Merge pull request #32 from jackhumbert/hf/comments
[Jack & Erez] Comments + tiny updates and cleanupdaktil_thumb_popravljen
commit
7f8643a6a6
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@ -1,56 +0,0 @@
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# TMK Generic
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* I'm not sure what the Magic + H does.
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Is this a menu that will pop up regardless of what platform and program is open?
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Yes, this is sort of debugging.
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Use PJRC's [hid_listen](https://www.pjrc.com/teensy/hid_listen.html) to see debug messages.
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# TMK/Ergodox specific
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* I would like to configure my leds to indicate the active layer.
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I read that can be done, but I haven't seen an example for this firmware.
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Can someone please post an example or a link?
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TMK for Ergodox have support for seven (!) led's:
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- three on right
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- three on left (see http://geekhack.org/index.php?topic=22780.msg873819#msg873819 for more details)
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- Teensy onboard led as well
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Any of these leds can be used as layer indicator or NumLock/CapsLock/ScrollLock led.
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[Here is example](https://github.com/cub-uanic/tmk_keyboard/blob/cub_layout/keyboard/ergodox/matrix.c#L121-167)
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how you can assign some meaning to each led.
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In this code only left leds are used to show layers, but you can
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[change `led_set()`](https://github.com/cub-uanic/tmk_keyboard/blob/cub_layout/keyboard/ergodox/led.c)
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and do anything you want with all leds.
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# Firmware
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Q: Where to get binaries?
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A:
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Q: Where to get sources?
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A:
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Q: How to compile?
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A:
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# Layouts
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description of layouts in base firmware binaries
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# Things TO-DO
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- [ ] Flash NumLock led only when "numpad" layer is active
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- [ ] Command (in terms of IS_COMMAND) to switch to no-leds mode
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- [ ] Increase count of ACTION keys
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- [ ] Fix command_state() onboard led: it should flash only when kbd in some specific mode (CONSOLE || MOUSE)
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- [ ] ergodox_blink_all_leds() should save current state of leds, and restore after blink. initial state of all leds == off
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- [ ] add support for pseudo-backlight (reversed LEDs) + docs/photo
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- [ ] command to debug all LEDs (on/off/blink)
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- [ ] proper (in-core) implementation of DEBUG_MATRIX_SCAN_RATE (non-Ergodox specific)
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- [ ] proper (in-core) support for per-layer fn_actions[]
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@ -1,61 +0,0 @@
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#include <avr/io.h>
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#include "backlight.h"
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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// Setup PB7 as output and output low.
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DDRB |= (1<<7);
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PORTB &= ~(1<<7);
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// Use full 16-bit resolution.
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ICR1 = 0xFFFF;
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// I could write a wall of text here to explain... but TL;DW
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// Go read the ATmega32u4 datasheet.
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// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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// Pin PB7 = OCR1C (Timer 1, Channel C)
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// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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// (i.e. start high, go low when counter matches.)
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// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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backlight_init();
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}
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void backlight_set(uint8_t level)
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{
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if ( level == 0 )
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{
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// Turn off PWM control on PB7, revert to output low.
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TCCR1A &= ~(_BV(COM1C1));
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CHANNEL = 0x0;
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// Prevent backlight blink on lowest level
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PORTB &= ~(_BV(PORTB7));
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}
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else if ( level == BACKLIGHT_LEVELS )
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{
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// Prevent backlight blink on lowest level
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PORTB &= ~(_BV(PORTB7));
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// Turn on PWM control of PB7
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TCCR1A |= _BV(COM1C1);
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// Set the brightness
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CHANNEL = 0xFFFF;
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}
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else
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{
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// Prevent backlight blink on lowest level
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PORTB &= ~(_BV(PORTB7));
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// Turn on PWM control of PB7
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TCCR1A |= _BV(COM1C1);
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// Set the brightness
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CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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}
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}
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@ -1,595 +0,0 @@
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Keymap: Default Layer in QWERTY
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | - | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | ~L5 | | ~L6 | Y | U | I | O | P | [ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------|
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* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | ] |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | +L2 | Home | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | End | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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*
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*
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****************************************************************************************************
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*
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* Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers"
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* See XOrg files in ./addons/ subdirectory.
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*
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* I have to do so, because of two things:
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* 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout
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* 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and -
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*
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* And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such
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* keys), then (1) can't be solved at firmware level at all.
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*
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* So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English.
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* But sometimes I have to input something when XOrg is not active - for example, in Linux console,
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* or in firmware console (while debugging firmware), or when keyboard is connected to not my computer.
