Commit Graph

23 Commits (161cea77bad4a55ee90c01fe35c3dd5bd2c52988)

Author SHA1 Message Date
Ryan 1e1b469fa2
Remove `DESCRIPTION`, K-M (#11619) 2021-01-20 09:56:41 +11:00
Zach White c0dcee96a8
Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
Erovia ad86894ae7
Rename keyboard-level readmes to lower-case (#10759)
This is the recommendation in the [PR
Checklist](https://docs.qmk.fm/#/pr_checklist?id=keyboard-prs) and it
will make working with them easier in the CLI/API/etc.
2020-10-25 15:23:42 +00:00
Ryan ce842f912e
Remove `DEBUG_LEVEL` from V-USB rules.mk (#9117) 2020-05-17 21:37:04 +01:00
Joel Challis 854d46f833
Disable console on vusb boards using mouse/extra (#8625) 2020-03-31 17:51:52 +01:00
Ryan 51a81813b0
V-USB: Consolidate usbconfig.h's into a single file (#8584) 2020-03-31 13:17:04 +01:00
Ryan 14079ce698
V-USB: Use structs for USB descriptors (#8572)
* V-USB: Use structs for USB descriptors

* Update usbconfigs

* cformat pass
2020-03-28 13:02:25 +11:00
Ryan 4d76d85d7b
V-USB: Use manufacturer and product strings from config.h (#7797)
* V-USB: Use manufacturer and product strings from config.h

* Update board configs
2020-03-26 13:11:32 +00:00
Ryan 5e3951b361
Remove NO_UART defines from config.h for V-USB boards (#8351) 2020-03-09 19:58:25 +00:00
fauxpark f5209aa4e9 Remove custom backlight code for PS2AVRGB boards (#7775)
* Remove custom backlight code for PS2AVRGB boards

* Remove custom driver setting

* BACKLIGHT_BREATHING goes in config.h, not here

* Don't need to include backlight.c again here either

* Turn on backlight for Canoe

* Disable console on a few boards due to oversize
2020-01-18 23:00:32 -08:00
fauxpark 2557bc8e6f
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards

* Add custom backlight.c to SRC for bminiex, for now

* Add missing DIODE_DIRECTIONs
2020-01-02 17:45:41 +11:00
Joel Challis 6a8c0a6468 [Keyboard] Update ATmega32A readme files to match template (#7462)
* Update atmega32a readme files to match template

* Update atmega32a readme files to match template - fixes

* Apply suggestions from code review
2019-11-23 20:42:20 -08:00
fauxpark 519df78cdb
Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00
fauxpark 3047335729
Add support for configurable polling interval and power usage o… (#7336)
* Add support for custom polling interval and power usage on V-USB boards

* Use 1ms as default for now
2019-11-15 10:21:22 +11:00
fauxpark 3a215195ed Convert remaining PS2AVRGB boards to I2C WS2812 driver (#7245)
* Convert remaining PS2AVRGB boards to I2C WS2812 driver

* Add back functions to make the custom matrices happy
2019-11-03 14:43:13 -08:00
fauxpark de4a47f1cc Cleanup rules.mk for 32A and 328P keyboards (#6767) 2019-09-20 22:06:32 -07:00
Drashna Jaelre 0072fdd799 Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards

* Minor fixes

* Revert some changes
2019-03-19 12:57:40 -07:00
zvecr 205ffc277c Align use of atmega32a program script (#5259)
* Remove duplicate 'program' files and refactor to use atmega32a_program.py

* Update readme references from 'program' to 'atmega32a_program.py'
2019-03-14 15:55:08 -07:00
Drashna Jaelre b05c0e46c6 Adds a default value for IS_COMMAND for COMMAND feature (#4301)
* Add default value for IS_COMMAND for COMMAND feature

* Cleanup and consistency

* Update Templates to reflect change

* Fix IS_COMMAND in template

* Fix IS_COMMAND define

* Use consistent IS_COMMAND block in templates

* Remove unnecessary `#undef IS_COMMAND` directives

* Fix compile issue on orthodox

* Reomve IS_COMMAND option for newer boards

* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting

* Remove a couple of additional IS_COMMAND defines

* Remove remaining redundant IS_COMMAND definitions

* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin

* Remove multiple empty lines in modified config.h files

* Update additional boards

* Reomve IS_COMMAND from newer boards

* Update Alice keyboard

* Remove IS_COMMAND from additional boards

Jan 24th edition
2019-01-26 15:49:45 -08:00
Jeremy Bernhardt c8cbee5d71 Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
Pittyolo 9c4b6d2100 Keyboard: Adding Split Space support for Mechmini 1 (#4052)
* Adding Split Space support

* Adding my keymap

* update

* Made the requested updates

* Made the requested update
2018-10-03 12:14:36 -07:00
Kenneth Aloysius d27855665a Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README
2018-05-31 08:32:05 -07:00
TurboMech 9cb1d36974 Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject.  V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196.  V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).

All readme's updated to reflect compiling the two seperate keyboards.  Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`.  Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-03 10:32:53 -05:00