contentmatcher/menu.py

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from flask import (
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Blueprint, redirect, render_template, request, session, url_for
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)
from config import CONFIG
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from create_db import Deck, Card, get_session
from deck import get_deck, probabilistic_deck_generator
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from auth import login
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bp = Blueprint('menu', __name__, url_prefix='/menu')
@bp.route("/", methods=("GET", "POST"))
def index():
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dbsession = get_session()
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if 'user_id' not in session:
return login()
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if 'user_id' in session:
user_id = session['user_id']
username = session['username']
print(username)
if request.method == "POST":
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action = request.form.get("menu", False) #internetna rešitev, nevem kako, ampak dela, tj. dobi info iz meni buttonov
print(action)
if action == "new_session":
# @TODO tu bi moral preveriti če je kak unfinished deck, potem bi pisalo continiue, namesto new
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#preverimo če so sploh karte v collectionu
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print("userID", user_id)
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c = dbsession.query(Card).filter(Card.owner_id == user_id).all()
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#print(dbsession.query(Card).all())
#print(c)
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if c == []:
print("ne najdem collectiona")
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return render_template("error/no_cards_in_collection.html", username=username)
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#ustvari novi vnos v Deck
deck = probabilistic_deck_generator(user_id, 5, 5)
cards_by_id = get_deck(deck)
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if cards_by_id == None:
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print("Deck is none")
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return render_template(index())
else:
number_of_cards = len(cards_by_id.split(","))
print(cards_by_id, number_of_cards)
deck = Deck(cards_by_id=cards_by_id, owner_id=user_id, number_of_cards=number_of_cards, current_card=0, completed=False)
dbsession.add(deck)
dbsession.commit()
dbsession.close()
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return redirect(url_for("deck"))
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elif action == "matches":
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return redirect(url_for("matches.index"))
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elif action == "upload":
return redirect(url_for("upload.index"))
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elif action == "settings":
pass
elif action == "instructions":
pass
elif action == "about":
pass
return render_template("menu/menu.html", username=username)