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*
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* For such cases I have Layer1 :)
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* // hint: switch to Layer1 is only at Layer6
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*
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****************************************************************************************************
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*
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*
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*
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* Keymap: Default Layer in Workman
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - |
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* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
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* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | L0 | +L2 | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | NO | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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* Keymap: Default Layer in Workman / with Shift
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ |
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* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
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* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | L0 | +L2 | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | NO | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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*/
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KEYMAP( // Layer0: default, leftled:none
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// left hand
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GRV, 1, 2, 3, 4, 5, BSLS,
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FN2, Q, W, E, R, T, FN23,
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FN11,FN28,FN29,FN30,FN31,G,
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FN12,FN24,FN25,FN26,FN27,B, HOME,
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FN21,FN20,CAPS,FN13,FN14,
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FN17,FN19,
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NO,
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FN5, FN6, FN7,
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// right hand
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MINS,6, 7, 8, 9, 0, EQL,
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FN23,Y, U, I, O, P, LBRC,
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H, J, K, L, SCLN,FN15,
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END, N, M, COMM,DOT, SLSH,FN16,
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LEFT,UP, DOWN,RGHT,FN22,
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PGUP,DEL,
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PGDN,
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FN8, FN9, FN10
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),
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KEYMAP( // Layer1: Workman layout, leftled:all
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// left hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,Q, D, R, W, B, TRNS,
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TRNS,A, S, H, T, G,
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TRNS,Z, X, M, C, V, TRNS,
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TRNS,TRNS,FN17,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,J, F, U, P, 4, TRNS,
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Y, N, E, O, I, TRNS,
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TRNS,K, L, TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer2: numpad, leftled:mid/blue
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// left hand
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TRNS,NO, NO, NO, NO, PAUS,PSCR,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, TRNS,NO,
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TRNS,NO, NO, NO, TRNS,NO, TRNS,
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TRNS,TRNS,FN17,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
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TRNS,NO, P7, P8, P9, PMNS,PGUP,
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NO, P4, P5, P6, PPLS,PGDN,
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TRNS,NO, P1, P2, P3, PPLS,PENT,
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P0, PDOT,SLSH,PENT,PENT,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, TRNS,NO, NO, NO,
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TRNS,NO, TRNS,NO, NO, NO, TRNS,
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TRNS,TRNS,TRNS,LALT,LGUI,
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TRNS,TRNS,
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TRNS,
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LCTL,LSFT,TRNS,
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// right hand
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NO, NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, F1, F2, F3, F4, PGUP,
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NO, F5, F6, F7, F8, PGDN,
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TRNS,NO, F9, F10, F11, F12, APP,
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RGUI,RALT,TRNS,TRNS,TRNS,
|
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TRNS,TRNS,
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TRNS,
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TRNS,RSFT,RCTL
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),
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KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,TRNS,NO, NO, NO, NO,
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TRNS,TRNS,NO, NO, NO, NO, TRNS,
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TRNS,TRNS,TRNS,LALT,LGUI,
|
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TRNS,TRNS,
|
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TRNS,
|
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TRNS,TRNS,TRNS,
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|
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/* in Workman right hand will be:
|
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{ } ( ) +
|
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^ ! ? =
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' ! $ " ; \
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# [ < > ] \
|
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*/
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// right hand
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NO, NO, 4, 5, 9, 0, PPLS,
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TRNS,MINS,2, FN5, 9, 0, EQL,
|
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BSLS,2, P, FN1, 1, FN2,
|
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TRNS,3, 6, FN3, FN4, 7, FN2,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
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TRNS,TRNS,
|
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TRNS,
|
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TRNS,TRNS,TRNS
|
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),
|
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|
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KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white
|
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// left hand
|
||||
TRNS,F1, F2, F3, F4, F5, F6,
|
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
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TRNS,TRNS,
|
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TRNS,
|
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TRNS,TRNS,TRNS,
|
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// right hand
|
||||
F7, F8, F9, F10, F11, F12, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
|
||||
// left hand
|
||||
TRNS,F1, F2, F3, F4, F5, F6,
|
||||
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
FN18,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
F7, F8, F9, F10, F11, F12, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
//
|
||||
// rarely used
|
||||
//
|
||||
|
||||
KEYMAP( // Layer7: F-keys only, leftled:top/white
