69 lines
2.5 KiB
Python
69 lines
2.5 KiB
Python
from flask import (
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Blueprint, redirect, render_template, request, session, url_for
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)
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from sqlalchemy import create_engine
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from sqlalchemy.orm import sessionmaker
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from config import CONFIG
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from create_db import Deck, Card
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from deck import get_deck, probabilistic_deck_generator
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from auth import login
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bp = Blueprint('menu', __name__, url_prefix='/menu')
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engine = create_engine(CONFIG['DB_CONNECTION'])
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dbsessionmaker = sessionmaker(bind=engine)
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dbsession = dbsessionmaker()
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@bp.route("/", methods=("GET", "POST"))
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def index():
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if 'user_id' not in session:
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return login()
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if 'user_id' in session:
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user_id = session['user_id']
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username = session['username']
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print(username)
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if request.method == "POST":
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action = request.form.get("menu", False) #internetna rešitev, nevem kako, ampak dela, tj. dobi info iz meni buttonov
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print(action)
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if action == "new_session":
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# @TODO tu bi moral preveriti če je kak unfinished deck, potem bi pisalo continiue, namesto new
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#preverimo če so sploh karte v collectionu
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c = dbsession.query(Card).filter(Card.owner_id == user_id).all()
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if c == []:
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print("ne najdem collectiona")
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return render_template("error/no_cards_in_collection.html")
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#ustvari novi vnos v Deck
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deck = probabilistic_deck_generator(user_id, 5, 5)
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cards_by_id = get_deck(deck)
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if cards_by_id == None:
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print("Deck is none")
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return render_template(index())
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else:
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number_of_cards = len(cards_by_id.split(","))
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print(cards_by_id, number_of_cards)
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deck = Deck(cards_by_id=cards_by_id, owner_id=user_id, number_of_cards=number_of_cards, current_card=0, completed=False)
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dbsession.add(deck)
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dbsession.commit()
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return redirect(url_for("deck"))
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elif action == "matches":
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return redirect(url_for("matches.index"))
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elif action == "upload":
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return redirect(url_for("upload.index"))
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elif action == "settings":
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pass
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elif action == "instructions":
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pass
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elif action == "about":
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pass
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return render_template("menu/menu.html", username=username) |