular texture="Content/UI/UIAtlasGeneral.png" sourcerect="508,898,121,120" origin="0.5,0.5" tile="false" compress="false" />
  <UIThermalGlow texture="Content/UI/UIAtlasGeneral.png" sourcerect="631,894,128,128" origin="0.5,0.5" tile="false" compress="false" />´
  <FocusIndicator texture="Content/UI/FocusIndicator.png" sourcerect="0,0,448,224" rows="2" columns="4" />
  <SavingIndicator texture="Content/UI/saving.png" rows="4" columns="4"/>
  <!-- LEGACY
  <Font file="Content/Fonts/Exo2-Medium.otf" size="14"/>
  <SmallFont file="Content/Fonts/Exo2-Light.otf" size="12"/>
  <LargeFont file="Content/Fonts/BebasNeue-Regular.otf" size="22"/>
  -->
  <Font file="Content/Fonts/Exo2-SemiBold.otf">
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <Size maxresolution="1024,768" size="11" />
    <Size maxresolution="1280,800" size="12" />
    <Size maxresolution="1920,1080" size="14" />
    <Size maxresolution="2048,1080" size="16" />
    <Size maxresolution="2560,1600" size="16" />
    <Size size="18" />
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <Size maxresolution="1024,768" size="11" />
    <Size maxresolution="1280,800" size="12" />
    <Size maxresolution="1920,1080" size="14" />
    <Size maxresolution="2048,1440" size="16" />
    <Size maxresolution="2560,1600" size="16" />
    <Size size="18" />
  </Font>
  <GlobalFont file="Content/Fonts/Exo2-SemiBold.otf">
    <Size maxresolution="1024,768" size="11" />
    <Size maxresolution="1280,800" size="12" />
    <Size maxresolution="1920,1080" size="14" />
    <Size maxresolution="2048,1440" size="16" />
    <Size maxresolution="2560,1600" size="16" />
    <Size size="18" />
  </GlobalFont>
  <UnscaledSmallFont file="Content/Fonts/Exo2-SemiBold.otf">
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <Size size="12" />
  </UnscaledSmallFont>
  <SmallFont file="Content/Fonts/Exo2-SemiBold.otf">
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Medium.otf" dynamicloading="true" iscjk="true" />
    <Size maxresolution="1024,768" size="9" />
    <Size maxresolution="1280,800" size="10" />
    <Size maxresolution="1920,1080" size="12" />
    <Size maxresolution="2048,1440" size="14" />
    <Size maxresolution="2560,1600" size="14" />
    <Size size="16" />
  </SmallFont>
  <LargeFont file="Content/Fonts/BebasNeue-Regular.otf" size="28">
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Russian" file="Content/Fonts/Oswald-Bold.ttf" dynamicloading="true" iscjk="false">
      <Size maxresolution="1024,768" size="20" />
      <Size maxresolution="1280,800" size="22" />
      <Size maxresolution="1920,1080" size="25" />
      <Size maxresolution="2560,1600" size="32" />
      <Size size="36" />
    </override>
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <Size maxresolution="1024,768" size="24" />
    <Size maxresolution="1280,800" size="28" />
    <Size maxresolution="1920,1080" size="32" />
    <Size maxresolution="2560,1600" size="40" />
    <Size size="44" />
  </LargeFont>
  <SubHeading file="Content/Fonts/Exo2-Bold.ttf" size="18" forceuppercase="true">
    <override language="Traditional Chinese" file="Content/Fonts/NotoSans/NotoSansTC-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Simplified Chinese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Japanese" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <override language="Korean" file="Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf" dynamicloading="true" iscjk="true" />
    <Size maxresolution="1024,768" size="11" />
    <Size maxresolution="1280,800" size="13" />
    <Size maxresolution="1920,1080" size="16" />
    <Size maxresolution="2048,1440" size="18" />
    <Size maxresolution="2560,1600" size="20" />
    <Size size="22" />
  </SubHeading>
  <DigitalFont file="Content/Fonts/Segment7Standard.otf" size="28" forceuppercase="true">
    <Size maxresolution="1024,768" size="24" />
    <Size maxresolution="1280,800" size="28" />
    <Size maxresolution="1920,1080" size="32" />
    <Size maxresolution="2560,1600" size="40" />
    <Size size="44" />
  </DigitalFont>
  <HotkeyFont file="Content/Fonts/Exo2-SemiBold.otf">
    <Size maxresolution="1024,768" size="6" />
    <Size maxresolution="1152,864" size="7" />
    <Size maxresolution="1366,768" size="8" />
    <Size maxresolution="1280,960" size="8" />
    <Size maxresolution="1680,900" size="10" />
    <Size maxresolution="1680,1050" size="11" />
    <Size maxresolution="1920,1080" size="12" />
    <Size maxresolution="2048,1440" size="14" />
    <Size maxresolution="2560,1600" size="14" />
    <Size size="16" />
  </HotkeyFont>
  <MonospacedFont file="Content/Fonts/SourceCodePro-Semibold.ttf">
    <Size maxresolution="1024,768" size="12" />
    <Size maxresolution="1280,800" size="14" />
    <Size maxresolution="1920,1080" size="16" />
    <Size maxresolution="2048,1440" size="18" />
    <Size maxresolution="2560,1600" size="18" />
    <Size size="18" />
  </MonospacedFont>
  <!-- Covers rest of the languages which Roboto or WorkSans doesn't
  <Font file="Content/Fonts/NotoSans/NotoSans-Medium.ttf" size="14"/>
  <SmallFont file="Content/Fonts/NotoSans/NotoSans-Bold.ttf" size="12"/>
  <LargeFont file="Content/Fonts/NotoSans/NotoSans-ExtraBold.ttf" size="22"/>
  -->
  <TitleText color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" pressedcolor="255,255,255,255">
    <Sprite texture="Content/UI/titleText.png" sourcerect="0,520,1024,328" tile="false" maintainaspectratio="true">
      <override language="Traditional Chinese" texture="Content/UI/titleText.png" sourcerect="0,176,1024,343" />
      <override language="Simplified Chinese" texture="Content/UI/titleText.png" sourcerect="0,176,1024,343" />
    </Sprite>
  </TitleText>
  {% for tape in tapes %}
  <{{ config['slug'] }}_cover_{{ tape.identifier }} color="255,255,255,255" textcolor="0,0,0,255">
    <Sprite name="{{ config['slug'] }}_cover_{{ tape.identifier }}" texture="Mods/{{ config['name'] }}/covers.png" size="0.0, 0.0" sourcerect="{{ 512 * positions[loop.index0]['column'] }},{{ 328 * positions[loop.index0]['row'] }},512,328" origin="0.5,0.5" compress="false" tile="false"/>
  </{{ config['slug'] }}_cover_{{ tape.identifier }}>{% endfor %}
  <InnerGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
    <Sprite texture="Content/UI/InnerGlow.png" sourcerect="0,0,512,384" slice="128,128,384,256" />
  </InnerGlow>
  <InnerGlowSmall color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
    <Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="928,518,57,57" slice="935,525,978,568" />
  </InnerGlowSmall>
  <OuterGlowCircular color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
    <Sprite texture="Content/UI/UIAtlasGeneral.png" sourcerect="177,637,170,170" origin="0.5,0.5" tile="false" compress="false" />
  </OuterGlowCircular>
  <OuterGlow color="255,255,255,204" hovercolor="255,255,255,204" selectedcolor="255,255,255,204">
    <Sprite texture="Content/UI/OuterGlow.png" size="0.0, 0.0" sourcerect="0, 0, 256, 256" slice="96,96,160,160" compress="false" />
  </OuterGlow>
  <GUIFrame color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrame" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="376,368,376,371" slice="398,390,727,707" origin="0.5,0.5" compress="false" />
  </GUIFrame>
  <GUIFrameLarge color="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrameLarge" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="380,5,363,363" slice="402,32,722,349" origin="0.5,0.5" compress="false" />
  </GUIFrameLarge>
  <ItemUI color="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="ItemUI" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="7,7,360,361" slice="33,38,340,340" origin="0.5,0.5" compress="false" />
  </ItemUI>
  <GUIFrameTop color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrameTop" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="380,175,363,193" slice="402,177,722,349" origin="0.5,0.5" />
  </GUIFrameTop>
  <GUIFrameBottom color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrameBottom" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="380,5,363,159" slice="402,32,722,148" origin="0.5,0.5" />
  </GUIFrameBottom>
  <GUIFrameLeft color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrameLeft" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="550,5,194,363" slice="551,32,722,349" origin="0.5,0.5" />
  </GUIFrameLeft>
  <GUIFrameRight color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="GUIFrameRight" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="380,5,175,363" slice="402,32,554,349" origin="0.5,0.5" />
  </GUIFrameRight>
  <InnerFrame color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="InnerFrame" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="751,1,187,189" slice="759,10,927,178" origin="0.5,0.5" />
  </InnerFrame>
  <InnerFrameRed color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="InnerFrameRed" texture="Content/UI/UIAtlasDevices.png" size="0.0, 0.0" sourcerect="350,104,153,154" slice="355,109,498,253" origin="0.5,0.5" compress="false" />
  </InnerFrameRed>
  <InnerFrameDark color="255,255,255,242" hovercolor="255,255,255,242" selectedcolor="255,255,255,242" pressedcolor="255,255,255,242" textcolor="0,0,0,255">
    <Sprite name="InnerFrameDark" texture="Content/UI/UIAtlasDevices.png" size="0.0, 0.0" sourcerect="190,100,153,156" slice="198,109,335,250" origin="0.5,0.5" />
  </InnerFrameDark>
  <GUIButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="GUIButton.None" texture="Content/UI/UIAtlasGeneral.png" state="None" sourcerect="6,216,164,45" slice="11,221,165,256" origin="0.5,0.5" />
    <Sprite name="GUIButton.Hover" texture="Content/UI/UIAtlasGeneral.png" state="Hover" sourcerect="6,281,164,45" slice="11,286,165,321" origin="0.5,0.5" />
    <Sprite name="GUIButton.Selected" texture="Content/UI/UIAtlasGeneral.png" state="Selected" sourcerect="6,346,164,45" slice="11,351,165,386" origin="0.5,0.5" />
    <Sprite name="GUIButton.Pressed" texture="Content/UI/UIAtlasGeneral.png" state="Pressed" sourcerect="6,410,164,45" slice="11,415,165,450" origin="0.5,0.5" />
    <GUITextBlock textcolor="16,34,33,255" padding="10.0, 0.0, 10.0, 0.0" font="subheading" />
    <Size maxresolution="1024,768" height="30" />
    <Size maxresolution="1280,800" height="35" />
    <Size maxresolution="1920,1080" height="37" />
    <Size maxresolution="2048,1440" height="40" />
    <Size maxresolution="2560,1600" height="45" />
    <Size height="45" />
  </GUIButton>
  <!--Same as the above but without the size restrictions-->
  <GUIButtonFreeScale color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="GUIButton.None" texture="Content/UI/UIAtlasGeneral.png" state="None" sourcerect="6,216,164,45" slice="11,221,165,256" origin="0.5,0.5" />
    <Sprite name="GUIButton.Hover" texture="Content/UI/UIAtlasGeneral.png" state="Hover" sourcerect="6,281,164,45" slice="11,286,165,321" origin="0.5,0.5" />
    <Sprite name="GUIButton.Selected" texture="Content/UI/UIAtlasGeneral.png" state="Selected" sourcerect="6,346,164,45" slice="11,351,165,386" origin="0.5,0.5" />
    <Sprite name="GUIButton.Pressed" texture="Content/UI/UIAtlasGeneral.png" state="Pressed" sourcerect="6,410,164,45" slice="11,415,165,450" origin="0.5,0.5" />
    <GUITextBlock textcolor="16,34,33,255" padding="10.0, 0.0, 10.0, 0.0" font="subheading" />
  </GUIButtonFreeScale>
  <MainMenuGUITextBlock textcolor="0,0,0,255" color="255,255,255,255" padding="10,10,10,10">
    <Sprite name="MainMenuGUITextBlock" texture="Content/UI/InventoryUIAtlas.png" sourcerect="10,775,476,37" tile="false" origin="0.5,0.5" compress="false" />
  </MainMenuGUITextBlock>
  <MainMenuGUIFrame color="255,255,255,255">
    <Sprite name="MainMenuGUIFrame" texture="Content/UI/InventoryUIAtlas.png" sourcerect="10,812,476,199" tile="false" origin="0.5,0.5" />
  </MainMenuGUIFrame>
  <MainMenuGUIButton hovercolor="44,208,150,255" disabledcolor="125,125,125,125">
    <Sprite name="MainMenuGUIButton" texture="Content/UI/InventoryUIAtlas.png" state="Hover" sourcerect="500,891,338,39" tile="false" origin="0.5,0.5" />
    <GUITextBlock textcolor="228,217,167,255" disabledcolor="125,125,125,125" disabledtextcolor="125,125,125,125" padding="10.0, 0.0, 10.0, 0.0" />
  </MainMenuGUIButton>
  <MainMenuNotifBackground>
    <Sprite name="MainMenuGUIButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="500,891,338,39" tile="false" origin="0.5,0.5" />
  </MainMenuNotifBackground>
  <MainMenuCampaignIcon color="44,208,150,255">
    <Sprite name="MainMenuCampaignIcon" texture="Content/UI/InventoryUIAtlas.png" sourcerect="773,524,160,174" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </MainMenuCampaignIcon>
  <MainMenuMultiplayerIcon color="44,208,150,255">
