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* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h |
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.. | ||
generate_km.py | ||
keymap.c | ||
km_template.txt | ||
layout.py | ||
readme.md | ||
rules.mk |
readme.md
Default layout
Layout created by: Jan Christoph Ebersbach
The generate_km.py
file automatically generates keymap.c
with
additional comments that visually represent the layout.
This layout is maintained as I am using it. You can also use it as a
starting point to create your own layouts for the Signum 3.0 with
km_template.txt
and generate_km.py
.
Customization
- Customize
layout.py
to your liking.- Attention 1: keycodes are either translated into symbols and
function calls via the
translate()
function ingenerate_km.py
or via user-defined mappings in the dictionaryqmk_dict
inlayout.py
. Especially the latter might require adjustment for uncommon qmk features - Attention 2: additional C functions need to be put into
km_template.txt
- Attention 1: keycodes are either translated into symbols and
function calls via the
Run ./generate_km.py
to regenerate keymap.c
and the JSON keymap
definition that should be copied to qmk_configurator/public/keymaps
.