// Copyright 2023 Andrew Kannan // SPDX-License-Identifier: GPL-2.0-or-later #include "quantum.h" const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {2, 1, HSV_PURPLE} ); const rgblight_segment_t PROGMEM my_numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 1, HSV_GREEN} ); const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 1, HSV_BLUE} ); const rgblight_segment_t* const PROGMEM enabled_rgb_layers[] = RGBLIGHT_LAYERS_LIST( my_capslock_layer, my_numlock_layer, my_layer1_layer ); void keyboard_post_init_kb(void) { keyboard_post_init_user(); rgblight_layers = enabled_rgb_layers; } bool led_update_kb(led_t led_state) { if(!led_update_user(led_state)){ return false; } rgblight_set_layer_state(0, led_state.caps_lock); rgblight_set_layer_state(1, led_state.num_lock); return true; } layer_state_t layer_state_set_kb(layer_state_t state) { state = layer_state_set_user(state); rgblight_set_layer_state(2, layer_state_cmp(state, 1)); return state; }