    <Sprite name="MainMenuMultiplayerIcon" texture="Content/UI/InventoryUIAtlas.png" sourcerect="773,335,160,174" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </MainMenuMultiplayerIcon>
  <MainMenuCustomizeIcon color="44,208,150,255">
    <Sprite name="MainMenuCustomizeIcon" texture="Content/UI/InventoryUIAtlas.png" sourcerect="582,713,159,174" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </MainMenuCustomizeIcon>
  <MainMenuOptionIcon color="44,208,150,255">
    <Sprite name="MainMenuOptionIcon" texture="Content/UI/InventoryUIAtlas.png" sourcerect="582,524,159,174" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </MainMenuOptionIcon>
  <MainMenuVignette color="255,255,255,255">
    <Sprite name="MainMenuVignette" texture="Content/UI/MainMenuVignette.png" sourcerect="0,0,2048,1152" origin="0.5,0.5" />
  </MainMenuVignette>
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    <Size maxresolution="2048,1440" height="32" />
    <Size maxresolution="2560,1600" height="45" />
    <Size height="50" />
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  <!-- Sub editor -->
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  <HorizontalLine color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="0,0,0,255">
    <Sprite name="HorizontalLine" texture="Content/UI/UIAtlasGeneral.png" sourcerect="10,478,327,2" tile="false" origin="0.5,0.5" />
    <Size height="2" />
  </HorizontalLine>
  <VerticalLine color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="0,0,0,255">
    <Sprite name="VerticalLine" texture="Content/UI/UIAtlasGeneral.png" sourcerect="9,488,3,327" tile="false" origin="0.5,0.5" />
    <Size width="2" />
  </VerticalLine>
  <IndicatorLightRed color="204,204,204,255" selectedcolor="255,255,255,255" textcolor="255,255,255,255" colorfadetime="0.5" spritefadetime="0.5" colortransition="easein" fallbackstate="toggle">
    <Sprite name="IndicatorLightRed_None" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="None" sourcerect="170,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <Sprite name="IndicatorLightRed_Selected" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="Selected" sourcerect="265,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <GUITextBlock textcolor="228,217,167,255" hovercolor="76,76,76,127" selectedcolor="255,153,0,76" padding="10.0, 0.0, 10.0, 0.0" />
  </IndicatorLightRed>
  <IndicatorLightYellow color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="255,255,255,255" colorfadetime="0.5" spritefadetime="0.5" colortransition="easein" fallbackstate="toggle">
    <Sprite name="IndicatorLightYellow_None" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="None" sourcerect="170,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <Sprite name="IndicatorLightYellow_Selected" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="Selected" sourcerect="360,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <GUITextBlock textcolor="228,217,167,255" hovercolor="76,76,76,127" selectedcolor="255,153,0,76" padding="10.0, 0.0, 10.0, 0.0" />
  </IndicatorLightYellow>
  <IndicatorLightGreen color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" textcolor="255,255,255,255" colorfadetime="0.5" spritefadetime="0.5" colortransition="easein" fallbackstate="toggle">
    <Sprite name="IndicatorLightGreen_None" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="None" sourcerect="170,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <Sprite name="IndicatorLightGreen_Selected" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="Selected" sourcerect="455,0,95,95" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <GUITextBlock textcolor="228,217,167,255" hovercolor="76,76,76,127" selectedcolor="255,153,0,76" padding="10.0, 0.0, 10.0, 0.0" />
  </IndicatorLightGreen>
  <IndicatorLightPower color="204,204,204,255" selectedcolor="255,255,255,255" textcolor="255,255,255,255" colorfadetime="0.75" spritefadetime="0.75" colortransition="easeout" fallbackstate="toggle">
    <Sprite name="IndicatorLightPower_None" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" lights="None" sourcerect="557,5,57,57" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="exponential" />
    <Sprite name="IndicatorLightPower_Selected" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="Selected" sourcerect="614,5,57,57" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="exponential" />
    <GUITextBlock textcolor="228,217,167,255" hovercolor="76,76,76,127" selectedcolor="255,153,0,76" padding="10.0, 0.0, 10.0, 0.0" />
  </IndicatorLightPower>
  <IndicatorLightRedSmall color="204,204,204,255" selectedcolor="255,255,255,255" textcolor="255,255,255,255" colorfadetime="0.5" spritefadetime="0.5" colortransition="easein" fallbackstate="toggle">
    <Sprite name="IndicatorLightRedSmall_None" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" lights="None" sourcerect="557,5,57,57" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <Sprite name="IndicatorLightRedSmall_Selected" texture="Content/UI/UIAtlasDevices.png" maintainaspectratio="true" state="Selected" sourcerect="614,5,57,57" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="easein" />
    <GUITextBlock textcolor="228,217,167,255" hovercolor="76,76,76,127" selectedcolor="255,153,0,76" padding="10.0, 0.0, 10.0, 0.0" />
  </IndicatorLightRedSmall>
  <SwitchVertical color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" pressedcolor="220,220,220,255" disabledcolor="180,180,180,255" colorfadetime="0.75" spritefadetime="0" colortransition="easein" fallbackstate="toggle">
    <Sprite name="SwitchVertical_None" texture="Content/UI/UIAtlasDevices.png" state="None" maintainaspectratio="true" sourcerect="2,386,44,124" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchVertical_Hover" texture="Content/UI/UIAtlasDevices.png" state="Hover" maintainaspectratio="true" sourcerect="610,288,44,124" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchVertical_Selected" texture="Content/UI/UIAtlasDevices.png" state="Selected" maintainaspectratio="true" sourcerect="46,386,44,124" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchVertical_HoverSelected" texture="Content/UI/UIAtlasDevices.png" state="HoverSelected" maintainaspectratio="true" sourcerect="654,288,44,124" tile="false" origin="0.5,0.5" />
  </SwitchVertical>
  <SwitchHorizontal color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" pressedcolor="220,220,220,255" disabledcolor="120,120,120,255" colorfadetime="0.75" spritefadetime="0" colortransition="easein" fallbackstate="toggle">
    <Sprite name="SwitchHorizontal_None" texture="Content/UI/UIAtlasDevices.png" state="None" maintainaspectratio="true" sourcerect="3,567,81,45" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchHorizontal_Hover" texture="Content/UI/UIAtlasDevices.png" state="Hover" maintainaspectratio="true" sourcerect="612,652,81,45" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchHorizontal_Selected" texture="Content/UI/UIAtlasDevices.png" state="Selected" maintainaspectratio="true" sourcerect="3,515,81,45" tile="false" origin="0.5,0.5" />
    <Sprite name="SwitchHorizontal_HoverSelected" texture="Content/UI/UIAtlasDevices.png" state="HoverSelected" maintainaspectratio="true" sourcerect="612,600,81,45" tile="false" origin="0.5,0.5" />
  </SwitchHorizontal>
  <DeviceProgressBar color="255,255,255,255" padding="0,0,0,0">
    <GUIFrame color="255,255,255,255">
      <Sprite name="DeviceProgressBarFrame" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="120,404,134,67" slice="150,436,224,439" origin="0.5,0.5" />
    </GUIFrame>
    <Slider color="255,255,255,255">
      <Sprite name="DeviceProgressBarSlider" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="256,404,134,67" slice="286,436,360,439" origin="0.5,0.5" />
    </Slider>
  </DeviceProgressBar>
  <OutlineFrame color="255,255,255,128">
    <Sprite name="OutlineFrame" texture="Content/UI/UIAtlasGeneral.png" sourcerect="391,212,126,126" slice="401,222,497,318" tile="true" origin="0.5,0.5" minborderscale="1" />
  </OutlineFrame>
  <DigitalFrameLight color="255,255,255,255">
    <GUITextBlock textcolor="51, 59, 46,255" disabledtextcolor="125,125,125,125" padding="5.0, 0.0, 5.0, 0.0" />
    <Sprite name="DigitalFrameLight" texture="Content/UI/UIAtlasDevices.png" sourcerect="672,148,168,66" slice="677,153,835,209" tile="true" origin="0.5,0.5" />
  </DigitalFrameLight>
  <DigitalFrameDark color="255,255,255,255">
    <Sprite name="DigitalFrameDark" texture="Content/UI/UIAtlasDevices.png" sourcerect="672,219,168,66" slice="677,224,835,280" tile="true" origin="0.5,0.5" />
  </DigitalFrameDark>
  <!-- In-game HUD -->
  <InfoAreaPortraitBG>
    <Sprite name="InfoAreaPortraitBG" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="251,269,142,97" origin="0.5,0.5" compress="false" />
  </InfoAreaPortraitBG>
  <CharacterHealthBar color="255,255,255,255">
    <GUIFrame color="255,255,255,255">
      <Sprite name="CharacterHealthBarBG" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="288,366,107,67" slice="329,384,390,413" origin="0.5,0.5" />
    </GUIFrame>
    <Slider color="255,255,255,255">
      <Sprite name="CharacterHealthBarSlider" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="288,434,107,68" slice="330,453,390,481"  origin="0.5,0.5" />
    </Slider>
  </CharacterHealthBar>
  <CharacterHealthBarCentered color="255,255,255,255">
    <GUIFrame color="255,255,255,255">
      <Sprite name="CharacterHealthBarCenteredBG" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="288,687,147,67" slice="331,705,391,734" origin="0.5,0.5" />
    </GUIFrame>
    <Slider color="255,255,255,255">
      <Sprite name="CharacterHealthBarCenteredSlider" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="288,434,147,68" slice="330,453,391,481"  origin="0.5,0.5" />
    </Slider>
  </CharacterHealthBarCentered>
  <EquipmentToggleButton color="255,255,255,255">
    <Sprite name="EquipmentToggleButton" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="492,140,25,95" origin="0.5,0.5" />
  </EquipmentToggleButton>
  <EquipmentIndicatorDivingSuit color="255,255,255,255">
    <Sprite name="EquipmentIndicatorDivingSuit" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="450,151,12,9" origin="0.5,0.5" />
  </EquipmentIndicatorDivingSuit>
  <EquipmentIndicatorID color="255,255,255,255">
    <Sprite name="EquipmentIndicatorID" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="450,164,12,9" origin="0.5,0.5" />
  </EquipmentIndicatorID>
  <EquipmentIndicatorOutfit color="255,255,255,255">
    <Sprite name="EquipmentIndicatorOutfit" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="450,176,12,9" origin="0.5,0.5" />
  </EquipmentIndicatorOutfit>
  <EquipmentIndicatorHeadwear color="255,255,255,255">
    <Sprite name="EquipmentIndicatorHeadwear" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="450,188,12,9" origin="0.5,0.5" />
  </EquipmentIndicatorHeadwear>
  <EquipmentIndicatorHeadphones color="255,255,255,255">
    <Sprite name="EquipmentIndicatorHeadphones" texture="Content/UI/InventoryUIAtlas.png" tile="false" sourcerect="450,200,12,9" origin="0.5,0.5" />
  </EquipmentIndicatorHeadphones>
  <PowerButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" pressedcolor="220,220,220,255" disabledcolor="120,120,120,255" colorfadetime="0.75" spritefadetime="0.25" colortransition="easein">
    <Sprite name="PowerButton_None" texture="Content/UI/UIAtlasDevices.png" state="None" maintainaspectratio="true" sourcerect="90,266,130,130" tile="false" origin="0.5,0.5" crossfadein="false" crossfadeout="false" />
    <Sprite name="PowerButton_Hover" texture="Content/UI/UIAtlasDevices.png" state="Hover" maintainaspectratio="true" sourcerect="859,164,130,130" tile="false" origin="0.5,0.5" crossfadein="false" crossfadeout="false" />
    <Sprite name="PowerButton_Pressed" texture="Content/UI/UIAtlasDevices.png" state="Pressed" maintainaspectratio="true" sourcerect="222,266,130,130" tile="false" origin="0.5,0.5" crossfadein="true" crossfadeout="true" transition="smooth" />
    <GUITextBlock textcolor="255,255,255,204" padding="0.0, 0.0, 0.0, 0.0" />
  </PowerButton>
  <PowerButtonFrame color="255,255,255,128">
    <Sprite name="PowerButtonFrame" texture="Content/UI/UIAtlasGeneral.png" sourcerect="391,554,126,126" slice="401,559,497,564" tile="true" origin="0.5,0.5" />
  </PowerButtonFrame>
  <DockingButtonUp color="204,204,204,204" hovercolor="255,255,255,255" selectedcolor="204,204,204,204" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125" colorfadetime="0.75" colortransition="easein">
    <Sprite name="DockingButtonUp" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="352,556,149,52" origin="0.5,0.5" maintainaspectratio="true" />
  </DockingButtonUp>
  <DockingButtonDown color="204,204,204,204" hovercolor="255,255,255,255" selectedcolor="204,204,204,204" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125" colorfadetime="0.75" colortransition="easein">