|
||||
// left hand
|
||||
FN0, NO, NO, NO, NO, NO, NO,
|
||||
FN1, F13, F14, F15, F16, NO, TRNS,
|
||||
TRNS,F17, F18, F19, F20, NO,
|
||||
TRNS,F21, F22, F23, F24, NO, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
NO, NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, F1, F2, F3, F4, TRNS,
|
||||
NO, F5, F6, F7, F8, TRNS,
|
||||
TRNS,NO, F9, F10, F11, F12, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
SLEP,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green
|
||||
// left hand
|
||||
TRNS,NO, NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, ACL0,NO, TRNS,
|
||||
TRNS,NO, NO, TRNS,ACL1,NO,
|
||||
TRNS,NO, NO, TRNS,ACL2,NO, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
|
||||
// right hand
|
||||
F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE,
|
||||
F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP,
|
||||
BTN1,MS_L,MS_U,MS_D,MS_R,PGDN,
|
||||
F15, BTN3,HOME,END, DEL, INS, NO,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green
|
||||
// left hand
|
||||
TRNS,NO, NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, TRNS,NO, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
NO, NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, FN12,FN13,FN14,FN15,FN10,
|
||||
FN1, FN2, FN3, FN4, FN5, FN11,
|
||||
TRNS,TRNS,FN6, FN7, FN8, FN9, FN0,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
/*
|
||||
// templates to copy from
|
||||
|
||||
KEYMAP( // LayerN: transparent on edges + hard-defined thumb keys, all others are empty
|
||||
// left hand
|
||||
TRNS,NO, NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,TRNS,TRNS,LALT,LGUI,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
LCTL,LSFT,TRNS,
|
||||
// right hand
|
||||
NO, NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
RGUI,RALT,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,RSFT,RCTL
|
||||
),
|
||||
KEYMAP( // LayerN: fully transparent
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
*/
|
||||
|
||||
};
|
||||
|
||||
/* id for user defined functions & macros */
|
||||
enum function_id {
|
||||
TEENSY_KEY,
|
||||
CUSTOM_KEY,
|
||||
L_CTRL_ALT_ENT,
|
||||
R_CTRL_ALT_ENT,
|
||||
};
|
||||
|
||||
enum macro_id {
|
||||
XMONAD_RESET,
|
||||
PASSWORD1,
|
||||
PASSWORD2,
|
||||
PASSWORD3,
|
||||
};
|
||||
|
||||
/*
|
||||
* Fn action definition
|
||||
*/
|
||||
static const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
|
||||
|
||||
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
|
||||
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
|
||||
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
|
||||
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
|
||||
|
||||
[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace
|
||||
[6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete
|
||||
[7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape
|
||||
[8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins
|
||||
[9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter
|
||||
[10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space
|
||||
|
||||
[11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab
|
||||
[12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda
|
||||
[13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space
|
||||
[14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape
|
||||
[15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes
|
||||
[16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ]
|
||||
|
||||
[17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0
|
||||
[18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level
|
||||
[19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys
|
||||
|
||||
[21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row
|
||||
[22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils
|
||||
|
||||
[28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys
|
||||
[29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys
|
||||
[30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys
|
||||
[31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys
|
||||
|
||||
// i'd like to remove this - will try to get used to live without this and convert them to usual keys
|
||||
[20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys
|
||||
// or
|
||||
// [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support
|
||||
|
||||
[23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24)
|
||||
|
||||
[24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys
|
||||
[25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys
|
||||
[26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys
|
||||
[27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts
|
||||
};
|
||||
|
||||
static const uint16_t PROGMEM fn_actions_4[] = {
|
||||
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
|
||||
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
|
||||
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
|
||||
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
|
||||
[5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman
|
||||
};
|
||||
|
||||
static const uint16_t PROGMEM fn_actions_7[] = {
|
||||
[0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator
|
||||
[1] = ACTION_MACRO(PASSWORD1), // FN1 = default password
|
||||
[2] = ACTION_MACRO(PASSWORD1), // FN2 = other password
|
||||
[3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password
|
||||
};
|
||||
|
||||
static const uint16_t PROGMEM fn_actions_9[] = {
|
||||
[0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0
|
||||
[1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1
|
||||
[2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2
|
||||
[3] = ACTION_MODS_KEY(MOD_LALT, KC_P3), // FN3 = Alt+3
|
||||
[4] = ACTION_MODS_KEY(MOD_LALT, KC_P4), // FN4 = Alt+4
|
||||
[5] = ACTION_MODS_KEY(MOD_LALT, KC_P5), // FN5 = Alt+5
|
||||
[6] = ACTION_MODS_KEY(MOD_LALT, KC_P6), // FN6 = Alt+6
|
||||
[7] = ACTION_MODS_KEY(MOD_LALT, KC_P7), // FN7 = Alt+7
|
||||
[8] = ACTION_MODS_KEY(MOD_LALT, KC_P8), // FN8 = Alt+8
|
||||
[9] = ACTION_MODS_KEY(MOD_LALT, KC_P9), // FN9 = Alt+9
|
||||
[10] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB), // FN10 = Ctrl+Shift+Tab
|
||||
[11] = ACTION_MODS_KEY(MOD_LCTL, KC_TAB), // FN11 = Ctrl+Tab
|
||||
[12] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP), // FN12 = Ctrl+Shift+PgUp
|
||||
[13] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN), // FN13 = Ctrl+Shift+PgDn
|
||||
[14] = ACTION_MODS_KEY(MOD_LCTL, KC_PMNS), // FN14 = Ctrl+Pad Minus
|
||||
[15] = ACTION_MODS_KEY(MOD_LCTL, KC_PPLS), // FN15 = Ctrl+Pad Plus
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// print("action_function called\n");
|
||||
// print("id = "); phex(id); print("\n");
|
||||
// print("opt = "); phex(opt); print("\n");
|
||||
|
||||
if (id == TEENSY_KEY) {
|
||||
clear_keyboard();
|
||||
print("\n\nJump to bootloader... ");
|
||||
_delay_ms(50);
|
||||
bootloader_jump(); // should not return
|
||||
print("not supported.\n");
|
||||
}
|
||||
|
||||
if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) {
|
||||
if (record->tap.count == 0 || record->tap.interrupted) {
|
||||
uint8_t weak_mods;
|
||||
uint8_t layer;
|
||||
|
||||
if (id == L_CTRL_ALT_ENT) {
|
||||
weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT);
|
||||
layer = 5;
|
||||
} else {
|
||||
weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT);
|
||||
layer = 6;
|
||||
}
|
||||
|
||||
if (record->event.pressed) {
|
||||
layer_on(layer);
|
||||
add_weak_mods(weak_mods);
|
||||
} else {
|
||||
del_weak_mods(weak_mods);
|
||||
layer_off(layer);
|
||||
}
|
||||
} else {
|
||||
if (record->event.pressed) {
|
||||
add_key(KC_ENT);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ENT);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* just an example of custom key implementation
|
||||
* not really needed with custom keymap_fn_to_action(),
|
||||
* because it will allow you to have 32 FN** keys on EACH layer
|
||||
*/
|
||||
|
||||
/*
|
||||
keyevent_t event = record->event;
|
||||
|
||||
if (id == CUSTOM_KEY) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
uint8_t col = event.key.col;
|
||||
uint8_t row = event.key.row;
|
||||
uint8_t handled = 0;
|
||||
|
||||
if (event.pressed) {
|
||||
if (layer == XXX && col == XXX && row == XXX) {
|
||||
action_macro_play(
|
||||
MACRO(
|
||||
...........
