[Keyboard] Work Louder updates for via v3 (#19555)
parent
5e5b19cf94
commit
a1676c3b8c
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@ -41,15 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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//#define LED_NUM_LOCK_PIN B0
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#define USB_MAX_POWER_CONSUMPTION 100
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGBLIGHT_DI_PIN E6
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#define RGBLIGHT_DI_PIN E6
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_HUE_STEP 8
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@ -65,7 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
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#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
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@ -84,6 +75,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGB_MATRIX_DISABLE_KEYCODES
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#define RGB_MATRIX_DISABLE_KEYCODES
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #define RGB_MATRIX_KEYPRESSES
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// RGB Matrix Animation modes. Explicitly enabled
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// For full list of effects, see:
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@ -121,18 +114,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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// #define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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// #define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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#define DEBOUNCE 5
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@ -14,15 +14,15 @@
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k02", "x": 2, "y": 0},
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{"label": "k02", "x": 2, "y": 0},
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{"label": "k03", "x": 3, "y": 1, "w": 0},
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{"label": "k03", "x": 3, "y": 0},
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{"label": "k04", "x": 4, "y": 1, "w": 0},
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{"label": "k04", "x": 4, "y": 0},
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{"label": "k05", "x": 5, "y": 1, "w": 0},
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{"label": "k05", "x": 5, "y": 0},
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{"label": "k06", "x": 6, "y": 1, "w": 0},
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{"label": "k06", "x": 6, "y": 0},
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{"label": "k07", "x": 7, "y": 1, "w": 0},
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{"label": "k07", "x": 7, "y": 0},
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{"label": "k08", "x": 8, "y": 1, "w": 0},
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{"label": "k08", "x": 8, "y": 0},
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{"label": "k09", "x": 9, "y": 1, "w": 0},
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{"label": "k09", "x": 9, "y": 0},
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{"label": "k0a", "x": 10, "y": 1, "w": 0},
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{"label": "k0a", "x": 10, "y": 0},
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{"label": "k0b", "x": 11, "y": 1, "w": 0}
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{"label": "k0b", "x": 11, "y": 0}
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]
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]
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}
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}
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}
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}
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@ -9,13 +9,15 @@
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* Feature disable options
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* Feature disable options
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* These options are also useful to firmware size reduction.
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* These options are also useful to firmware size reduction.
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*/
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*/
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#define USB_MAX_POWER_CONSUMPTION 100
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#define RGB_DI_PIN D1
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#define RGB_DI_PIN D1
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#define RGB_MATRIX_LED_COUNT 12
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#define RGB_MATRIX_LED_COUNT 12
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
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#define RGB_MATRIX_DISABLE_KEYCODES
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#define RGB_MATRIX_DISABLE_KEYCODES
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #define RGB_MATRIX_KEYPRESSES
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#define RGBLIGHT_DI_PIN D2
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#define RGBLIGHT_DI_PIN D2
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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@ -55,18 +57,18 @@
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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// #define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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// #define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* disable debug print */
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/* disable debug print */
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//#define NO_DEBUG
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//#define NO_DEBUG
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@ -22,13 +22,13 @@
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"processor": "atmega32u4",
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"processor": "atmega32u4",
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"rgblight": {
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"rgblight": {
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"animations": {
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"animations": {
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"alternating": true,
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"alternating": false,
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"breathing": true,
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"breathing": true,
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"christmas": true,
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"christmas": true,
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"knight": true,
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"knight": true,
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"rainbow_mood": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"rainbow_swirl": true,
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"rgb_test": true,
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"rgb_test": false,
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"snake": true,
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"snake": true,
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"static_gradient": true,
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"static_gradient": true,
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"twinkle": true
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"twinkle": true
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@ -36,7 +36,7 @@
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"brightness_steps": 8,
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"brightness_steps": 8,
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"hue_steps": 8,
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"hue_steps": 8,
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"led_count": 8,
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"led_count": 8,
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"max_brightness": 255,
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"max_brightness": 150,
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"saturation_steps": 8
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"saturation_steps": 8
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},
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},
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"url": "https://worklouder.cc/",
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"url": "https://worklouder.cc/",
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@ -1,5 +0,0 @@
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// Copyright 2022 QMK
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#undef RGBLIGHT_EFFECT_TWINKLE
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@ -8,25 +8,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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RGB_TOG, XXXXXXX, XXXXXXX, 0x5011
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RGB_TOG, XXXXXXX, XXXXXXX, TO(1)
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),
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),
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[1] = LAYOUT(
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[1] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, 0x5012
