* Define NO_ACTION_MACRO/FUNCTION in header instead of makefile when LTO is enabled
Currently, boards and keymaps that define NO_ACTION_MACRO/FUNCTION unconditionally
will not compile with LTO_ENABLE (#8604). This fixes the issue by moving the
definitions from common.mk to action.h, which enables us to check for previous
definitions of those macros (this cannot be done in a makefile).
* Remove LTO checks in templates
Since now NO_ACTION_MACRO/FUNCTION are defined as needed in action.h (which is
included by quantum.h), checking for LTO in keyboard and user code is no
longer required.
* Update LTO_ENABLE docs
* Update tmk_core/common/progmem.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/rgblight.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* fixed problem with implicit declaration in quantum/rgblight.c (#8381)
Co-authored-by: Ryan <fauxpark@gmail.com>
* Port over some AVR backlight logic to SLEEP_LED
* Port over some AVR backlight logic to SLEEP_LED - add timer 3
* Port over some AVR backlight logic to SLEEP_LED - clang format
* Enable SLEEP_LED within vusb protocol
* Improve process_record system
Code based on @colinta's
* Rename and better handle functions
* Fix incorrect function call to process_record_user
* Add documentation for post_process_record
* Add both get_event_keycode and get_record_keycode functions
And add some comments about these functions
* Update code format
* Cleanup merge artifacts
* Add support for Bootmagic lite when using SPLIT_HAND_PIN
* Deduplicate bootmagic_lite logic from within via
* Revert location of defaults so that user overrides still work for now
* Tidy up code slightly
* Fix extra keyboard report during test_fixture teardown
* Add tests for pressing two keys with only different modifers
* Fix#1708
When two keys that use the same keycode, but different modifiers were
pressed at the same time, the second keypress wasn't registered. This is
fixed by forcing a key release when we detect a new press for the same
keycode.
* Fix the NKRO version of is_key_pressed
* Fix uninitalized loop variable
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Moved contents of rgblight_reconfig.h to rgblight_post_config.h.
In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h.
**This commit does not change the build result.**
Testing script
```shell
# build on master
git checkout master
echo master > /tmp/master_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# build on refactor_rgblight_reconfig.h
git checkout refactor_rgblight_reconfig.h
echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```
Test result:
```
--- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900
+++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900
@@ -1,4 +1,4 @@
-master
+refactor_rgblight_reconfig.h
MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181
MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f
MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3
```
* Expressions that are too long are difficult to read, so wrap them.
* Edit the expression again
* remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c`
move contents of rgblight_reconfig.h to rgblight.h.
The following changes were made to rgblight.h.
```diff
+#ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
+#else
+#define rgblight_task()
+#define rgblight_timer_init()
+#define rgblight_timer_enable()
+#define rgblight_timer_disable()
+#define rgblight_timer_toggle()
+#endif
```
The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c.
```diff
-# ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
-# endif
```
```diff
-#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE)
+#if defined(RGBLIGHT_ENABLE)
rgblight_task();
#endif
```
* remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Compile error if ONESHOT_TIMEOUT defined but oneshot disabled
When ONESHOT_TIMEOUT and NO_ACTION_ONESHOT are both defined, this code
fails to compile.
Wrap the one usage of ONESHOT_TIMEOUT that is inconsistent with the
rest so all usages are properly wrapped by a check of NO_ACTION_ONESHOT.
* Run file through clang-format
Co-authored-by: Ted M Lin <tedmlin@gmail.com>
* Option to use function for KEYCODE2 routines.
Convert the KEYCODE2SYSTEM and KEYCODE2CONSUMER macros to functions,
defaulting to using the macros. The function form allows the compiler
to optimize the switch statement itself, over the macro nested
ternaries.
To enable this feature, #define USE_KEYCODE2_FUNCTION.
Testing against a random selection of avr-based keyboards, this
increased available flash by ~500 bytes. For arm-based keyboards,
the available flash increased by ~400 bytes.
* Replace macro with function entirely.
