interval ui stuff and prob_deck removal
parent
ef1ba946c0
commit
a9f2a75442
45
menu.py
45
menu.py
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@ -1,9 +1,8 @@
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from flask import (
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from flask import (
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Blueprint, flash, redirect, render_template, request, session, url_for
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Blueprint, flash, redirect, render_template, request, session, url_for
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)
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)
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from create_db import Card, get_session
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from create_db import Deck, Card, get_session
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from sr_session import remaining_by_status, schedule_status
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from deck import get_deck, probabilistic_deck_generator
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from settings import get_settings
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from settings import get_settings
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from auth import login
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from auth import login
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@ -11,7 +10,6 @@ bp = Blueprint('menu', __name__, url_prefix='/menu')
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@bp.route("/", methods=("GET", "POST"))
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@bp.route("/", methods=("GET", "POST"))
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def index():
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def index():
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deck_status = []
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dbsession = get_session()
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dbsession = get_session()
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if 'user_id' not in session:
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if 'user_id' not in session:
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return login()
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return login()
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@ -20,48 +18,22 @@ def index():
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user_id = session['user_id']
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user_id = session['user_id']
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username = session['username']
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username = session['username']
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print(username)
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print(username)
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status = schedule_status(user_id)
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old_deck = dbsession.query(Deck).filter(Deck.completed == 0, Deck.owner_id == user_id).all()
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remaining_new = remaining_by_status(user_id, "new")
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if old_deck != []:
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remaining_due = remaining_by_status(user_id, "due")-remaining_new
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deck_status = "old"
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if request.method == "POST":
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if request.method == "POST":
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action = request.form.get("menu", False) #internetna rešitev, nevem kako, ampak dela, tj. dobi info iz meni buttonov
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action = request.form.get("menu", False) #internetna rešitev, nevem kako, ampak dela, tj. dobi info iz meni buttonov
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print(action)
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print(action)
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if action == "new_session":
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if action == "new_session":
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old_deck = dbsession.query(Deck).filter(Deck.completed == 0, Deck.owner_id == user_id).all()
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if old_deck != []:
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return redirect(url_for("deck"))
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#preverimo če so sploh karte v collectionu
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#preverimo če so sploh karte v collectionu
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print("userID", user_id)
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print("userID", user_id)
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c = dbsession.query(Card).filter(Card.owner_id == user_id).all()
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c = dbsession.query(Card).filter(Card.owner_id == user_id).all()
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if c == []:
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if c == []:
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print("ne najdem collectiona")
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print("ne najdem collectiona")
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return render_template("error/no_cards_in_collection.html", username=username)
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return render_template("error/no_cards_in_collection.html", username=username)
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#ustvari novi vnos v Deck
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return redirect(url_for("deck"))
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user_settings = get_settings(user_id)
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if user_settings['max_new'] == "0" and user_settings['max_due'] == "0":
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flash("Error: Attempted to make deck with 0 cards.")
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return render_template("menu.html")
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deck = probabilistic_deck_generator(user_id, int(user_settings['max_new']), int(user_settings['max_due']))
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cards_by_id = get_deck(deck)
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if cards_by_id == "":
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return render_template("error/no_cards_in_collection.html", username=username)
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else:
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number_of_cards = len(cards_by_id.split(","))
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print(cards_by_id, number_of_cards)
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deck = Deck(cards_by_id=cards_by_id, owner_id=user_id, number_of_cards=number_of_cards, current_card=0, completed=False)
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dbsession.add(deck)
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dbsession.commit()
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dbsession.close()
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return redirect(url_for("deck"))
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elif action == "matches":
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elif action == "matches":
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return redirect(url_for("matches.index"))
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return redirect(url_for("matches.index"))
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elif action == "upload":
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elif action == "upload":
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@ -71,8 +43,5 @@ def index():
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return render_template("settings.html", username=username, user_id=user_id, settings=settings)
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return render_template("settings.html", username=username, user_id=user_id, settings=settings)
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elif action == "instructions":
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elif action == "instructions":
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return render_template("instructions.html", username=username, user_id=user_id)
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return render_template("instructions.html", username=username, user_id=user_id)
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# elif action == "about":
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# return render_template("about.html", username=username, user_id=user_id)
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return render_template("menu.html", username=username, deck_status=status, remaining_due=remaining_due, remaining_new=remaining_new)
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return render_template("menu.html", username=username, deck_status=deck_status)
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