    <Sprite name="DockingButtonDown" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="352,739,149,52" origin="0.5,0.5" maintainaspectratio="true" />
  </DockingButtonDown>
  <DockingButtonLeft color="204,204,204,204" hovercolor="255,255,255,255" selectedcolor="204,204,204,204" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125" colorfadetime="0.75" colortransition="easein">
    <Sprite name="DockingButtonLeft" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="300,599,52,149" origin="0.5,0.5" maintainaspectratio="true" />
  </DockingButtonLeft>
  <DockingButtonRight color="204,204,204,204" hovercolor="255,255,255,255" selectedcolor="204,204,204,204" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125" colorfadetime="0.75" colortransition="easein">
    <Sprite name="DockingButtonRight" texture="Content/UI/UIAtlasDevices.png" tile="false" sourcerect="501,599,52,149" origin="0.5,0.5" maintainaspectratio="true" />
  </DockingButtonRight>
  <ChatToggleButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="255,255,255,255">
    <Sprite name="GUIButton.None" texture="Content/UI/InventoryUIAtlas.png" tile="false" state="None" sourcerect="8,425,111,66" origin="0.5,0.5" />
    <Sprite name="GUIButton.Selected" texture="Content/UI/InventoryUIAtlas.png" tile="false" state="Selected" sourcerect="8,635,111,66" origin="0.5,0.5" />
    <Sprite name="GUIButton.Hover" texture="Content/UI/InventoryUIAtlas.png" tile="false" state="Hover" sourcerect="8,495,111,66" origin="0.5,0.5" />
    <Sprite name="GUIButton.HoverSelected" texture="Content/UI/InventoryUIAtlas.png" tile="false" state="HoverSelected" sourcerect="8,495,111,66" origin="0.5,0.5" />
    <Sprite name="GUIButton.Pressed" texture="Content/UI/InventoryUIAtlas.png" tile="false" state="Pressed" sourcerect="8,565,111,66" origin="0.5,0.5" />
  </ChatToggleButton>
  <!-- Command UI starts -->
  <CommandButton color="255,255,255,255">
    <Sprite name="CommandButton_None" texture="Content/UI/InventoryUIAtlas.png" state="None" tile="false" sourcerect="123,145,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CommandButton_Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" tile="false" sourcerect="123,355,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CommandButton_Hover" texture="Content/UI/InventoryUIAtlas.png" state="Hover" tile="false" sourcerect="123,215,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CommandButton_HoverSelected" texture="Content/UI/InventoryUIAtlas.png" state="HoverSelected" tile="false" sourcerect="123,215,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CommandButton_Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" tile="false" sourcerect="123,285,111,66" maintainaspectratio="true" origin="0.5,0.5" />
  </CommandButton>
  <CommandStartNode color="180,196,137,250">
    <Sprite name="CommandStartNode" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,0,128,128" maintainaspectratio="true" tile="false" />
  </CommandStartNode>
  <CommandShortcutNode color="230,114,114,255">
    <Sprite name="CommandShortcutNode" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,384,128,128" maintainaspectratio="true" tile="false" />
  </CommandShortcutNode>
  <CommandExpandNode color="255,255,255,255">
    <Sprite name="CommandExpandNode" texture="Content/UI/CommandUIAtlas.png" sourcerect="256,384,128,128" maintainaspectratio="true" tile="false" />
  </CommandExpandNode>
  <CommandNodeContainer color="255,255,255,255">
    <Sprite name="CommandNodeContainer" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,384,128,128" maintainaspectratio="true" tile="false" />
  </CommandNodeContainer>
  <CommandHotkeyContainer color="180,196,137,250">
    <Sprite name="CommandHotkeyContainer" texture="Content/UI/CommandUIAtlas.png" sourcerect="257,513,28,28" maintainaspectratio="true" tile="false" />
  </CommandHotkeyContainer>
  <CommandBackground color="255,255,255,255">
    <Sprite name="CommandBackground" texture="Content/UI/CommandUIBackground.png" sourcerect="0,0,766,664" maintainaspectratio="true" tile="false" />
  </CommandBackground>
  <CommandIdleNode color="255,255,255,255">
    <Sprite name="CommandIdleNode" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,512,128,128" maintainaspectratio="true" tile="false" />
  </CommandIdleNode>
  <!-- Command UI ends -->
  <MouseButtonIconLeft color="240,228,201,255">
    <Sprite name="MouseButtonIconLeft" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="623,527,8,16" origin="0.5,0.5" maintainaspectratio="true" />
  </MouseButtonIconLeft>
  <MouseButtonIconMiddle color="240,228,201,255">
    <Sprite name="MouseButtonIconMiddle" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="608,527,9,16" origin="0.5,0.5" maintainaspectratio="true" />
  </MouseButtonIconMiddle>
  <MouseButtonIconRight color="240,228,201,255">
    <Sprite name="MouseButtonIconRight" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="638,527,9,16" origin="0.5,0.5" maintainaspectratio="true" />
  </MouseButtonIconRight>
  <VoipIconInactive>
    <Sprite name="VoipIconInactive" texture="Content/UI/UIAtlasGeneral.png" sourcerect="25,535,35,38" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </VoipIconInactive>
  <VoipIconLow>
    <Sprite name="VoipIconLow" texture="Content/UI/UIAtlasGeneral.png" sourcerect="61,535,35,38" tile="false" maintainaspectratio="true" origin="0.49733084,0.4983146" />
  </VoipIconLow>
  <VoipIconMedium>
    <Sprite name="VoipIconMedium" texture="Content/UI/UIAtlasGeneral.png" sourcerect="25,573,35,38" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </VoipIconMedium>
  <VoipIconHigh>
    <Sprite name="VoipIconHigh" texture="Content/UI/UIAtlasGeneral.png" sourcerect="61,573,35,38" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </VoipIconHigh>
  <CrewListToggleButton color="255,255,255,255">
    <Sprite name="CrewListToggleButton_None" texture="Content/UI/InventoryUIAtlas.png" state="None" tile="false" sourcerect="8,145,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CrewListToggleButton_Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" tile="false" sourcerect="8,355,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CrewListToggleButton_Hover" texture="Content/UI/InventoryUIAtlas.png" state="Hover" tile="false" sourcerect="8,215,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CrewListToggleButton_HoverSelected" texture="Content/UI/InventoryUIAtlas.png" state="HoverSelected" tile="false" sourcerect="8,215,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="CrewListToggleButton_Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" tile="false" sourcerect="8,285,111,66" maintainaspectratio="true" origin="0.5,0.5" />
  </CrewListToggleButton>
  <CrewListBackground color="255,255,255,255">
    <Sprite name="CrewListBackground_None" texture="Content/UI/CommandUIAtlas.png" state="None" tile="false" sourcerect="0,728,320,40" />
    <Sprite name="CrewListBackground_Selected" texture="Content/UI/CommandUIAtlas.png" state="Selected" tile="false" sourcerect="0,782,320,40" />
    <Sprite name="CrewListBackground_Hover" texture="Content/UI/CommandUIAtlas.png" state="Hover" tile="false" sourcerect="0,837,320,40" />
    <Sprite name="CrewListBackground_HoverSelected" texture="Content/UI/CommandUIAtlas.png" state="HoverSelected" tile="false" sourcerect="0,837,320,40" />
    <Sprite name="CrewListBackground_Pressed" texture="Content/UI/CommandUIAtlas.png" state="Pressed" tile="false" sourcerect="0,892,320,40" />
  </CrewListBackground>
  <CrewListCommandButton color="255,255,255,255">
    <Sprite name="CrewListCommandButton_None" texture="Content/UI/CommandUIAtlas.png" state="None" tile="false" sourcerect="384,640,40,40" maintainaspectratio="true" />
    <Sprite name="CrewListCommandButton_Hover" texture="Content/UI/CommandUIAtlas.png" state="Hover" tile="false" sourcerect="427,640,40,40" maintainaspectratio="true" />
    <Sprite name="CrewListCommandButton_Pressed" texture="Content/UI/CommandUIAtlas.png" state="Pressed" tile="false" sourcerect="470,640,40,40" maintainaspectratio="true" />
  </CrewListCommandButton>
  <!-- Tab Menu -->
  <SpectateIcon>
    <Sprite name="SpectateIcon" texture="Content/UI/MainIconsAtlas.png" sourcerect="129,256,128,128" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </SpectateIcon>
  <DeadIcon>
    <Sprite name="DeadIcon" texture="Content/UI/MainIconsAtlas.png" sourcerect="809,32,48,63" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </DeadIcon>
  <DisconnectedIcon>
    <Sprite name="DisconnectedIcon" texture="Content/UI/MainIconsAtlas.png" sourcerect="640,0,128,128" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </DisconnectedIcon>
  <OwnerIcon>
    <Sprite name="OwnerIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="606,549,14,12" origin="0.5,0.5" maintainaspectratio="true" />
  </OwnerIcon>
  <ModeratorIcon>
    <Sprite name="ModeratorIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="607,567,13,12" origin="0.5,0.5" maintainaspectratio="true" />
  </ModeratorIcon>
  <!-- Upgrade UI stuff -->
  <UICategoryUpgrade color="105,118,116,240" hovercolor="136,153,150,240" selectedcolor="117,157,153,255" pressedcolor="80,90,88,255">
    <Sprite texture="Content/UI/CampaignUIAtlas.png" sourcerect="315,188,151,145" tile="false" maintainaspectratio="true" />
    <GUITextBlock textcolor="16,34,33,255" padding="10.0, 0.0, 10.0, 0.0" />
  </UICategoryUpgrade>
  <UICategoryRepair color="105,118,116,240" hovercolor="136,153,150,240" selectedcolor="117,157,153,255" pressedcolor="80,90,88,255">
    <Sprite texture="Content/UI/CampaignUIAtlas.png" sourcerect="156,188,151,145" tile="false" maintainaspectratio="true" />
    <GUITextBlock textcolor="16,34,33,255" padding="10.0, 0.0, 10.0, 0.0" />
  </UICategoryRepair>
  <UpgradeIndicator color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
    <UpgradeIndicatorOff>
      <Sprite name="UpgradeIndicatorOff" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="1,384,18,18" tile="false" origin="0.5,0.5" maintainaspectratio="true" />
    </UpgradeIndicatorOff>
    <UpgradeIndicatorDim color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
      <Sprite name="UpgradeIndicatorDim" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="21,384,18,18" tile="false" origin="0.5,0.5" maintainaspectratio="true" />
    </UpgradeIndicatorDim>
    <UpgradeIndicatorOn color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
      <Sprite name="UpgradeIndicatorOn" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="41,384,18,18" tile="false" origin="0.5,0.5" maintainaspectratio="true" />
    </UpgradeIndicatorOn>
  </UpgradeIndicator>
  <UpgradeUIFrame color="255,255,255,242" hovercolor="200,200,200,242" selectedcolor="243,162,50,121" pressedcolor="255,255,255,242" disabledcolor="125,125,125,255" textcolor="0,0,0,255">
    <Sprite name="UpgradeUIFrame" texture="Content/UI/UIAtlasFrames.png" size="0.0, 0.0" sourcerect="375,769,191,191" slice="416,810,524,919" origin="0.5,0.5" compress="false" />
  </UpgradeUIFrame>
  <SubmarineIcon color="228,217,167,255" hovercolor="228,217,167,255" selectedcolor="228,217,167,255">
    <Sprite name="SubmarineIcon" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,256,128,128" origin="0.5,0.5" tile="false" maintainaspectratio="true"/>
  </SubmarineIcon>
  <UpgradeBuyButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="UpgradeBuyButton.None" texture="Content/UI/CampaignUIAtlas2.png" state="None" sourcerect="205,8,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="UpgradeBuyButton.Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" sourcerect="205,82,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="UpgradeBuyButton.Selected" texture="Content/UI/CampaignUIAtlas2.png" state="Selected" sourcerect="205,156,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="UpgradeBuyButton.Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" sourcerect="205,156,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </UpgradeBuyButton>
  <RepairBuyButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="RepairBuyButton.None" texture="Content/UI/CampaignUIAtlas2.png" state="None" sourcerect="302,8,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="RepairBuyButton.Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" sourcerect="302,82,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="RepairBuyButton.Selected" texture="Content/UI/CampaignUIAtlas2.png" state="Selected" sourcerect="302,156,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="RepairBuyButton.Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" sourcerect="302,156,92,68" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </RepairBuyButton>

