from flask import ( Blueprint, flash, g, redirect, render_template, request, session, url_for ) from sqlalchemy import create_engine from sqlalchemy.orm import sessionmaker from auth import login_required from config import CONFIG from create_db import Deck, User from deck import get_deck, probabilistic_deck_generator bp = Blueprint('menu', __name__, url_prefix='/menu') engine = create_engine(CONFIG['DB_CONNECTION']) dbsessionmaker = sessionmaker(bind=engine) dbsession = dbsessionmaker() @bp.route("/", methods=("GET", "POST")) def index(): if 'user_id' in session: user_id = session['user_id'] username = session['username'] print(username) if request.method == "POST": action = request.form.get("menu", False) #internetna rešitev, nevem kako, ampak dela, tj. dobi info iz meni buttonov print(action) if action == "new_session": # @TODO tu bi moral preveriti če je kak unfinished deck, potem bi pisalo continiue, namesto new #ustvari novi vnos v Deck deck = probabilistic_deck_generator(user_id, 5, 5) cards_by_id = get_deck(deck) number_of_cards = len(cards_by_id.split(",")) print(cards_by_id, number_of_cards) deck = Deck(cards_by_id=cards_by_id, owner_id=user_id, number_of_cards=number_of_cards, current_card=0, completed=False) dbsession.add(deck) dbsession.commit() return redirect(url_for("deck")) elif action == "matches": pass elif action == "upload": return redirect(url_for("upload.index")) elif action == "settings": pass elif action == "instructions": pass elif action == "about": pass return render_template("menu/menu.html", username=username)