#include "action_layer.h" #include #define L_BASE 0 #define L_LOWER (1 << 1) #define L_RAISE (1 << 2) #define L_ADJUST (1 << 3) #define L_ADJUST_TRI (L_ADJUST | L_RAISE | L_LOWER) char layer_state_str[24]; const char *read_layer_state(void) { switch (layer_state) { case L_BASE: snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Base"); break; case L_RAISE: snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Raise"); break; case L_LOWER: snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Lower"); break; case L_ADJUST: case L_ADJUST_TRI: snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Adjust"); break; default: snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%u", layer_state); } return layer_state_str; }