|
||||
END)
|
||||
);
|
||||
handled++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!handled) {
|
||||
print("custom key not handled");
|
||||
print(": layer "); pdec(layer);
|
||||
print(", col "); pdec(col);
|
||||
print(", row "); pdec(row);
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
#include "keymap_passwords.h"
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
if (record->event.pressed) {
|
||||
switch (id) {
|
||||
case XMONAD_RESET: return MACRO_XMONAD_RESET;
|
||||
case PASSWORD1: return MACRO_PASSWORD1;
|
||||
}
|
||||
}
|
||||
return MACRO_NONE;
|
||||
}
|
||||
|
||||
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
|
||||
#define FN_ACTIONS_4_SIZE (sizeof(fn_actions_4) / sizeof(fn_actions_4[0]))
|
||||
#define FN_ACTIONS_7_SIZE (sizeof(fn_actions_7) / sizeof(fn_actions_7[0]))
|
||||
#define FN_ACTIONS_9_SIZE (sizeof(fn_actions_9) / sizeof(fn_actions_9[0]))
|
||||
|
||||
/*
|
||||
* translates Fn keycode to action
|
||||
* for some layers, use different translation table
|
||||
*/
|
||||
action_t keymap_fn_to_action(uint8_t keycode)
|
||||
{
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
action_t action;
|
||||
action.code = ACTION_NO;
|
||||
|
||||
if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) {
|
||||
action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]);
|
||||
}
|
||||
|
||||
if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) {
|
||||
action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]);
|
||||
}
|
||||
|
||||
if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) {
|
||||
action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]);
|
||||
}
|
||||
|
||||
// by default, use fn_actions from default layer 0
|
||||
// this is needed to get mapping for same key, that was used switch to some layer,
|
||||
// to have possibility to switch layers back
|
||||
if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
|
||||
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
|
||||
}
|
||||
|
||||
return action;
|
||||
}
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
#define MACRO_XMONAD_RESET MACRO( \
|
||||
I(15), \
|
||||
D(LCTL), D(LALT), T(F2), W(255), U(LALT), U(LCTL), W(255), \
|
||||
T(X), T(M), T(O), T(N), T(UP), T(ENT), W(255), \
|
||||
D(LCTL), D(LALT), T(F5), W(255), U(LALT), U(LCTL), W(255), \
|
||||
END) \
|
||||
|
||||
#define MACRO_PASSWORD1 MACRO( \
|
||||
I(15), \
|
||||
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
|
||||
END) \
|
||||
|
||||
#define MACRO_PASSWORD2 MACRO( \
|
||||
I(15), \
|
||||
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
|
||||
END) \
|
||||
|
||||
#define MACRO_PASSWORD2 MACRO( \
|
||||
I(15), \
|
||||
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
|
||||
END) \
|
||||
|
||||
|
|
@ -1,624 +0,0 @@
|
|||
#include "action_util.h"
|
||||
#include "action_layer.h"
|
||||
#define KC_SW0 KC_FN0
|
||||
#define DEBUG_ACTION
|
||||
|
||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Default Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | ' | 6 | 7 | 8 | 9 | 0 | = |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | ~Fn1 | | ~Fn3 | Y | U | I | O | P | [ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | RShift |
|
||||
* |--------+------+------+------+------+------| Fn0 | | ~Fn4 |------+------+------+------+------+--------|
|
||||
* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | RCtrl |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | ~Fn1 | ~Fn2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~Fn4 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | +Fn2 | Home | | PgUp | Del |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | End | | PgDn | | |
|
||||
* | BkSp | ESC |------| |------| Enter| Space|
|
||||
* | | | Spc | | Ins | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
|
||||
// BASE LAYERS
|
||||
|
||||
KEYMAP( // layout: layer 0: customized dvorak with symbol row switched
|
||||
// left hand
|
||||
ESC, FN12,FN12,FN12,FN12,FN12,BSLS,
|
||||
TAB, QUOT,COMM,DOT, P, Y, FN2,
|
||||
LSFT,A, O, E, U, I,
|
||||
LCTL,SCLN,Q, J, K, X, DEL,
|
||||
FN3, FN1, LCTL,LALT,LGUI,
|
||||
FN5, HOME,
|
||||
END,
|
||||
BSPC,LSFT,LGUI,
|
||||
// right hand
|
||||
MINS,FN12,FN12,FN12,FN12,FN12,MPLY,
|
||||
FN3, F, G, C, R, L, MNXT,
|
||||
D, H, T, N, S, RSFT,
