Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810)

master
Danny 2019-01-09 15:23:41 -05:00 committed by MechMerlin
parent 722cee3362
commit 808ff7275e
2 changed files with 29 additions and 59 deletions

View File

@ -1,20 +1,15 @@
#pragma once #pragma once
/* Use I2C or Serial, not both */ #define USE_I2C
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */ /* Select hand configuration */
#define MASTER_LEFT
//#define MASTER_RIGHT //#define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150 #define TAPPING_TERM 150
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 #define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8

View File

@ -2,18 +2,18 @@
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
#define _QWERTY 0 #define _MAC 0
#define _COLEMAK 1 #define _WINDOWS 1
#define _DVORAK 2 #define _TESTMODE 2
#define _LOWER 3 #define _LOWER 3
#define _RAISE 4 #define _RAISE 4
#define _FKEYS 5 #define _FKEYS 5
#define _ADJUST 16 #define _ADJUST 16
enum custom_keycodes { enum custom_keycodes {
QWERTY = SAFE_RANGE, MAC = SAFE_RANGE,
COLEMAK, WINDOWS,
DVORAK, TESTMODE,
LOWER, LOWER,
RAISE, RAISE,
ADJUST, ADJUST,
@ -34,11 +34,11 @@ enum custom_keycodes {
#define KC_ENTS MT(MOD_LSFT, KC_ENT) #define KC_ENTS MT(MOD_LSFT, KC_ENT)
#define KC_BL_S BL_STEP #define KC_BL_S BL_STEP
#define KC_BL_T BL_TOGG #define KC_BL_T BL_TOGG
#define KC_ALLS PLAY_ALLSTAR #define KC_RMOD RGB_MOD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc_ortho_4x12( [_MAC] = LAYOUT_kc_ortho_4x12(
//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐ //┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS, TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
@ -50,33 +50,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘ //└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
), ),
[_COLEMAK] = LAYOUT_kc_ortho_4x12( [_WINDOWS] = LAYOUT_kc_ortho_4x12(
//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐ //┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS, TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
ESCC, A , R , S , T , D , H , N , E , I , O ,QUOT, ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH,ENTS, LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT GRVF,LALT,LGUI,LCTL,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘ //└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
), ),
[_DVORAK] = LAYOUT_kc_ortho_4x12( [_TESTMODE] = LAYOUT_kc_ortho_4x12(
//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐ //┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS, TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
ESCC, A , O , E , U , I , D , H , T , N , S ,SLSH, RMOD,BL_S, S , D , F , G , RMOD,BL_S, K , L ,SCLN,QUOT,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,ENTS, LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT GRVF,LALT,LGUI,LCTL,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘ //└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
), ),
[_LOWER] = LAYOUT_kc_ortho_4x12( [_LOWER] = LAYOUT_kc_ortho_4x12(
//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐ //┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
ALLS, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , , , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE, DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤ //├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
@ -123,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
[_ADJUST] = LAYOUT_ortho_4x12( \ [_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \ _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, MAC, WINDOWS, TESTMODE,_______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
) )
@ -131,13 +131,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float all_star_song[][2] = SONG(ALL_STAR);
#endif
void persistent_default_layer_set(uint16_t default_layer) { void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer); default_layer_set(default_layer);
@ -145,30 +138,21 @@ void persistent_default_layer_set(uint16_t default_layer) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case QWERTY: case MAC:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE persistent_default_layer_set(1UL<<_MAC);
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
} }
return false; return false;
break; break;
case COLEMAK: case WINDOWS:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE persistent_default_layer_set(1UL<<_WINDOWS);
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
} }
return false; return false;
break; break;
case DVORAK: case TESTMODE:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE persistent_default_layer_set(1UL<<_TESTMODE);
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
} }
return false; return false;
break; break;
@ -200,15 +184,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} }
return false; return false;
break; break;
case PLAY_ALLSTAR:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(all_star_song);
SEND_STRING("Hey now, you're an all-star, get your game on, go play. Hey now, you're a rock star, get the show on, get paid. All that glitters is gold. Only shooting stars break the mold.");
#endif
}
return false;
break;
} }
return true; return true;
} }