  <CampaignInteractionBubble.Store color="206,162,138">
    <Sprite name="CampaignInteractionBubble.Store" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,1,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.Store>
  <CampaignInteractionBubble.Crew color="198,211,242">
    <Sprite name="CampaignInteractionBubble.Crew" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,32,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.Crew>
  <CampaignInteractionBubble.Repair color="242,190,113">
    <Sprite name="CampaignInteractionBubble.Repair" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,63,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.Repair>
  <CampaignInteractionBubble.Upgrade color="106,250,115">
    <Sprite name="CampaignInteractionBubble.Upgrade" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="737,32,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.Upgrade>
  <CampaignInteractionBubble.RepairUpgrade color="185,105,250">
    <Sprite name="CampaignInteractionBubble.RepairUpgrade" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,63,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.RepairUpgrade>
  <CampaignInteractionBubble.PurchaseSub color="169,212,187">
    <Sprite name="CampaignInteractionBubble.PurchaseSub" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="737,63,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.PurchaseSub>
  <CampaignInteractionBubble.Talk color="255,255,255">
    <Sprite name="CampaignInteractionBubble.Talk" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="774,1,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionBubble.Talk>

  <CampaignInteractionIcon.Store color="206,162,138">
    <Sprite name="CampaignInteractionIcon.Store" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,1,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Store>
  <CampaignInteractionIcon.Crew color="198,211,242">
    <Sprite name="CampaignInteractionIcon.Crew" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,32,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Crew>
  <CampaignInteractionIcon.Repair color="242,190,113">
    <Sprite name="CampaignInteractionIcon.Repair" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,63,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Repair>
  <CampaignInteractionIcon.Upgrade color="106,250,115">
    <Sprite name="CampaignInteractionIcon.Upgrade" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="737,32,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Upgrade>
  <CampaignInteractionIcon.RepairUpgrade color="185,105,250">
    <Sprite name="CampaignInteractionIcon.RepairUpgrade" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,63,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.RepairUpgrade>
  <CampaignInteractionIcon.PurchaseSub color="169,212,187">
    <Sprite name="CampaignInteractionIcon.PurchaseSub" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="737,63,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.PurchaseSub>
  <CampaignInteractionIcon.Talk color="255,255,255">
    <Sprite name="CampaignInteractionIcon.Talk" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="774,1,35,18" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Talk>
  <CampaignInteractionIcon.Examine color="#ffda00">
    <Sprite name="CampaignInteractionIcon.Examine" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" maintainaspectratio="true" />
  </CampaignInteractionIcon.Examine>