|
||||
DEL, B, M, W, V, Z, RCTL,
|
||||
MPRV,MNXT,APP, FN8,FN2,
|
||||
PGUP,MPLY,
|
||||
PGDN,
|
||||
ENT, FN1, SPC
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 1: customized dvorak
|
||||
// left hand
|
||||
ESC, 1, 2, 3, 4, 5, BSLS,
|
||||
TAB, QUOT,COMM,DOT, P, Y, FN2,
|
||||
LSFT,A, O, E, U, I,
|
||||
LCTL,SCLN,Q, J, K, X, DEL,
|
||||
FN3, FN1, LCTL,LALT,LGUI,
|
||||
FN5, HOME,
|
||||
END,
|
||||
BSPC,LSFT,LGUI,
|
||||
// right hand
|
||||
MINS,6, 7, 8, 9, 0, EQL,
|
||||
FN3, F, G, C, R, L, SLSH,
|
||||
D, H, T, N, S, RSFT,
|
||||
DEL, B, M, W, V, Z, RCTL,
|
||||
LEFT,DOWN,UP, RGHT,FN2,
|
||||
PGUP,MPLY,
|
||||
PGDN,
|
||||
ENT, FN1, SPC
|
||||
),
|
||||
|
||||
KEYMAP( // layer 2 : qwerty
|
||||
// left hand
|
||||
TRNS,1, 2, 3, 4, 5, TRNS,
|
||||
TRNS,Q, W, E, R, T, TRNS,
|
||||
TRNS,A, S, D, F, G,
|
||||
TRNS,Z, X, C, V, B, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,6, 7, 8, 9, 0, MINS,
|
||||
TRNS,Y, U, I, O, P, RBRC,
|
||||
H, J, K, L, SCLN,RSFT,
|
||||
TRNS,N, M, COMM,DOT, SLSH,RSFT,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // layer 3 : reserved
|
||||
// left hand
|
||||
TRNS,1, 2, 3, 4, 5, TRNS,
|
||||
TRNS,Q, W, E, R, T, TRNS,
|
||||
TRNS,A, S, D, F, G,
|
||||
TRNS,Z, X, C, V, B, TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,6, 7, 8, 9, 0, MINS,
|
||||
TRNS,Y, U, I, O, P, RBRC,
|
||||
H, J, K, L, SCLN,QUOT,
|
||||
TRNS,N, M, COMM,DOT, SLSH,RSFT,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
RALT,RCTL,
|
||||
PGUP,
|
||||
PGDN,ENT, SPC
|
||||
),
|
||||
|
||||
// PLOVER (SPECIAL CASE)
|
||||
|
||||
KEYMAP( // layout: layer 4: Steno for Plover
|
||||
// left hand
|
||||
FN5, NO, NO, NO, NO, NO, NO,
|
||||
NO, 1, 2, 3, 4, 5, NO,
|
||||
NO, Q, W, E, R, T,
|
||||
NO, A, S, D, F, G, NO,
|
||||
NO, NO, NO, NO, NO,
|
||||
FN5, NO,
|
||||
NO,
|
||||
C, V, NO,
|
||||
// right hand
|
||||
NO, NO, NO, NO, NO, NO, TRNS,
|
||||
NO, 6, 7, 8, 9, 0, TRNS,
|
||||
Y, U, I, O, P, LBRC,
|
||||
NO, H, J, K, L, SCLN,QUOT,
|
||||
TRNS,TRNS,NO, NO, NO,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
NO, N, M
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 5: reserved
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
// MODIFIERS THAT MIGHT BE STICKY
|
||||
|
||||
KEYMAP( // layout: layer 6: mouse + numpad
|
||||
// left hand
|
||||
FN0, NO, NO, NO, NO, PAUS,PSCR,
|
||||
TRNS,NO, WH_U,MS_U,WH_D,BTN2,TRNS,
|
||||
TRNS,NO, MS_L,MS_D,MS_R,BTN1,
|
||||
TRNS,NO, NO, NO, NO, BTN3,TRNS,
|
||||
TRNS,FN13,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
SLCK,NLCK,EQL, PSLS,PAST,PMNS,TRNS,
|
||||
TRNS,NO, P7, P8, P9, PMNS,BSPC,
|
||||
NO, P4, P5, P6, PPLS,PENT,
|
||||
TRNS,NO, P1, P2, P3, PPLS,PENT,
|
||||
P0, PDOT,PDOT,PENT,PENT,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
ENT, TRNS,BSPC
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 7: F-keys + cursor
|
||||
// left hand
|
||||
FN0, F1, F2, F3, F4, F5, F6,
|
||||
FN4, NO, PGUP,UP, PGDN,NO, TRNS,
|
||||
TRNS,HOME,LEFT,DOWN,RGHT,END,
|
||||
TRNS,NO, NO, END, HOME,NO, TRNS,
|
||||
TRNS,TRNS,TRNS,FN10,FN11,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
LCTL,LSFT,TRNS,
|
||||
// right hand
|
||||
F7, F8, F9, F10, F11, F12, MINS,
|
||||
TRNS,NO, PGUP,UP, PGDN, NO, FN4,
|
||||
HOME,LEFT,DOWN,RGHT,END, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
RGUI,RALT,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS, TRNS,RSFT,RCTL
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 8: "BlueShift"
|
||||
// left hand
|
||||
FN0, F1, F2, F3, F4, F5, F6,
|
||||
TRNS,GRV, FN12,FN12,PSCR,BSLS,TRNS, // the FN12 entries are for inverted brace/bracket keys
|
||||
TRNS,APP, TAB, EQL, TRNS,INS,
|
||||
TRNS,TRNS,FN8, TRNS,CAPS,TRNS,TRNS, // quit (alt+f4)
|
||||
FN13,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
ESC, TRNS,TRNS,
|
||||
// right hand
|
||||
F7, F8, F9, F10, F11, F12, MINS,
|
||||
TRNS,PGUP,HOME,UP, END, SLSH,RBRC,
|
||||
PGDN,LEFT,DOWN,RGHT,MINS,TRNS,
|
||||
TRNS,TRNS,NO, UP, NO, TRNS,TRNS,
|
||||
LEFT,DOWN,RGHT,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 9: reserved
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 10: reserved
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
// MODIFIERS THAT WON'T BE STICKY
|
||||
|
||||
KEYMAP( // layout: layer 11: Special function-driven commands (any-key)
