[Audio] Add support for audio shutdown pin (#22731)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
Drashna Jaelre 2024-03-06 03:02:37 -08:00 committed by GitHub
parent 045e5c9729
commit 83e6ddbbb4
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15 changed files with 95 additions and 88 deletions

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@ -19,6 +19,8 @@
// Audio
"AUDIO_DEFAULT_ON": {"info_key": "audio.default.on", "value_type": "bool"},
"AUDIO_DEFAULT_CLICKY_ON": {"info_key": "audio.default.clicky", "value_type": "bool"},
"AUDIO_POWER_CONTROL_PIN": {"info_key": "audio.power_control.pin"},
"AUDIO_POWER_CONTROL_PIN_ON_STATE": {"info_key": "audio.power_control.on_state", "value_type": "int" },
"AUDIO_VOICES": {"info_key": "audio.voices", "value_type": "flag"},
"SENDSTRING_BELL": {"info_key": "audio.macro_beep", "value_type": "flag"},

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@ -135,6 +135,14 @@
},
"macro_beep": {"type": "boolean"},
"pins": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
"power_control": {
"type": "object",
"additionalProperties": false,
"properties": {
"on_state": {"$ref": "qmk.definitions.v1#/bit"},
"pin": {"$ref": "qmk.definitions.v1#/mcu_pin"}
}
},
"voices": {"type": "boolean"}
}
},

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@ -171,29 +171,31 @@ The available keycodes for audio are:
## Audio Config
| Settings | Default | Description |
|---------------------------------|----------------------|-------------------------------------------------------------------------------|
|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker.|
|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the QK_BOOT key (quantum.c) |
|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c) |
|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
| Settings | Default | Description |
|----------------------------------|----------------------|---------------------------------------------------------------------------------------------|
|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker. |
|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
|`AUDIO_POWER_CONTROL_PIN` | *Not defined* |Enables power control code to enable or cut off power to speaker (such as with PAM8302 amp). |
|`AUDIO_POWER_CONTROL_PIN_ON_STATE`| `1` |The state of the audio power control pin when audio is "on" - `1` for high, `0` for low. |
|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the QK_BOOT key (quantum.c) |
|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c). |
|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
## Tempo
the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that.

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@ -123,10 +123,17 @@ Configures the [Audio](feature_audio.md) feature.
* Default: `false`
* `pins` (Required)
* The GPIO pin(s) connected to the speaker(s).
* `power_control`
* `on_state`
* The logical GPIO state required to turn the speaker on.
* Default: `1` (on = high)
* `pin`
* The GPIO pin connected to speaker power circuit.
* `voices`
* Use multiple audio voices.
* Default: `false`
## Backlight :id=backlight
Configures the [Backlight](feature_backlight.md) feature.

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@ -48,5 +48,3 @@
#define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_A
#define AUDIO_INIT_DELAY
#define AUDIO_CLICKY
#define SPEAKER_SHUTDOWN GP14

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@ -8,6 +8,11 @@
"pid": "0x0108",
"device_version": "0.0.1"
},
"audio": {
"power_control": {
"pin": "GP14"
}
},
"encoder": {
"rotary": [
{"pin_a": "GP18", "pin_b": "GP17"}

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@ -1,42 +0,0 @@
/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef AUDIO_ENABLE
void keyboard_pre_init_kb(void) {
// ensure pin is set and enabled pre-audio init
setPinOutput(SPEAKER_SHUTDOWN);
writePinHigh(SPEAKER_SHUTDOWN);
keyboard_pre_init_user();
}
void keyboard_post_init_kb(void) {
// set pin based on active status
writePin(SPEAKER_SHUTDOWN, audio_is_on());
keyboard_post_init_user();
}
void audio_on_user(void) {
writePinHigh(SPEAKER_SHUTDOWN);
}
void audio_off_user(void) {
// needs a delay or it runs right after play note.
wait_ms(200);
writePinLow(SPEAKER_SHUTDOWN);
}
#endif

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@ -213,7 +213,7 @@ void channel_2_stop(void) {
}
#endif
void audio_driver_initialize(void) {
void audio_driver_initialize_impl(void) {
#ifdef AUDIO1_PIN_SET
channel_1_stop();
gpio_set_pin_output(AUDIO1_PIN);
@ -254,7 +254,7 @@ void audio_driver_initialize(void) {
#endif
}
void audio_driver_stop(void) {
void audio_driver_stop_impl(void) {
#ifdef AUDIO1_PIN_SET
channel_1_stop();
#endif
@ -264,7 +264,7 @@ void audio_driver_stop(void) {
#endif
}
void audio_driver_start(void) {
void audio_driver_start_impl(void) {
#ifdef AUDIO1_PIN_SET
channel_1_start();
if (playing_note) {