As zvecr states, go bold and just commit to using the function instead
of the macro.
* Reformat whitespace now that functional review is done
Verified against clang-format output.
* Dedupe extrakey report struct, and send functions in V-USB & LUFA
* Doc comment for consistency
* Wrap it in ifdef to prevent unused function error
* Do the same for ATSAM
- uprintf -> dprintf
- Fix atsam "vendor" eeprom.
- Bump Kinetis K20x to 64 bytes, too.
- Rollback Kinetis to 32 bytes as partitioning can only be done once. Add warning about changing the value.
- Change RAM-backed "fake" EEPROM implementations to match eeconfig's current usage.
- Add 24LC128 by request.
* Run clang-format manually to fix recently changed files
* Run clang-format manually to fix recently changed files - revert template files
* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
* Implement IGNORE_MOD_TAP_INTERRUPT_PER_KEY
- Add configurable option IGNORE_MOD_TAP_INTERRUPT_PER_KEY
- Add function get_ignore_mod_tap_interrupt iff the option is enabled
Unless IGNORE_MOD_TAP_INTERRUPT_PER_KEY is defined, this patch does not affect the resulting binary.
* Add documentation for IGNORE_MOD_TAP_INTERRUPT_PER_KEY
* Move some common matrix code to a common location
* Refactor some 'custom_matrix_helper' logic to use custom matrix lite
* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled
* Add validation for CUSTOM_MATRIX
* VIA Refactor
* Remove old code
* review changes
* review changes
* Fix cannonkeys/satisfaction75/prototype:via build
* Add via.h to quantum.h
* Move backlight init to after backlight config load
* Merge branch 'master' into via_refactor_pr
* Update user's rules.mk to new way of enabling VIA
* Added id_switch_matrix_state
* Review changes
* Add central location for chibios defines
* Add central location for chibios defines - actually add files this time....
* Add Copyright header
* Update include order to resolve i2cv1 build errors
* Move tmk_core/common/backlight to quantum/backlight
* Add guards to backlight inclusion
* Add guards to backlight inclusion
* Update backlight guards on clueboard/60
* Use full paths to avoid vpath issues
* Initial stab at some fake dfu-util-split-left behaviour
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Clang format fixes
* Fake eeprom init for both left and right hand
This will manually wipe the EEPROM. This is a hacky solution for when new ranges are added or moved around.
A better (more complicated) solution would be to zero out everything, not just known ranges. But for now, this is a hacky solution that will work.
* Additional changes for Layer State typedef compatibility
* Replace biton32 with get_highest_layer in docs
* Change additional layer structure code
* Fix uGFX reference issue
* Remove dynamic_keymap check
* Where did all these extra spaces come from
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes
Key codes to swap and unswap the control and windows/cmd keys
* Fix issues with pull request #6110
Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end
* Move new keycodes to the end of the enum (#6110)
* add cases for swapped control and OS keys to mod_config (#6110)
* Add new keycodes to feature_bootmagic.md (#6110)
* Add R+L swap codes to keep in parity with AG_* codes
* Extend Magic range check to include new magic codes
* Update audio docs
* Combine 2 byte ranges into 1 word for EECONFG
Fix names for Keymap config EEPROM
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Remove superfluous JTAG disable code
* 32A has differently named register
* Accidentally some operators
* 32A also has different JTAG pins
* Wrap disable_jtag() in an ifndef
* Document this new define
* Rename the define, it conflicts with a LUFA thing
Also, move the ifndef wrapping to the call in keyboard_setup()
* Extend allowed range of tappable keycodes to include modifiers
* Get rid of the magic numbers altogether
* Remove some more magic numbers
* Extract LM() functionality from ACT_LAYER_TAP
* Use ACTION() macro everywhere
* Update IS_COMMAND definition in templates to use MOD_MASK_SHIFT
* Update IS_COMMAND in docs
* Update IS_COMMAND default definition in tmk_core
* Update table in Command docs based on suggestion
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Store backlight breathing state in EEPROM
* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)
* Error out if BACKLIGHT_LEVELS is > 15
* Remove mention of default backlight pin in rules.mk template
* Remove pointless comment
Zeroing out spd in eeconfig_init_quantum
Switched to block read & update
Update tmk_core/common/eeconfig.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Fixing init compile error
Update eeconfig.c
Dead / Missing API cleanup
alignment
* Typedef'ed layer_state_t to uint32_t.