  <PetIcon.Happy color="255,255,255">
    <Sprite name="PetIcon.Happy" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="701,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </PetIcon.Happy>
  <PetIcon.Sad color="255,255,255">
    <Sprite name="PetIcon.Sad" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="736,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </PetIcon.Sad>
  <PetIcon.Hungry color="255,255,255">
    <Sprite name="PetIcon.Hungry" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="774,94,35,28" origin="0.5,0.5" maintainaspectratio="true" />
  </PetIcon.Hungry>

  <StoreAddToCrateButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="StoreAddToCrateButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="10,8,92,68" maintainaspectratio="true" />
    <Sprite name="StoreAddToCrateButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="10,82,92,68" maintainaspectratio="true" />
    <Sprite name="StoreAddToCrateButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="10,156,92,68" maintainaspectratio="true" />
  </StoreAddToCrateButton>
  <StoreRemoveFromCrateButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="StoreRemoveFromCrateButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="108,8,92,68" maintainaspectratio="true" />
    <Sprite name="StoreRemoveFromCrateButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="108,82,92,68" maintainaspectratio="true" />
    <Sprite name="StoreRemoveFromCrateButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="108,156,92,68" maintainaspectratio="true" />
  </StoreRemoveFromCrateButton>
  <StoreTradingIcon color="255,255,255,255">
    <Sprite name="StoreTradingIcon" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="0,256,128,128" maintainaspectratio="true" />
  </StoreTradingIcon>
  <StoreShoppingCrateIcon color="255,255,255,255">
    <Sprite name="StoreShoppingCrateIcon" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="256,256,128,128" maintainaspectratio="true" />
  </StoreShoppingCrateIcon>
  <StoreDealIcon color="40,108,46,255">
    <Sprite name="StoreDealIcon" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="595,304,80,48" maintainaspectratio="true" />
  </StoreDealIcon>
  <StoreArrow color="255,255,255,255">
    <Sprite name="StoreArrow" texture="Content/UI/UIAtlasGeneral.png" tile="false" maintainaspectratio="true" sourcerect="271,499,32,25" origin="0.5,0.5" />
  </StoreArrow>

