qmk_firmware/keyboards/preonic/keymaps/senseored/keymap.c

440 lines
21 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
enum preonic_layers {
_QWERTY,
_FNL1,
_LOWER,
_RAISE,
_FNL2,
_ADJUST,
_GAMEMODE,
_FNL3,
_LOWER2,
_RAISE2
};
enum preonic_keycodes {
TBMACRO = SAFE_RANGE,
DGRMCRO,
WRKMOD,
BACKLIT,
RAISE,
LOWER
};
bool bnumlock = false;
bool numlock_changed = false;
bool workmode = true;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Bksp |Lower | Space |Raise | Bksp | AltGr| * | Esc |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
TT(_FNL1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, TT(_LOWER), KC_SPC, KC_SPC, TT(_RAISE), KC_BSPC, KC_RALT, KC_NUHS, KC_ESC
),
/* FNL1
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | End | | | | ? | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | ! | |
* `-----------------------------------------------------------------------------------'
*/
[_FNL1] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
TT(_FNL1), _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
KC_LSFT, CTLZ, CTLX, CTLC, CTLV, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
_______, _______, CTALDEL, _______, _______, _______, _______, _______, _______, _______, LSFT(KC_1), _______
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | AltGr| | | | | | | | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
_______, _______, KC_RALT, _______,TO(_ADJUST), _______, _______, _______, _______, _______, _______, TO(_QWERTY)
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | Alt | | | | * | 0 | , | . | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
_______, _______, KC_LALT, _______, TO(_QWERTY), _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_QWERTY)
),
/* FNL2
* ,-----------------------------------------------------------------------------------.
* |TbMacr| Prev | Play | Next | AltF4| CapsL| |PrScrn|Insert| Home | PgUp |ScrLck|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Vol- | Vol+ | Mute | NumL | | | Del | End | PgDn | Pause|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | Up | | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Left | Down | Right| BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_FNL2] = LAYOUT_preonic_grid(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, _______, KC_PSCR, KC_INS, KC_HOME, KC_PGUP, KC_SCRL,
_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_PAUS,
_______, CTLZ, CTLX, CTLC, CTLV, _______, _______, _______, _______, KC_UP, _______, KC_ENT,
_______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, TO(_QWERTY)
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GAME | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_grid(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
TO(_GAMEMODE), QK_BOOT, DB_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, MU_NEXT, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
_______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)
),
/* Game mode
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | 1 | Lower| Bksp | Alt | Space | Raise| Bksp | BAIL | * | Esc |
* `-----------------------------------------------------------------------------------'
*/
[_GAMEMODE] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
TT(_FNL3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_1, MO(_LOWER2), KC_DEL, KC_LALT, KC_SPC, KC_SPC, MO(_RAISE2), KC_BSPC, TO(_QWERTY), KC_NUHS, KC_ESC
),
/* FNL3
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | End | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_FNL3] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
KC_LSFT, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LSFT(KC_1), _______
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | Alt | | | | * | 0 | , | . | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER2] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
_______, _______, _______, _______, _______, _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_GAMEMODE)
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | AltGr| | | | | | | | BAIL |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE2] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
_______, _______, KC_RALT, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAMEMODE)
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case TBMACRO:
SEND_STRING(SS_TAP(X_TAB) SS_DOWN(X_LSFT) SS_TAP(X_HOME) SS_UP(X_LSFT) SS_TAP(X_DELETE));
return false;
case DGRMCRO:
if(!bnumlock) {
tap_code(KC_NUM_LOCK);
bnumlock = true;
}
//SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P1) SS_TAP(X_P7) SS_TAP(X_P6) SS_UP(X_LALT));
SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_KP_0) SS_TAP(X_KP_1) SS_TAP(X_KP_7) SS_TAP(X_KP_6) SS_UP(X_LALT) );
return false;
if(bnumlock) {
tap_code(KC_NUM_LOCK);
bnumlock = false;
}
case WRKMOD:
if(!workmode) {
workmode = true;
return false;
}
else {
workmode = false;
return false;
}
}
}
return true;
switch (keycode) {
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
#ifdef __AVR__
PORTE &= ~(1<<6);
#endif
} else {
unregister_code(KC_RSFT);
#ifdef __AVR__
PORTE |= (1<<6);
#endif
}
return false;
break;
}
return true;
};
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
bool encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
return true;
}
bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
// if(rgblight_get_mode() == 1) {
switch (get_highest_layer(state)) {
case _QWERTY:
if(bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
case _LOWER:
if(!bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
case _ADJUST:
if(bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
case _RAISE:
if(bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
case _FNL1:
if(bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
case _GAMEMODE:
break;
default: // for any other layers, or the default layer
if(bnumlock) {
tap_code(KC_NUM_LOCK);
}
break;
}
// }
return state;
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}