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XXXXXXX, XXXXXXX, XXXXXXX, TO(2)
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),
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),
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[2] = LAYOUT(
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[2] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, 0x5013
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XXXXXXX, XXXXXXX, XXXXXXX, TO(3)
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),
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),
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[3] = LAYOUT(
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[3] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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USER00, USER01, USER03, USER05,
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USER00, USER01, USER03, USER05,
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XXXXXXX, USER02, USER04, USER06,
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XXXXXXX, USER02, USER04, USER06,
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XXXXXXX, XXXXXXX, XXXXXXX, 0x5010
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XXXXXXX, XXXXXXX, XXXXXXX, TO(0)
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)
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)
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};
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};
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@ -49,6 +49,8 @@ typedef union {
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work_louder_config_t work_louder_config;
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work_louder_config_t work_louder_config;
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#define WL_LED_MAX_BRIGHT 75
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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switch (keycode) {
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case USER09:
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case USER09:
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@ -57,21 +59,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (work_louder_config.led_level > 4) {
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if (work_louder_config.led_level > 4) {
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work_louder_config.led_level = 1;
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work_louder_config.led_level = 1;
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}
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}
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * 255 / 4));
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * WL_LED_MAX_BRIGHT / 4));
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eeconfig_update_user(work_louder_config.raw);
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eeconfig_update_user(work_louder_config.raw);
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layer_state_set_kb(layer_state);
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layer_state_set_kb(layer_state);
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}
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}
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break;
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break;
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case 0x5000 ... 0x500F:
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if (record->event.pressed) {
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layer_move(keycode - 0x5000);
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}
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return false; break;
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case 0x5010 ... 0x501F:
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if (record->event.pressed) {
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layer_move(keycode - 0x5010);
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}
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return false; break;
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}
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}
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return true;
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return true;
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}
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}
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@ -88,14 +80,87 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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void eeconfig_init_user(void) {
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void eeconfig_init_user(void) {
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work_louder_config.raw = 0;
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work_louder_config.raw = 0;
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work_louder_config.led_level = 1;
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work_louder_config.led_level = 1;
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * WL_LED_MAX_BRIGHT / 4));
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eeconfig_update_user(work_louder_config.raw);
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eeconfig_update_user(work_louder_config.raw);
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}
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}
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void keyboard_post_init_user(void) {
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void keyboard_post_init_user(void) {
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work_louder_config.raw = eeconfig_read_user();
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work_louder_config.raw = eeconfig_read_user();
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * 255 / 4));
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * WL_LED_MAX_BRIGHT / 4));
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}
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}
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void suspend_wakeup_init_user(void) {
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void suspend_wakeup_init_user(void) {
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layer_state_set_user(layer_state);
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layer_state_set_user(layer_state);
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}
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}
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enum via_indicator_value {
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id_wl_brightness = 1,
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id_wl_layer, // placeholder
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};
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void wl_config_set_value(uint8_t *data) {
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// data = [ value_id, value_data ]
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uint8_t *value_id = &(data[0]);
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uint8_t *value_data = &(data[1]);
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switch (*value_id) {
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case id_wl_brightness:
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work_louder_config.led_level = (uint8_t)*value_data;
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work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * WL_LED_MAX_BRIGHT / 4));
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layer_state_set_kb(layer_state);
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break;
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// case id_wl_layer:
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// layer_move(*value_data);
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// break;
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}
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}
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void wl_config_get_value(uint8_t *data) {
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// data = [ value_id, value_data ]
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uint8_t *value_id = &(data[0]);
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uint8_t *value_data = &(data[1]);
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switch (*value_id) {
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case id_wl_brightness:
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*value_data = work_louder_config.led_level;
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break;
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// case id_wl_layer:
|
||||||
|
// *value_data = get_highest_layer(layer_state);
|
||||||
|
// break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void wl_config_save(void) {
|
||||||
|
eeconfig_update_user(work_louder_config.raw);
|
||||||
|
}
|
||||||
|
|
||||||
|
void via_custom_value_command_kb(uint8_t *data, uint8_t length) {
|
||||||
|
uint8_t *command_id = &(data[0]);
|
||||||
|
uint8_t *channel_id = &(data[1]);
|
||||||
|
uint8_t *value_id_and_data = &(data[2]);
|
||||||
|
|
||||||
|
if (*channel_id == id_custom_channel) {
|
||||||
|
switch (*command_id) {
|
||||||
|
case id_custom_set_value: {
|
||||||
|
wl_config_set_value(value_id_and_data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case id_custom_get_value: {
|
||||||
|
wl_config_get_value(value_id_and_data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case id_custom_save: {
|
||||||
|
wl_config_save();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default: {
|
||||||
|
// Unhandled message.