  <WeaponInstallButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="WeaponInstallButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="9,413,92,68" maintainaspectratio="true" />
    <Sprite name="WeaponInstallButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="109,414,92,68" maintainaspectratio="true" />
    <Sprite name="WeaponInstallButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="209,413,92,68" maintainaspectratio="true" />
  </WeaponInstallButton>
  <WeaponUninstallButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="WeaponUninstallButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="315,413,92,68" maintainaspectratio="true" />
    <Sprite name="WeaponUninstallButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="416,412,92,68" maintainaspectratio="true" />
    <Sprite name="WeaponUninstallButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="517,412,92,68" maintainaspectratio="true" />
  </WeaponUninstallButton>
  <WeaponSwitchIcon color="22,30,26,255" disabledcolor="0,0,0,255">
    <Sprite name="WeaponSwitchIcon_None" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="843,32,44,48" maintainaspectratio="true" />
  </WeaponSwitchIcon>
  <WeaponSwitchIcon.DropShadow color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="WeaponSwitchIcon.DropShadow_None" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="838,86,53,56" maintainaspectratio="true" />
  </WeaponSwitchIcon.DropShadow>
  <WeaponSwitchTab color="131,171,162,255" hovercolor="182,205,200,255" selectedcolor="215,227,224,255" disabledcolor="100,117,114,255" pressedcolor="122,165,155,255">
    <Sprite name="WeaponSwitchTab_None" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="914,23,73,72" maintainaspectratio="true" />
  </WeaponSwitchTab>

  <CrewManagementHeaderIcon color="255,255,255,255">
    <Sprite name="CrewManagementHeaderIcon" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="384,256,128,128" maintainaspectratio="true" />
  </CrewManagementHeaderIcon>
  <CrewManagementAddButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="CrewManagementAddButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="398,8,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementAddButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="398,82,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementAddButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="398,156,92,68" maintainaspectratio="true" />
  </CrewManagementAddButton>
  <CrewManagementRemoveButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="CrewManagementRemoveButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="497,8,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementRemoveButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="497,82,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementRemoveButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="497,156,92,68" maintainaspectratio="true" />
  </CrewManagementRemoveButton>
  <CrewManagementFireButton color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="CrewManagementFireButton_None" texture="Content/UI/CampaignUIAtlas2.png" state="None" tile="false" sourcerect="595,8,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementFireButton_Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" tile="false" sourcerect="595,82,92,68" maintainaspectratio="true" />
    <Sprite name="CrewManagementFireButton_Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" tile="false" sourcerect="595,82,92,68" maintainaspectratio="true" />
  </CrewManagementFireButton>