|
||||
// left hand
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
LSFT,FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8,
|
||||
FN8,
|
||||
FN8, FN10,FN8,
|
||||
// right hand
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8, RSFT,
|
||||
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8, FN8, FN8, FN8,
|
||||
FN8, FN8,
|
||||
FN8,
|
||||
FN8, FN8, FN8
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 12: F-keys only
|
||||
// left hand
|
||||
FN0, NO, NO, NO, NO, NO, NO,
|
||||
TRNS,F13, F14, F15, F16, NO, TRNS,
|
||||
TRNS,F17, F18, F19, F20, NO,
|
||||
TRNS,F21, F22, F23, F24, NO, TRNS,
|
||||
FN13,FN13,TRNS,LALT,LGUI,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
LCTL,LSFT,TRNS,
|
||||
// right hand
|
||||
NO, NO, F10, F11, F12, NO, TRNS,
|
||||
TRNS,NO, F7, F8, F9, NO, TRNS,
|
||||
NO, F4, F5, F6, NO, TRNS,
|
||||
TRNS,NO, F1, F2, F3, NO, TRNS,
|
||||
RGUI,RALT,RCTL,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,RSFT,RCTL
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 13: reserved
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
KEYMAP( // layout: layer 14: reserved
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
|
||||
// TEMPLATES
|
||||
|
||||
/*
|
||||
KEYMAP( // layout: layer N: transparent on edges, all others are empty
|
||||
// left hand
|
||||
TRNS,NO, NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,TRNS,TRNS,LALT,LGUI,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
LCTL,LSFT,TRNS,
|
||||
// right hand
|
||||
NO, NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
NO, NO, NO, NO, NO, TRNS,
|
||||
TRNS,NO, NO, NO, NO, NO, TRNS,
|
||||
RGUI,RALT,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,RSFT,RCTL
|
||||
),
|
||||
KEYMAP( // layout: layer N: fully transparent
|
||||
// left hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS,
|
||||
// right hand
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,
|
||||
TRNS,TRNS,
|
||||
TRNS,
|
||||
TRNS,TRNS,TRNS
|
||||
),
|
||||
*/
|
||||
|
||||
};
|
||||
|
||||
/* id for user defined functions */
|
||||
enum function_id {
|
||||
TEENSY_KEY,
|
||||
ANY_KEY,
|
||||
PLOVER_SWITCH,
|
||||
SHIFT_SWITCH,
|
||||
FKEY_SWITCH,
|
||||
};
|
||||
|
||||
enum macro_id {
|
||||
MACRO_PASSWORD1,
|
||||
MACRO_PASSWORD2,
|
||||
MACRO_PASSWORD3,
|
||||
};
|
||||
|
||||
/*
|
||||
* Fn action definition
|
||||
*/
|
||||
static const uint16_t PROGMEM fn_actions[] = {
|
||||
ACTION_LAYER_SET(0, ON_PRESS), // FN0 - set layer0 only
|
||||
ACTION_LAYER_TAP_TOGGLE(8), // FN1 - switch to BlueShift
|
||||
ACTION_LAYER_TAP_TOGGLE(7), // FN2 - movement tap/toggle
|
||||
ACTION_LAYER_TAP_TOGGLE(6), // FN3 - numpad
|
||||
ACTION_FUNCTION(TEENSY_KEY), // FN4 - Teensy key
|
||||
ACTION_FUNCTION(PLOVER_SWITCH), // FN5 - enable Plover
|
||||
ACTION_FUNCTION(PLOVER_SWITCH), // ** FN6 - suspend Plover (OUT OF USE)
|
||||
ACTION_LAYER_MOMENTARY(11), // FN7 - Trigger the AnyKey layer
|
||||
ACTION_FUNCTION(ANY_KEY), // FN8 - AnyKey functional layer
|
||||
ACTION_MODS_TAP_TOGGLE(MOD_LSFT), // ** FN9 - tap toggle shift (OUT OF USE)
|
||||
ACTION_MACRO(MACRO_PASSWORD1), // FN10 - password1
|
||||
ACTION_MACRO(MACRO_PASSWORD2), // FN11 - password2
|
||||
ACTION_FUNCTION(SHIFT_SWITCH), // FN12 - symbolized number row
|
||||
ACTION_FUNCTION(FKEY_SWITCH), // FN13 - trigger Fkey layer and get rid of it appropriately
|
||||
};
|
||||
|
||||
void simon_hotkey(keyrecord_t *record, action_t action)
|
||||
{
|
||||
keyevent_t event = record->event;
|
||||
|
||||
switch (action.kind.id) {
|
||||
/* Key and Mods */
|
||||
case ACT_LMODS:
|
||||
case ACT_RMODS:
|
||||
{
|
||||
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
|
||||
action.key.mods<<4;
|
||||
if (event.pressed) {
|
||||
if (mods) {
|
||||
add_weak_mods(mods);
|
||||
send_keyboard_report();
|
||||
}
|
||||
register_code(action.key.code);
|
||||
} else {
|
||||
unregister_code(action.key.code);
|
||||
if (mods) {
|
||||
del_weak_mods(mods);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
print("not supported.\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
keyevent_t event = record->event;
|
||||
|
||||
// print("action_function called\n");
|
||||
// print("id = "); phex(id); print("\n");
|
||||
// print("opt = "); phex(opt); print("\n");