This enables future work with layer_state_t to uint8_t for optimization purposes.
* Removed accidental xeal60 commit
* Revert to egyptian brackets, added sizeof(layer_state_t) so when layer_state_t is redefined it will automagically work.
* Add additional typedefs
* Add checks for setting layer state
* Update tmk_core/common/action_layer.h
Co-Authored-By: alex-ong <the.onga@gmail.com>
* Revert commit.
* Increase delay for Hold-Tap register for CAPSLOCK
Because it seems that the 80ms delay wasn't too much
* Screw it, make the caps delay a define and make it configurable
* Re-fix Mousekey Movements
After the new movement model was instroduced, it broke diagonal momement, again. Reapplying fix from #3147 to both old and new acceleration method.
* Make diagonal mouse report checks more readable
Co-Authored-By: drashna <drashna@live.com>
Patch from https://github.com/qmk/qmk_firmware/issues/3657#issuecomment-415147411
Long story short, in avr-gcc pre-8.2, reset_key was assigned to a memory area that was in a normal range, but when 8.2 came out, that memory got moved to an out of range area, causing errors like 0x800293 out of range. Apparently, this was fixed up in avr-gcc, but we haven't seen a release with the fix yet (we expected it in 8.3, but that didn't happen for some reason).
What this commit does is move the reset_key back to the original memory location it was in before.
When waking from suspend, only enable the LED drivers if they were not previously set to disabled by the user. This functionality was removed by the recent updates to adapt Massdrop keyboards to QMK RGB Matrix. Affects Massdrop CTRL and ALT keyboards compiled using Massdrop Configurator mode.
* Add customizable tapping terms
* Add Documentation
* Fix function
* Fixes
* It's not a pointer
* Add debugging output
* Update documentation to be at least vaguely accurate
* Use `get_tapping_term(tapping_key.event)` instead
`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.
However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use.
In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h
* Use variable tapping term value rather than define
* Silly drashna - tapping_key.event, not event
* add get_event_keycode() function
* Fix typo
Co-Authored-By: drashna <drashna@live.com>
* Remove post_process_record_quantum since it's the wrong PR
* Update quantum/quantum.c
Co-Authored-By: drashna <drashna@live.com>
* Better handle ifdef statement for permissive hold
Since we can't be sure that tapping term is actually 500
* Update quantum.c comments based on feedback
* Clean up get_tapping_term function
Clean up function so that users don't need to call the event function, and instead only check the keycode
* Add ability to run functionality on and off
* Make ifdef's more compact
* port Massdrop CTRL/ALT to use RGB Matrix
Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>
* Massdrop lighting support working
This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.
* Updating config based on testing results with patrickmt & compile errors
* Updates for PR5328
For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.
* remove prilik keymap form PR
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Experimental LED support (untested)
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Added documentation
* Renamed feature to velocikey
* Reverted readme to original state
* Correct the readme title
* Updated feature name in the docs
* Update EECONFIG name
* Add compile-time toggles for velocikey
* Update feature documentation
* Revert "Merge branch 'led-support' into master"
This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.
* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE
* Rename decay_task function to decelerate
* Apply suggestions from code review
Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>
* Re-order eeconfig definitions
* Apply coding conventions
* Apply #ifdef check in lufa.c
* Refactored interval time checks into one functionc
* Small rename
* Fix unused function error for layouts not using all rgb effects
* Only update EEPROM if Velocikey is enabled
* Incorporate code review feedback
* Small adjustment to top-end decay rate
* Add Velocikey documentation to table of contents
* Bring tetris:default keymap size down by disabling audio