  <NoMissionIcon color="220,192,155,255">
    <Sprite name="NoMissionIcon" texture="Content/UI/MissionIcons2.png" tile="false" sourcerect="256,768,256,256" maintainaspectratio="true" />
  </NoMissionIcon>
  <UnlockPathIcon color="220,192,155,255">
    <Sprite name="UnlockPathIcon" texture="Content/UI/MissionIcons.png" tile="false" sourcerect="768,0,256,256" maintainaspectratio="true" />
  </UnlockPathIcon>
  <MissionCompletedIcon color="154,213,163,255">
    <Sprite name="MissionCompletedIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="871,212,123,167" maintainaspectratio="true" />
  </MissionCompletedIcon>
  <MissionFailedIcon color="245,105,105,255">
    <Sprite name="MissionFailedIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,34,140,163" maintainaspectratio="true" />
  </MissionFailedIcon>
  <CrushDepthWarningLowIcon color="255,201,14,255">
    <Sprite name="CrushDepthWarningLowIcon" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="286,932,71,62" maintainaspectratio="true" />
  </CrushDepthWarningLowIcon>
  <CrushDepthWarningHighIcon color="207,48,48,255">
    <Sprite name="CrushDepthWarningHighIcon" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="286,804,71,62" maintainaspectratio="true" />
  </CrushDepthWarningHighIcon>
  <BeaconStationActive color="250,215,107,255" hovercolor="255,231,178,255">
    <Sprite name="BeaconStationActive" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="923,663,72,75" maintainaspectratio="true" />
  </BeaconStationActive>
  <BeaconStationInactive color="250,215,107,255" hovercolor="255,231,178,255">
    <Sprite name="BeaconStationInactive" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="411,793,72,75" maintainaspectratio="true" />
  </BeaconStationInactive>
  <HuntingGrounds color="255,106,106,255" hovercolor="255,156,156,255">
    <Sprite name="HuntingGrounds" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="799,657,67,90" maintainaspectratio="true" />
  </HuntingGrounds>
  <LockedLocationConnection color="255,106,106,255" hovercolor="255,156,156,255">
    <Sprite name="LockedLocationConnection" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="413,921,62,74" maintainaspectratio="true" />
  </LockedLocationConnection>
  <LocationReputationIcon color="187,198,200,255">
    <Sprite name="LocationReputationIcon" texture="Content/UI/CampaignUIAtlas2.png" tile="false" sourcerect="533,517,87,106" maintainaspectratio="true" />
  </LocationReputationIcon>
  <LockedConnectionIcon color="51,51,51,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255">
    <Sprite name="LockIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" maintainaspectratio="true" sourcerect="721,52,34,43" origin="0.5,0.5" />
  </LockedConnectionIcon>
  <LockIcon color="255,106,106,255" hovercolor="255,156,156,255">
    <Sprite name="LockIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" maintainaspectratio="true" sourcerect="721,52,34,43" origin="0.5,0.5" />
  </LockIcon>
  <EndRoundButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="EndRoundButton.None" texture="Content/UI/CampaignUIAtlas2.png" state="None" sourcerect="716,159,196,64" slice="789,159,840,223" maintainborderaspectratio="true" tile="true" origin="0.5,0.5" />
    <Sprite name="EndRoundButton.Hover" texture="Content/UI/CampaignUIAtlas2.png" state="Hover" sourcerect="716,233,196,64" slice="789,233,840,297" maintainborderaspectratio="true" tile="true" origin="0.5,0.5" />
    <Sprite name="EndRoundButton.Selected" texture="Content/UI/CampaignUIAtlas2.png" state="Selected" sourcerect="716,305,196,64" slice="789,305,840,369" maintainborderaspectratio="true" tile="true" origin="0.5,0.5" />
    <Sprite name="EndRoundButton.Pressed" texture="Content/UI/CampaignUIAtlas2.png" state="Pressed" sourcerect="716,305,196,64" slice="789,305,840,369" maintainborderaspectratio="true" tile="true" origin="0.5,0.5" />
    <GUITextBlock textcolor="228,217,167,255" padding="10.0, 0.0, 10.0, 0.0" font="subheading" />
  </EndRoundButton>
  <EndRoundButtonPulse name="EndRoundButton.Pulse" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="716,379,196,64" tile="false" origin="0.5,0.5" />

  <ContainedStateIndicator.Default>
    <Sprite name="ContainedStateIndicator.Default.None" texture="Content/UI/ContainerIndicators.png" sourcerect="1,1,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Default.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="133,1,120,29" state="Hover" />
  </ContainedStateIndicator.Default>
  <ContainedStateIndicator.Spear>
    <Sprite name="ContainedStateIndicator.Spear.None" texture="Content/UI/ContainerIndicators.png" sourcerect="2,124,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Spear.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="134,124,120,29" state="Hover" />
  </ContainedStateIndicator.Spear>
  <ContainedStateIndicator.Syringe>
    <Sprite name="ContainedStateIndicator.Syringe.None" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Syringe.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="134,155,120,29" state="Hover" />
  </ContainedStateIndicator.Syringe>
  <ContainedStateIndicator.Battery>
    <Sprite name="ContainedStateIndicator.Battery.None" texture="Content/UI/ContainerIndicators.png" sourcerect="2,186,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Battery.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="134,186,120,29" state="Hover" />
  </ContainedStateIndicator.Battery>
  <ContainedStateIndicator.Bullet>
    <Sprite name="ContainedStateIndicator.Bullet.None" texture="Content/UI/ContainerIndicators.png" sourcerect="1,62,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Bullet.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="133,62,120,29" state="Hover" />
  </ContainedStateIndicator.Bullet>
  <ContainedStateIndicator.Tank>
    <Sprite name="ContainedStateIndicator.Tank.None" texture="Content/UI/ContainerIndicators.png" sourcerect="1,93,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Tank.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="133,93,120,29" state="Hover" />
  </ContainedStateIndicator.Tank>
  <ContainedStateIndicator.Explosive>
    <Sprite name="ContainedStateIndicator.Explosive.None" texture="Content/UI/ContainerIndicators.png" sourcerect="1,31,120,29" state="None" />
    <Sprite name="ContainedStateIndicator.Explosive.Hover" texture="Content/UI/ContainerIndicators.png" sourcerect="133,31,120,29" state="Hover" />
  </ContainedStateIndicator.Explosive>

  <EditIcon color="220,220,220,220" pressedcolor="125,125,125,125" hovercolor="255,255,255,255" selectedcolor="220,220,220,220" disabledcolor="125,125,125,125">
    <Sprite name="EditIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" maintainaspectratio="true" sourcerect="149,51,43,43" origin="0.5,0.5" />
  </EditIcon>
  <TabMenuButton color="255,255,255,255">
    <Sprite name="TabMenuButton_None" texture="Content/UI/InventoryUIAtlas.png" state="None" tile="false" sourcerect="123,425,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="TabMenuButton_Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" tile="false" sourcerect="123,635,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="TabMenuButton_Hover" texture="Content/UI/InventoryUIAtlas.png" state="Hover" tile="false" sourcerect="123,495,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="TabMenuButton_HoverSelected" texture="Content/UI/InventoryUIAtlas.png" state="HoverSelected" tile="false" sourcerect="123,495,111,66" maintainaspectratio="true" origin="0.5,0.5" />
    <Sprite name="TabMenuButton_Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" tile="false" sourcerect="123,565,111,66" maintainaspectratio="true" origin="0.5,0.5" />
  </TabMenuButton>
  <DifficultyIndicator>
    <Sprite name="DifficultyIndicator" texture="Content/Map/MapAtlas.png" tile="false" sourcerect="68,802,24,21" origin="0.5,0.5" maintainaspectratio="true" />
  </DifficultyIndicator>

  <InfoFrameTabButton.MyCharacter color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="MyCharacterTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="303,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.MyCharacter>
  <InfoFrameTabButton.Crew color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="CrewTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="369,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Crew>
  <InfoFrameTabButton.Mission color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="MissionTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="435,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Mission>
  <InfoFrameTabButton.Reputation color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="ReputationTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="501,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Reputation>
  <InfoFrameTabButton.Submarine color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="SubmarineTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="303,606,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Submarine>
  <InfoFrameTabButton.Traitor color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="TraitorTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="369,606,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Traitor>
  <InfoFrameTabButton.Talents color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
    <Sprite name="TalentsTabButton" texture="Content/UI/InventoryUIAtlas.png" sourcerect="303,540,65,65" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
  </InfoFrameTabButton.Talents>
  <ExpandButton>
    <Sprite name="ExpandButton.None" texture="Content/UI/InventoryUIAtlas.png" sourcerect="795,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="None" />
    <Sprite name="ExpandButton.Hover" texture="Content/UI/InventoryUIAtlas.png" sourcerect="845,190,40,40" tile="false" maintainaspectratio="true" origin="0.5,0.5" state="Hover" />
  </ExpandButton>
  <IdleObjectiveIcon color="255,255,255,255">
    <Sprite name="IdleObjectiveIcon" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,512,128,128" maintainaspectratio="true" tile="false" />
  </IdleObjectiveIcon>
  <FindSafetyObjectiveIcon color="255,255,255,255">
    <Sprite name="FindSafetyObjectiveIcon" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,768,128,128" maintainaspectratio="true" tile="false" />
  </FindSafetyObjectiveIcon>
  <CombatObjectiveIcon color="255,255,255,255">
    <Sprite name="CombatObjectiveIcon" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,896,128,128" maintainaspectratio="true" tile="false" />
  </CombatObjectiveIcon>
  <SlideDownArrow color="220,220,220,220" pressedcolor="125,125,125,125" hovercolor="255,255,255,255" selectedcolor="220,220,220,220" disabledcolor="125,125,125,125">
    <Sprite name="SlideDownArrow" texture="Content/UI/UIAtlasGeneral.png" tile="false" maintainaspectratio="true" sourcerect="276,566,27,30" origin="0.5,0.5" />
  </SlideDownArrow>
  <SlideDown color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="SlideDown.None" texture="Content/UI/InventoryUIAtlas.png" state="None" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
    <Sprite name="SlideDown.Hover" texture="Content/UI/InventoryUIAtlas.png" state="Hover" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
    <Sprite name="SlideDown.Selected" texture="Content/UI/InventoryUIAtlas.png" state="Selected" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
    <Sprite name="SlideDown.Pressed" texture="Content/UI/InventoryUIAtlas.png" state="Pressed" sourcerect="518,949,126,42" slice="524,949,638,991" origin="0.5,0.5" />
  </SlideDown>

