from collections import UserList import os from sqlalchemy import case from auth import login_required, bp as auth_bp from deck import probabilistic_deck_generator, bp as deck_bp from menu import bp as menu_bp from upload import bp as upload_bp from flask import Flask, redirect, render_template, session, request, url_for from create_db import Card, Deck from sqlalchemy import create_engine from sqlalchemy.orm import sessionmaker from config import CONFIG from get_public_links import test_file engine = create_engine(CONFIG['DB_CONNECTION']) dbsessionmaker = sessionmaker(bind=engine) dbsession = dbsessionmaker() deck_index=-1 def create_app(test_config=None): # create and configure the app app = Flask(__name__, instance_relative_config=True) app.config.from_mapping( SECRET_KEY='dev', DATABASE=os.path.join(app.instance_path, 'flaskr.sqlite'), ) # = kaj naj tu piše? if test_config is None: # load the instance config, if it exists, when not testing app.config.from_pyfile('config.py', silent=True) else: # load the test config if passed in app.config.from_mapping(test_config) # ensure the instance folder exists try: os.makedirs(app.instance_path) except OSError: pass @app.route('/') @login_required def index(): return 'redirecting' # meče skoz nazaj na login TODO #@login_required @app.route('/deck/index', methods=("GET", "POST")) def deck(): if 'user_id' in session: global deck_index user_id = session['user_id'] username = session['username'] #pokliče na bazo, da dobi str card idjev, ga spremeni v list in srevira karte po idjih ids = dbsession.query(Deck).filter(Deck.owner_id == user_id, Deck.completed == False).first() d = ids.cards_by_id.split(",") deck_index+=1 if deck_index < len(d): card = dbsession.query(Card).filter(Card.id == d[deck_index]).first() else: deck_index =-1 return redirect(url_for("menu.index")) if request.method == 'POST': rate = request.form.get('rate', None) #je to nevarno?? cardtitle = request print(rate) if rate == "Yes": k = 1 dbsession.query(Card).filter(Card.id == card.id).update({'interest_rate': 1}) elif rate == "Maybe": k = 0.5 dbsession.query(Card).filter(Card.id == card.id).update({'interest_rate': abs(card.interest_rate*k)}) #TODO 1 mora nastavit na 1 elif rate == "No": k = 0.1 dbsession.query(Card).filter(Card.id == card.id).update({'interest_rate': abs(card.interest_rate*k)}) #TODO 1 mora nastavit na 1 print(card.id) print(user_id) dbsession.commit() return render_template("deck/index.html", username=username, card = card) # no idea kaj se tu dogaja... else: return index() @app.route('/logout') def logout(): session.pop("user_id", None) return index() @app.route('/match') def match(): return "match" #app.register_blueprint(bp) # ?? app.register_blueprint(auth_bp) app.register_blueprint(deck_bp) app.register_blueprint(menu_bp) app.register_blueprint(upload_bp) app.add_url_rule('/', endpoint='index') return app app = create_app() app.run(debug=True, host="0.0.0.0")