|
||||||
|
*command_id = id_unhandled;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
*command_id = id_unhandled;
|
||||||
|
}
|
||||||
|
|
|
@ -41,15 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
/* COL2ROW, ROW2COL */
|
/* COL2ROW, ROW2COL */
|
||||||
#define DIODE_DIRECTION COL2ROW
|
#define DIODE_DIRECTION COL2ROW
|
||||||
|
|
||||||
//#define LED_NUM_LOCK_PIN B0
|
#define USB_MAX_POWER_CONSUMPTION 100
|
||||||
//#define LED_CAPS_LOCK_PIN B1
|
|
||||||
//#define LED_SCROLL_LOCK_PIN B2
|
|
||||||
//#define LED_COMPOSE_PIN B3
|
|
||||||
//#define LED_KANA_PIN B4
|
|
||||||
|
|
||||||
//#define BACKLIGHT_PIN B7
|
|
||||||
//#define BACKLIGHT_LEVELS 3
|
|
||||||
//#define BACKLIGHT_BREATHING
|
|
||||||
|
|
||||||
#define RGBLIGHT_DI_PIN C7
|
#define RGBLIGHT_DI_PIN C7
|
||||||
#define RGBLED_NUM 6
|
#define RGBLED_NUM 6
|
||||||
|
@ -66,8 +58,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGBLIGHT_EFFECT_KNIGHT
|
#define RGBLIGHT_EFFECT_KNIGHT
|
||||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
||||||
#define RGBLIGHT_EFFECT_TWINKLE
|
#define RGBLIGHT_EFFECT_TWINKLE
|
||||||
|
|
||||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
|
||||||
#define RGBLIGHT_DEFAULT_HUE 170
|
#define RGBLIGHT_DEFAULT_HUE 170
|
||||||
|
|
||||||
|
@ -84,6 +76,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
||||||
#define RGB_MATRIX_DISABLE_KEYCODES
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
|
// #define RGB_MATRIX_KEYPRESSES
|
||||||
|
|
||||||
// RGB Matrix Animation modes. Explicitly enabled
|
// RGB Matrix Animation modes. Explicitly enabled
|
||||||
// For full list of effects, see:
|
// For full list of effects, see:
|
||||||
|
@ -121,18 +115,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||||
#define ENABLE_RGB_MATRIX_SPLASH
|
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
// #define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
|
|
||||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||||
#define DEBOUNCE 5
|
#define DEBOUNCE 5
|
||||||
|
|
|
@ -22,11 +22,59 @@
|
||||||
|
|
||||||
// #define RGB_DI_PIN D1
|
// #define RGB_DI_PIN D1
|
||||||
#define RGB_MATRIX_LED_COUNT 16
|
#define RGB_MATRIX_LED_COUNT 16
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
|
||||||
#define RGB_MATRIX_DISABLE_KEYCODES
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#define RGBLIGHT_DI_PIN D2
|
#define RGBLIGHT_DI_PIN D2
|
||||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
|
||||||
#define RGBLIGHT_DEFAULT_HUE 213
|
#define RGBLIGHT_DEFAULT_HUE 213
|
||||||
|
|
||||||
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
|
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||||
|
#define ENABLE_RGB_MATRIX_BREATHING
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||||
|
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINDROPS
|
||||||
|
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||||
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||||
|
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||||
|
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||||
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||||
|
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||||
|
// #define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
|
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
|
|
|
@ -62,7 +62,7 @@
|
||||||
"brightness_steps": 8,
|
"brightness_steps": 8,
|
||||||
"hue_steps": 8,
|
"hue_steps": 8,
|
||||||
"led_count": 8,
|
"led_count": 8,
|
||||||