<!-- talent UI-->

  <TalentBackground>
    <Sprite name="TalentBackground" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,450,57,57" origin="0.5,0.5" slice="872,460,909,497" />
  </TalentBackground>

  <TalentBackgroundGlow color="255,255,255,255">
    <Sprite name="TalentBackgroundGlow" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="862,518,57,57" origin="0.5,0.5" slice="872,528,909,565" />
  </TalentBackgroundGlow>

  <TalentFrame>
    <Sprite name="TalentFrame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="785,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
  </TalentFrame>

  <TalentFrameBackground color="255,255,255,255">
    <Sprite name="TalentFrameBackground" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="601,0,170,170" origin="0.5,0.5" maintainaspectratio="true" />
  </TalentFrameBackground>

  <ExperienceBar color="255,255,255,255" padding="0,0,0,0">
    <GUIFrame color="255,255,255,255">
      <Sprite name="ExperienceBar.Frame" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,466,259,51" slice="5,471,253,511" origin="0.5,0.5" />
    </GUIFrame>
    <Slider color="255,255,255,255">
      <Sprite name="ExperienceBar.Slider" texture="Content/UI/UIAtlasTalents.png" tile="false" sourcerect="0,415,259,51" slice="8,423,250,457" origin="0.5,0.5" />
    </Slider>
  </ExperienceBar>

  <ExperienceTextBackground color="255,255,255,255">
    <Sprite name="ExperienceTextBackground" texture="Content/UI/UIAtlasTalents.png" tile="true" sourcerect="0,632,32,32" origin="0.5,0.5" />
  </ExperienceTextBackground>
  
  <SubtreeHeader color="255,255,255,255">
    <Sprite name="SubtreeHeader" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,450,57,57" origin="0.5,0.5"  slice="975,497,938,460" />
  </SubtreeHeader>
  
  <EndocrineReminderIcon color="255,255,255,255">
    <Sprite name="EndocrineReminderIcon" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="928,582,57,57" origin="0.5,0.5" maintainaspectratio="true" />
  </EndocrineReminderIcon>
  
  <IconOverflowIndicator name="IconOverflowIndicator" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,384,128,128" maintainaspectratio="true" tile="false" />
  <StatusMonitorButton.HullStatus color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="StatusMonitorButton.HullStatus.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="3,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullStatus.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullStatus.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullStatus.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="3,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullStatus.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="3,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </StatusMonitorButton.HullStatus>
  <StatusMonitorButton.ElectricalView color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="StatusMonitorButton.ElectricalView.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="110,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ElectricalView.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ElectricalView.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ElectricalView.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="110,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ElectricalView.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="110,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </StatusMonitorButton.ElectricalView>
  <StatusMonitorButton.HullCondition color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="StatusMonitorButton.HullCondition.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="217,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullCondition.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullCondition.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullCondition.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="217,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.HullCondition.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="217,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </StatusMonitorButton.HullCondition>
  <StatusMonitorButton.ItemFinder color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,255" pressedcolor="230,230,230,255">
    <Sprite name="StatusMonitorButton.ItemFinder.None" texture="Content/UI/StatusMonitorUI.png" state="None" sourcerect="324,3,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ItemFinder.Hover" texture="Content/UI/StatusMonitorUI.png" state="Hover" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ItemFinder.HoverSelected" texture="Content/UI/StatusMonitorUI.png" state="HoverSelected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ItemFinder.Selected" texture="Content/UI/StatusMonitorUI.png" state="Selected" sourcerect="324,61,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
    <Sprite name="StatusMonitorButton.ItemFinder.Pressed" texture="Content/UI/StatusMonitorUI.png" state="Pressed" sourcerect="324,118,102,48" maintainaspectratio="true" tile="false" origin="0.5,0.5" />
  </StatusMonitorButton.ItemFinder>

  <AlienButtonGreen color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="513,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="513,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="513,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
  </AlienButtonGreen>
  <AlienButtonRed color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="574,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="574,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="574,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
  </AlienButtonRed>
  <AlienButtonBlue color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="635,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="635,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="635,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
  </AlienButtonBlue>
  <AlienButtonOrange color="255,255,255,255" disabledcolor="128,128,128,255">
    <Sprite name="AlienButtonGreen.None" texture="Content/UI/UI_MainMenu.png" state="None" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Hover" texture="Content/UI/UI_MainMenu.png" state="Hover" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Pressed" texture="Content/UI/UI_MainMenu.png" state="Pressed" sourcerect="696,420,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.Selected" texture="Content/UI/UI_MainMenu.png" state="Selected" sourcerect="696,297,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
    <Sprite name="AlienButtonGreen.HoverSelected" texture="Content/UI/UI_MainMenu.png" state="HoverSelected" sourcerect="696,359,56,56" maintainaspectratio="true" tile="false" origin="0.5,0.5"/>
  </AlienButtonOrange>

  <TalentTreeLocked color="81,81,81,255">
    <Sprite name="TalentTreeLocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,589,16,16" origin="0.5,0.5" />
  </TalentTreeLocked>
  <TalentTreeUnlocked color="81,81,81,255">
    <Sprite name="TalentTreeUnlocked" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="884,589,16,16" origin="0.5,0.5" />
  </TalentTreeUnlocked>
  <TalentTreeAvailable color="174,164,124,255">
    <Sprite name="TalentTreeAvailable" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="886,610,16,16" origin="0.5,0.5" />
  </TalentTreeAvailable>
  <TalentTreePurchased color="140,225,140,255">
    <Sprite name="TalentTreePurchased" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="866,610,16,16" origin="0.5,0.5" />
  </TalentTreePurchased>
  <TalentPointNotification color="216,151,25,255">
    <Sprite name="TalentPointNotification" texture="Content/UI/UIAtlasGeneral.png" tile="false" sourcerect="536,563,36,36" origin="0.5,0.5" />
  </TalentPointNotification>
  <RandomizeButton color="255,255,255,255" hovercolor="255,255,255,255" selectedcolor="255,255,255,255" disabledcolor="125,125,125,125">
    <Sprite name="RandomizeButton.None" texture="Content/UI/UIAtlasGeneral.png" state="None" sourcerect="386,772,46,46" tile="false" origin="0.5,0.5" slice="389,775,429,815" minborderscale="1" />
    <Sprite name="RandomizeButton.Hover" texture="Content/UI/UIAtlasGeneral.png" state="Hover" sourcerect="436,772,46,46" tile="false" origin="0.5,0.5" slice="439,775,479,815" minborderscale="1" />
    <Sprite name="RandomizeButton.Pressed" texture="Content/UI/UIAtlasGeneral.png" state="Pressed" sourcerect="486,772,46,46" tile="false" origin="0.5,0.5" slice="489,775,529,815" minborderscale="1" />
  </RandomizeButton>
</style>
</Override>