From adad05c3fbd511e77a77484945fa2f675d6abf8b Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 8 Aug 2016 16:11:54 -0700 Subject: [PATCH] Add support for the cluecard --- keyboards/cluecard/Makefile | 76 +++++++++ keyboards/cluecard/cluecard.c | 98 +++++++++++ keyboards/cluecard/cluecard.h | 22 +++ keyboards/cluecard/config.h | 167 +++++++++++++++++++ keyboards/cluecard/keymaps/default/Makefile | 21 +++ keyboards/cluecard/keymaps/default/config.h | 8 + keyboards/cluecard/keymaps/default/keymap.c | 63 +++++++ keyboards/cluecard/keymaps/default/readme.md | 1 + keyboards/cluecard/readme.md | 28 ++++ 9 files changed, 484 insertions(+) create mode 100644 keyboards/cluecard/Makefile create mode 100644 keyboards/cluecard/cluecard.c create mode 100644 keyboards/cluecard/cluecard.h create mode 100644 keyboards/cluecard/config.h create mode 100644 keyboards/cluecard/keymaps/default/Makefile create mode 100644 keyboards/cluecard/keymaps/default/config.h create mode 100644 keyboards/cluecard/keymaps/default/keymap.c create mode 100644 keyboards/cluecard/keymaps/default/readme.md create mode 100644 keyboards/cluecard/readme.md diff --git a/keyboards/cluecard/Makefile b/keyboards/cluecard/Makefile new file mode 100644 index 0000000000..029d0b9670 --- /dev/null +++ b/keyboards/cluecard/Makefile @@ -0,0 +1,76 @@ + + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700) +EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) +CONSOLE_ENABLE ?= yes # Console for debug(+400) +COMMAND_ENABLE ?= yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE ?= no # USB Nkey Rollover +RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870) +BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default +MIDI_ENABLE ?= no # MIDI controls +UNICODE_ENABLE ?= no # Unicode +BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE ?= yes # Audio output on port C6 + +ifndef QUANTUM_DIR + include ../../Makefile +endif + + diff --git a/keyboards/cluecard/cluecard.c b/keyboards/cluecard/cluecard.c new file mode 100644 index 0000000000..81db252d28 --- /dev/null +++ b/keyboards/cluecard/cluecard.c @@ -0,0 +1,98 @@ +#include "cluecard.h" +#define BL_RED OCR1B +#define BL_GREEN OCR1A +#define BL_BLUE OCR1C + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + led_set_user(usb_led); +} + +void backlight_init_ports(void) +{ + // Set B5, B6, and B7 as output + DDRB |= (1<<7)|(1<<6)|(1<<5); + + // Setup PWM + ICR1 = 0xFFFF; + TCCR1A = 0b10101010; + TCCR1B = 0b00011001; + + BL_RED = 0xFFFF; + BL_GREEN = 0xFFFF; + BL_BLUE = 0xFFFF; +} + +void backlight_set(uint8_t level) +{ + // Set the RGB color + switch (level) + { + case 0: + // Off + BL_RED = 0xFFFF; + BL_GREEN = 0xFFFF; + BL_BLUE = 0xFFFF; + break; + case 1: + // Red + BL_RED = 0x0000; + BL_GREEN = 0xFFFF; + BL_BLUE = 0xFFFF; + break; + case 2: + // Green + BL_RED = 0xFFFF; + BL_GREEN = 0x0000; + BL_BLUE = 0xFFFF; + break; + case 3: + // Blue + BL_RED = 0xFFFF; + BL_GREEN = 0xFFFF; + BL_BLUE = 0x0000; + break; + case 4: + // Magenta + BL_RED = 0x4000; + BL_GREEN = 0x4000; + BL_BLUE = 0x4000; + break; + case 5: + // Purple + BL_RED = 0x0000; + BL_GREEN = 0xFFFF; + BL_BLUE = 0x0000; + break; + case 6: + // Yellow + BL_RED = 0x0000; + BL_GREEN = 0x0000; + BL_BLUE = 0xFFFF; + break; + default: + xprintf("Unknown level: %d\n", level); + } +} diff --git a/keyboards/cluecard/cluecard.h b/keyboards/cluecard/cluecard.h new file mode 100644 index 0000000000..3342a08233 --- /dev/null +++ b/keyboards/cluecard/cluecard.h @@ -0,0 +1,22 @@ +#ifndef CLUECARD_H +#define CLUECARD_H + +#include "quantum.h" + +// This a shortcut to help you visually see your layout. +// The first section contains all of the arguements +// The second converts the arguments into a two-dimensional array +#define KEYMAP( \ + k00, k01, k02, \ + k10, k12, \ + k20, k21, k22, \ + k11, \ + k30, k31, k32 \ +) { \ + { k00, k01, k02, }, \ + { k10, k11, k12, }, \ + { k20, k21, k22, }, \ + { k30, k31, k32, } \ +} + +#endif diff --git a/keyboards/cluecard/config.h b/keyboards/cluecard/config.h new file mode 100644 index 0000000000..765347b131 --- /dev/null +++ b/keyboards/cluecard/config.h @@ -0,0 +1,167 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xC1ED +#define PRODUCT_ID 0x2330 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Clueboard +#define PRODUCT ATMEGA32U4 Firmware Dev Kit +#define DESCRIPTION A small board to help you hack on QMK. + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 3 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { F0, F5, F4, B4 } +#define MATRIX_COL_PINS { F1, F7, F6 } +#define UNUSED_PINS + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION ROW2COL + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCING_DELAY 20 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ +#define BACKLIGHT_LEVELS 6 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +//#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +//#define LOCKING_RESYNC_ENABLE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP1 H +//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0_ALT1 ESC +//#define MAGIC_KEY_LAYER0_ALT2 GRAVE +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* Underlight configuration + */ +#define RGB_DI_PIN E6 +//#define RGBLIGHT_TIMER +#define RGBLED_NUM 4 // Number of LEDs +#define RGBLIGHT_HUE_STEP 10 +#define RGBLIGHT_SAT_STEP 17 +#define RGBLIGHT_VAL_STEP 17 + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboards/cluecard/keymaps/default/Makefile b/keyboards/cluecard/keymaps/default/Makefile new file mode 100644 index 0000000000..8ee841da02 --- /dev/null +++ b/keyboards/cluecard/keymaps/default/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = no # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/cluecard/keymaps/default/config.h b/keyboards/cluecard/keymaps/default/config.h new file mode 100644 index 0000000000..8893d122e0 --- /dev/null +++ b/keyboards/cluecard/keymaps/default/config.h @@ -0,0 +1,8 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// place overrides here + +#endif diff --git a/keyboards/cluecard/keymaps/default/keymap.c b/keyboards/cluecard/keymaps/default/keymap.c new file mode 100644 index 0000000000..517afe867b --- /dev/null +++ b/keyboards/cluecard/keymaps/default/keymap.c @@ -0,0 +1,63 @@ +#include "cluecard.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = KEYMAP( + RGB_TOG, RGB_SAI, RGB_VAI, \ + RGB_HUD, RGB_HUI, \ + RGB_MOD, RGB_SAD, RGB_VAD, \ + BL_STEP, \ + F(0), F(1), F(2) \ + ) +}; + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_plover[][2] = SONG(PLOVER_SOUND); +float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_FUNCTION(0), + [1] = ACTION_FUNCTION(1), + [2] = ACTION_FUNCTION(2) +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { + if (record->event.pressed) { + switch (id) { + case 0: + PLAY_NOTE_ARRAY(tone_startup, false, 0); + break; + case 1: + PLAY_NOTE_ARRAY(music_scale, false, 0); + break; + case 2: + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + break; + } + } +}; + +void matrix_init_user(void) { +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { +} diff --git a/keyboards/cluecard/keymaps/default/readme.md b/keyboards/cluecard/keymaps/default/readme.md new file mode 100644 index 0000000000..9e3b97beac --- /dev/null +++ b/keyboards/cluecard/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for cluecard diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md new file mode 100644 index 0000000000..ae1afbbfdd --- /dev/null +++ b/keyboards/cluecard/readme.md @@ -0,0 +1,28 @@ +cluecard keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`