"max_brightness": 255,
|
"max_brightness": 120,
|
||||||
"pin": "D1",
|
"pin": "D1",
|
||||||
"saturation_steps": 8,
|
"saturation_steps": 8,
|
||||||
"sleep": true
|
"sleep": true
|
||||||
|
|
|
@ -41,6 +41,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
/* COL2ROW, ROW2COL */
|
/* COL2ROW, ROW2COL */
|
||||||
#define DIODE_DIRECTION COL2ROW
|
#define DIODE_DIRECTION COL2ROW
|
||||||
|
|
||||||
|
#define USB_MAX_POWER_CONSUMPTION 100
|
||||||
|
|
||||||
#define RGBLIGHT_DI_PIN D2
|
#define RGBLIGHT_DI_PIN D2
|
||||||
//# define RGBLIGHT_HUE_STEP 8
|
//# define RGBLIGHT_HUE_STEP 8
|
||||||
//# define RGBLIGHT_SAT_STEP 8
|
//# define RGBLIGHT_SAT_STEP 8
|
||||||
|
@ -55,7 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGBLIGHT_EFFECT_KNIGHT
|
#define RGBLIGHT_EFFECT_KNIGHT
|
||||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
||||||
#define RGBLIGHT_EFFECT_TWINKLE
|
#define RGBLIGHT_EFFECT_TWINKLE
|
||||||
|
|
||||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
|
||||||
|
@ -73,6 +74,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
||||||
#define RGB_MATRIX_DISABLE_KEYCODES
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
|
// #define RGB_MATRIX_KEYPRESSES
|
||||||
|
|
||||||
// RGB Matrix Animation modes. Explicitly enabled
|
// RGB Matrix Animation modes. Explicitly enabled
|
||||||
// For full list of effects, see:
|
// For full list of effects, see:
|
||||||
|
|
|
@ -16,12 +16,7 @@
|
||||||
|
|
||||||
#include QMK_KEYBOARD_H
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
enum planck_layers {
|
enum planck_layers { _QWERTY, _LOWER, _RAISE, _ADJUST };
|
||||||
_QWERTY,
|
|
||||||
_LOWER,
|
|
||||||
_RAISE,
|
|
||||||
_ADJUST
|
|
||||||
};
|
|
||||||
|
|
||||||
enum tap_dances {
|
enum tap_dances {
|
||||||
ENC_TAP,
|
ENC_TAP,
|
||||||
|
@ -59,6 +54,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef ENCODER_MAP_ENABLE
|
||||||
|
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
|
||||||
|
[_QWERTY] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
|
||||||
|
[_LOWER] = { ENCODER_CCW_CW(KC_PGDN, KC_PGUP) },
|
||||||
|
[_RAISE] = { ENCODER_CCW_CW(R_M_RMOD, R_M_MOD) },
|
||||||
|
[_ADJUST] = { ENCODER_CCW_CW(R_M_HUI, R_M_HUD) },
|
||||||
|
};
|
||||||
|
#endif
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
void dance_enc_finished(qk_tap_dance_state_t *state, void *user_data) {
|
void dance_enc_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
if (state->count == 1) {
|
if (state->count == 1) {
|
||||||
register_code(KC_MPLY);
|
register_code(KC_MPLY);
|
||||||
|
@ -84,11 +89,25 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
||||||
[ENC_TAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_enc_finished, dance_enc_reset),
|
[ENC_TAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_enc_finished, dance_enc_reset),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef union {
|
||||||
|
uint32_t raw;
|
||||||
|
struct {
|
||||||
|
uint8_t led_level : 3;
|
||||||
|
};
|
||||||
|
} work_louder_config_t;
|
||||||
|
|
||||||
|
work_louder_config_t work_louder_config;
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
if (keycode == USER09) {
|
if (keycode == USER09) {
|
||||||
preprocess_tap_dance(TD(ENC_TAP), record);
|
preprocess_tap_dance(TD(ENC_TAP), record);
|
||||||
return process_tap_dance(TD(ENC_TAP), record);
|
return process_tap_dance(TD(ENC_TAP), record);
|
||||||
|
} else if (keycode == USER10 && record->event.pressed) {
|
||||||
|
work_louder_config.led_level ^= true;
|
||||||
|
