qmk_firmware/users/spidey3/spidey3_unicode.c

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This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

// Copyright 2022 Joshua Diamond josh@windowoffire.com (@spidey3)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "spidey3_unicode.h"
const uint32_t PROGMEM unicode_map[] = {
[BUL1] = 0x2022, // •
[BUL2] = 0x25E6, // ◦
[LARR] = 0x2190, // ←
[RARR] = 0x2192, // →
[ENDASH] = 0x2013, //
[EMDASH] = 0x2014, // —
[SPIDER] = 0x1F577, // 🕷
[SAD] = 0x2639, // ☹
[MEH] = 0x1F611, // 😑
[HAPPY] = 0x1F600, // 😀
[ANGRY] = 0x1F620, // 😠
[THUMBUP] = 0x1F44D, // 👍
[THUMBDN] = 0x1F44E, // 👎
[LOL] = 0x1F602, // 😂
[SURPRISE] = 0x1F62E, // 😮
};
void eeconfig_init_user_unicode(void) {
// Default to Linux style
set_unicode_input_mode(UNICODE_MODE_LINUX);
}