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@ -303,7 +303,7 @@ static const DACConfig dac_conf = {.init = AUDIO_DAC_OFF_VALUE, .datamode = DAC_
*/
static const DACConversionGroup dac_conv_cfg = {.num_channels = 1U, .end_cb = dac_end, .error_cb = dac_error, .trigger = DAC_TRG(0b000)};
void audio_driver_initialize(void) {
void audio_driver_initialize_impl(void) {
if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
palSetLineMode(A4, PAL_MODE_INPUT_ANALOG);
dacStart(&DACD1, &dac_conf);
@ -350,11 +350,11 @@ void audio_driver_initialize(void) {
gptStart(&GPTD6, &gpt6cfg1);
}
void audio_driver_stop(void) {
void audio_driver_stop_impl(void) {
state = OUTPUT_SHOULD_STOP;
}
void audio_driver_start(void) {
void audio_driver_start_impl(void) {
gptStartContinuous(&GPTD6, 2U);
for (uint8_t i = 0; i < AUDIO_MAX_SIMULTANEOUS_TONES; i++) {

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@ -190,7 +190,7 @@ static void gpt_audio_state_cb(GPTDriver *gptp) {
}
}
void audio_driver_initialize(void) {
void audio_driver_initialize_impl(void) {
if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG);
dacStart(&DACD1, &dac_conf_ch1);
@ -223,7 +223,7 @@ void audio_driver_initialize(void) {
gptStart(&AUDIO_STATE_TIMER, &gptStateUpdateCfg);
}
void audio_driver_stop(void) {
void audio_driver_stop_impl(void) {
if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
gptStopTimer(&GPTD6);
@ -241,7 +241,7 @@ void audio_driver_stop(void) {
gptStopTimer(&AUDIO_STATE_TIMER);
}
void audio_driver_start(void) {
void audio_driver_start_impl(void) {
if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
dacStartConversion(&DACD1, &dac_conv_grp_ch1, (dacsample_t *)dac_buffer_1, AUDIO_DAC_BUFFER_SIZE);
}

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@ -87,7 +87,7 @@ static void audio_callback(virtual_timer_t *vtp, void *p) {
chSysUnlockFromISR();
}
void audio_driver_initialize(void) {
void audio_driver_initialize_impl(void) {
pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
// connect the AUDIO_PIN to the PWM hardware
@ -100,7 +100,7 @@ void audio_driver_initialize(void) {
chVTObjectInit(&audio_vt);
}
void audio_driver_start(void) {
void audio_driver_start_impl(void) {
channel_1_stop();
channel_1_start();
@ -115,7 +115,7 @@ void audio_driver_start(void) {
}
}
void audio_driver_stop(void) {
void audio_driver_stop_impl(void) {
channel_1_stop();
chVTReset(&audio_vt);
}

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@ -121,7 +121,7 @@ GPTConfig gptCFG = {
.callback = gpt_callback,
};
void audio_driver_initialize(void) {
void audio_driver_initialize_impl(void) {
pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
palSetLineMode(AUDIO_PIN, PAL_MODE_OUTPUT_PUSHPULL);
@ -138,7 +138,7 @@ void audio_driver_initialize(void) {
gptStart(&AUDIO_STATE_TIMER, &gptCFG);
}
void audio_driver_start(void) {
void audio_driver_start_impl(void) {
channel_1_stop();
channel_1_start();
@ -147,7 +147,7 @@ void audio_driver_start(void) {
}
}
void audio_driver_stop(void) {
void audio_driver_stop_impl(void) {
channel_1_stop();
gptStopTimer(&AUDIO_STATE_TIMER);
}

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@ -15,6 +15,6 @@
#include "audio.h"
void audio_driver_initialize(void) {}
void audio_driver_start() {}
void audio_driver_stop() {}
void audio_driver_initialize_impl(void) {}
void audio_driver_start_impl() {}
void audio_driver_stop_impl() {}

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@ -20,6 +20,7 @@
#include "debug.h"
#include "wait.h"
#include "util.h"
#include "gpio.h"
/* audio system:
*
@ -121,6 +122,32 @@ static bool audio_initialized = false;
static bool audio_driver_stopped = true;
audio_config_t audio_config;
#ifndef AUDIO_POWER_CONTROL_PIN_ON_STATE
# define AUDIO_POWER_CONTROL_PIN_ON_STATE 1
#endif
void audio_driver_initialize(void) {
#ifdef AUDIO_POWER_CONTROL_PIN
gpio_set_pin_output_push_pull(AUDIO_POWER_CONTROL_PIN);
gpio_write_pin(AUDIO_POWER_CONTROL_PIN, !AUDIO_POWER_CONTROL_PIN_ON_STATE);
#endif
audio_driver_initialize_impl();
}
void audio_driver_stop(void) {
audio_driver_stop_impl();
#ifdef AUDIO_POWER_CONTROL_PIN
gpio_write_pin(AUDIO_POWER_CONTROL_PIN, !AUDIO_POWER_CONTROL_PIN_ON_STATE);
#endif
}
void audio_driver_start(void) {
#ifdef AUDIO_POWER_CONTROL_PIN
gpio_write_pin(AUDIO_POWER_CONTROL_PIN, AUDIO_POWER_CONTROL_PIN_ON_STATE);
#endif
audio_driver_start_impl();
}
void eeconfig_update_audio_current(void) {
eeconfig_update_audio(audio_config.raw);
}

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@ -215,9 +215,9 @@ void audio_startup(void);
// hardware interface
// implementation in the driver_avr/arm_* respective parts
void audio_driver_initialize(void);
void audio_driver_start(void);
void audio_driver_stop(void);
void audio_driver_initialize_impl(void);
void audio_driver_start_impl(void);
void audio_driver_stop_impl(void);
/**
* @brief get the number of currently active tones