eeconfig_update_user(work_louder_config.raw);
|
||||||
|
layer_state_set_kb(layer_state);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -97,6 +116,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
|
||||||
writePinLow(B3);
|
writePinLow(B3);
|
||||||
writePinLow(B7);
|
writePinLow(B7);
|
||||||
|
|
||||||
|
if (work_louder_config.led_level) {
|
||||||
switch (get_highest_layer(state)) {
|
switch (get_highest_layer(state)) {
|
||||||
case 1:
|
case 1:
|
||||||
writePinHigh(B2);
|
writePinHigh(B2);
|
||||||
|
@ -108,15 +128,87 @@ layer_state_t layer_state_set_user(layer_state_t state) {
|
||||||
writePinHigh(B7);
|
writePinHigh(B7);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef ENCODER_MAP_ENABLE
|
void eeconfig_init_user(void) {
|
||||||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
|
work_louder_config.raw = 0;
|
||||||
[_QWERTY] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
|
work_louder_config.led_level = true;
|
||||||
[_LOWER] = { ENCODER_CCW_CW(KC_PGDN, KC_PGUP) },
|
eeconfig_update_user(work_louder_config.raw);
|
||||||
[_RAISE] = { ENCODER_CCW_CW(R_M_RMOD, R_M_MOD) },
|
}
|
||||||
[_ADJUST] = { ENCODER_CCW_CW(R_M_HUI, R_M_HUD) },
|
|
||||||
|
void keyboard_post_init_user(void) {
|
||||||
|
work_louder_config.raw = eeconfig_read_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
enum via_indicator_value {
|
||||||
|
id_wl_brightness = 1,
|
||||||
|
id_wl_layer, // placeholder
|
||||||
};
|
};
|
||||||
#endif
|
|
||||||
|
void wl_config_set_value(uint8_t *data) {
|
||||||
|
// data = [ value_id, value_data ]
|
||||||
|
uint8_t *value_id = &(data[0]);
|
||||||
|
uint8_t *value_data = &(data[1]);
|
||||||
|
|
||||||
|
switch (*value_id) {
|
||||||
|
case id_wl_brightness:
|
||||||
|
work_louder_config.led_level = (bool)*value_data;
|
||||||
|
layer_state_set_kb(layer_state);
|
||||||
|
break;
|
||||||
|
// case id_wl_layer:
|
||||||
|
// layer_move(*value_data);
|
||||||
|
// break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void wl_config_get_value(uint8_t *data) {
|
||||||
|
// data = [ value_id, value_data ]
|
||||||
|
uint8_t *value_id = &(data[0]);
|
||||||
|
uint8_t *value_data = &(data[1]);
|
||||||
|
|
||||||
|
switch (*value_id) {
|
||||||
|
case id_wl_brightness:
|
||||||
|
*value_data = work_louder_config.led_level;
|
||||||
|
break;
|
||||||
|
// case id_wl_layer:
|
||||||
|
// *value_data = get_highest_layer(layer_state);
|
||||||
|
// break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void wl_config_save(void) {
|
||||||
|
eeconfig_update_user(work_louder_config.raw);
|
||||||
|
}
|
||||||
|
|
||||||
|
void via_custom_value_command_kb(uint8_t *data, uint8_t length) {
|
||||||
|
uint8_t *command_id = &(data[0]);
|
||||||
|
uint8_t *channel_id = &(data[1]);
|
||||||
|
uint8_t *value_id_and_data = &(data[2]);
|
||||||
|
|
||||||
|
if (*channel_id == id_custom_channel) {
|
||||||
|
switch (*command_id) {
|
||||||
|
case id_custom_set_value: {
|
||||||
|
wl_config_set_value(value_id_and_data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case id_custom_get_value: {
|
||||||
|
wl_config_get_value(value_id_and_data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case id_custom_save: {
|
||||||
|
wl_config_save();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default: {
|
||||||
|
// Unhandled message.
|
||||||
|
*command_id = id_unhandled;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
*command_id = id_unhandled;
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue