qmk_firmware/keyboards/cozykeys/bloomer
Drashna Jaelre d021bedf50
Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725)
2022-10-15 09:55:12 -07:00
..
v2 Merge remote-tracking branch 'origin/master' into develop 2022-08-14 01:54:23 -07:00
v3 Merge remote-tracking branch 'origin/master' into develop 2022-08-14 01:54:23 -07:00
bloomer.c
bloomer.h
config.h Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 2022-10-15 09:55:12 -07:00
info.json Move keyboard USB IDs and strings to data driven, pass 2: B-C (#17945) 2022-08-14 12:16:16 +10:00
readme.md

readme.md

Bloomer

Bloomer

Make example for this keyboard (after setting up your build environment):

make cozykeys/bloomer/v2:default  # for Bloomer v2
make cozykeys/bloomer/v3:default  # for Bloomer v3

Flashing example for this keyboard:

make cozykeys/bloomer/v2:default:flash  # for Bloomer v2
make cozykeys/bloomer/v3:default:flash  # for Bloomer v3

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Flashing the Firmware

See the QMK docs for handwiring a keyboard; there is a section with instructions on how to flash the .hex file to the Teensy 2.0 controller.