|
||||
if (id == TEENSY_KEY) {
|
||||
clear_keyboard();
|
||||
print("\n\nJump to bootloader... ");
|
||||
_delay_ms(250);
|
||||
bootloader_jump(); // should not return
|
||||
print("not supported.\n");
|
||||
}
|
||||
else if (id == PLOVER_SWITCH) {
|
||||
if (event.pressed) {
|
||||
if (layer_state & 1<<4) { // plover is already on
|
||||
print("switching off plover layout...\n");
|
||||
action_macro_play(MACRO( D(A), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), D(L), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), U(L), END));
|
||||
layer_off(4);
|
||||
} else {
|
||||
print("switching on plover layout...\n");
|
||||
action_macro_play(MACRO(D(LANG5), U(LANG5), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), END));
|
||||
layer_on(4);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (id == ANY_KEY) {
|
||||
uint8_t col = event.key.col;
|
||||
uint8_t row = event.key.row;
|
||||
|
||||
action_t action = { .code = ACTION_NO };
|
||||
|
||||
if (col == 3 && row == 2) { // Q
|
||||
action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
|
||||
}
|
||||
if (col == 3 && row == 10) { // W
|
||||
action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
|
||||
}
|
||||
if (col == 4 && row == 12) { // Alt+tab
|
||||
action.code = ACTION_MODS_KEY(MOD_LALT, KC_TAB);
|
||||
}
|
||||
if (action.code != ACTION_NO) {
|
||||
simon_hotkey(record, action);
|
||||
}
|
||||
else
|
||||
{
|
||||
print("col = "); pdec(col); print("\n");
|
||||
print("row = "); pdec(row); print("\n");
|
||||
}
|
||||
}
|
||||
else if (id == SHIFT_SWITCH) {
|
||||
uint8_t col = event.key.col;
|
||||
uint8_t row = event.key.row;
|
||||
uint8_t savedmods = get_mods();
|
||||
uint8_t shiftpressed = (savedmods & (MOD_LSFT | MOD_RSFT));
|
||||
uint8_t othermodspressed = (savedmods & (MOD_LGUI | MOD_RGUI | MOD_LCTL | MOD_RCTL | MOD_LALT | MOD_RALT ));
|
||||
|
||||
action_t action = { .code = ACTION_NO };
|
||||
uint8_t keycode = KC_NO;
|
||||
|
||||
if (col == 0) { // Number row
|
||||
switch (row) {
|
||||
case 1:
|
||||
keycode = KC_1;
|
||||
break;
|
||||
case 2:
|
||||
keycode = KC_2;
|
||||
break;
|
||||
case 3:
|
||||
keycode = KC_3;
|
||||
break;
|
||||
case 4:
|
||||
keycode = KC_4;
|
||||
break;
|
||||
case 5:
|
||||
keycode = KC_5;
|
||||
break;
|
||||
case 8:
|
||||
keycode = KC_6;
|
||||
break;
|
||||
case 9:
|
||||
keycode = KC_7;
|
||||
break;
|
||||
case 10:
|
||||
keycode = KC_8;
|
||||
break;
|
||||
case 11:
|
||||
keycode = KC_9;
|
||||
break;
|
||||
case 12:
|
||||
keycode = KC_0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (col == 1) { // next row
|
||||
switch (row) {
|
||||
case 2:
|
||||
keycode = KC_LBRC;
|
||||
break;
|
||||
case 3:
|
||||
keycode = KC_RBRC;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (keycode != KC_NO) {
|
||||
action.code = ACTION_MODS_KEY(MOD_LSFT, keycode);
|
||||
}
|
||||
if (action.code != ACTION_NO) {
|
||||
if (othermodspressed) {
|
||||
action.key.mods = 0;
|
||||
}
|
||||
else if (shiftpressed) {
|
||||
action.key.mods = 0;
|
||||
del_mods(MOD_LSFT | MOD_RSFT);
|
||||
}
|
||||
simon_hotkey(record, action);
|
||||
if (shiftpressed) {
|
||||
set_mods(savedmods);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (id == FKEY_SWITCH) {
|
||||
uint8_t row = event.key.row;
|
||||
if (event.pressed) {
|
||||
layer_on(12);
|
||||
}
|
||||
else {
|
||||
if ((row == 0) && (layer_state & 1<<6)) { // left button and from numpad; out-of-order release
|
||||
layer_off(6);
|
||||
}
|
||||
else if ((row == 1) && (layer_state & 1<<8)) { // right button and from BlueShift; out-of-order release
|
||||
layer_off(8);
|
||||
}
|
||||
else {
|
||||
layer_off(12);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Macro definition
|
||||
*/
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
keyevent_t event = record->event;
|
||||
|
||||
if (event.pressed) {
|
||||
switch (id) {
|
||||
#include "keymap_simon_passwords.h"
|
||||
}
|
||||
}
|
||||
return MACRO_NONE;
|
||||
}
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
case MACRO_PASSWORD1:
|
||||
return MACRO( D(LSFT), D(H), U(H), U(LSFT), D(E), U(E), D(L), U(L), D(L), U(L), D(O), U(O), D(DOT), U(DOT), D(W), U(W), D(O), U(O), D(R), U(R), D(L), U(L), D(D), U(D), D(ENTER), U(ENTER), END); // types "Hello.world{ENTER}"
|
|
@ -1,45 +1,21 @@
|
|||
#----------------------------------------------------------------------------
|
||||
# On command line:
|
||||
#
|
||||
# make all = Make software.
|
||||
# make = Make software.
|
||||
#
|
||||
# make clean = Clean out built project files.
|
||||
#
|
||||
# make coff = Convert ELF to AVR COFF.
|
||||
#
|
||||
# make extcoff = Convert ELF to AVR Extended COFF.
|
||||
#
|
||||
# make program = Download the hex file to the device.
|
||||
# Please customize your programmer settings(PROGRAM_CMD)
|
||||
# That's pretty much all you need. To compile, always go make clean,
|
||||
# followed by make.
|
||||
#
|
||||
# For advanced users only:
|
||||
# make teensy = Download the hex file to the device, using teensy_loader_cli.
|
||||
# (must have teensy_loader_cli installed).
|
||||
#
|
||||
# make dfu = Download the hex file to the device, using dfu-programmer (must
|
||||
# have dfu-programmer installed).
|
||||
#
|
||||
# make flip = Download the hex file to the device, using Atmel FLIP (must
|
||||
# have Atmel FLIP installed).
|
||||
#
|
||||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
|
||||
# (must have dfu-programmer installed).
|
||||
#
|
||||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
|
||||
# (must have Atmel FLIP installed).
|
||||
#
|
||||
# make debug = Start either simulavr or avarice as specified for debugging,
|
||||
# with avr-gdb or avr-insight as the front end for debugging.
|
||||
#
|
||||
# make filename.s = Just compile filename.c into the assembler code only.
|
||||
#
|
||||
# make filename.i = Create a preprocessed source file for use in submitting
|
||||
# bug reports to the GCC project.
|
||||
#
|
||||
# To rebuild project do "make clean" then "make all".
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
# Target file name (without extension).
|
||||
TARGET = ergodox
|
||||
TARGET = ergodox_ez
|
||||
|
||||
|
||||
# Directory common source filess exist
|
||||
|
@ -49,9 +25,8 @@ TOP_DIR = ../..
|
|||
TARGET_DIR = .
|
||||
|
||||
# # project specific files
|
||||
SRC = ergodox.c \
|
||||
twimaster.c \
|
||||
backlight.c
|
||||
SRC = ergodox_ez.c \
|
||||
twimaster.c
|
||||
|
||||
ifdef KEYMAP
|
||||
SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
|
|
@ -0,0 +1 @@
|
|||
// TODO: Make up a proper readme for the ErgoDox EZ.
|
|
@ -52,8 +52,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCE 2
|
||||
#define TAPPING_TERM 230
|
||||
#define TAPPING_TOGGLE 2
|
||||
#define TAPPING_TERM 100
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
|
@ -1,4 +1,4 @@
|
|||
#include "ergodox.h"
|
||||
#include "ergodox_ez.h"
|
||||
#include "i2cmaster.h"
|
||||
|
||||
bool i2c_initialized = 0;
|
|
@ -1,7 +1,8 @@
|
|||
#include "ergodox.h"
|
||||
#include "ergodox_ez.h"
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
// TODO: Define layer names that make sense for the ErgoDox EZ.
|
||||
#define DEFAULT_LAYER 0
|
||||
#define COLEMAK_LAYER 1
|
||||
#define DVORAK_LAYER 2
|
||||
|
@ -76,11 +77,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void * matrix_init_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void * matrix_scan_user(void) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
|
@ -89,6 +91,7 @@ void * matrix_scan_user(void) {
|
|||
ergodox_left_led_2_off();
|
||||
ergodox_left_led_3_off();
|
||||
switch (layer) {
|
||||
// TODO: Make this relevant to the ErgoDox EZ.
|
||||
case 1:
|
||||
// all
|
||||
ergodox_left_led_1_on();
|
|
@ -1,3 +1,4 @@
|
|||
// TODO: Move all of this stuff into the default keymap, and then get rid of this file.
|
||||
#include "action_util.h"
|
||||
#include "action_layer.h"
|
||||
#define KC_SW0 KC_FN0
|
|
@ -1,4 +1,10 @@
|
|||
/*
|
||||
|
||||
Note for ErgoDox EZ customizers: Here be dragons!
|
||||
This is not a file you want to be messing with.
|
||||
All of the interesting stuff for you is under keymaps/ :)
|
||||
Love, Erez
|
||||
|
||||
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
|
@ -27,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "ergodox.h"
|
||||
#include "ergodox_ez.h"
|
||||
#include "i2cmaster.h"
|
||||
#ifdef DEBUG_MATRIX_SCAN_RATE
|
||||
#include "timer.h"
|
||||
|
@ -133,69 +139,6 @@ uint8_t matrix_scan(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef KEYMAP_CUB
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
ergodox_left_led_1_off();
|
||||
ergodox_left_led_2_off();
|
||||
ergodox_left_led_3_off();
|
||||
switch (layer) {
|
||||
case 1:
|
||||
// all
|
||||
ergodox_left_led_1_on();
|
||||
ergodox_left_led_2_on();
|
||||
ergodox_left_led_3_on();
|
||||
break;
|
||||
case 2:
|
||||
// blue
|
||||
ergodox_left_led_2_on();
|
||||
break;
|
||||
case 8:
|
||||
// blue and green
|
||||
ergodox_left_led_2_on();
|
||||
// break missed intentionally
|
||||
case 3:
|
||||
// green
|
||||
ergodox_left_led_3_on();
|
||||
break;
|
||||
case 6:
|
||||
ergodox_board_led_on();
|
||||
// break missed intentionally
|
||||
case 4:
|
||||
case 5:
|
||||
case 7:
|
||||
// white
|
||||
ergodox_left_led_1_on();
|
||||
break;
|
||||
case 9:
|
||||
// white+green
|
||||
ergodox_left_led_1_on();
|
||||
ergodox_left_led_3_on();
|
||||
break;
|
||||
default:
|
||||
// none
|
||||
break;
|
||||
}
|
||||
|
||||
mcp23018_status = ergodox_left_leds_update();
|
||||
#endif
|
||||
|
||||
#ifdef KEYMAP_SIMON
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
switch (layer) {
|
||||
case 0:
|
||||
// none
|
||||
|
||||
break;
|
||||
default:
|
||||
ergodox_board_led_on();
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
select_row(i);
|
||||
matrix_row_t cols = read_cols(i);
|
|
@ -1,6 +1,13 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "backlight.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QW 0
|
||||
#define _CM 1
|
||||
#define _DV 2
|
||||
|
@ -12,7 +19,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(2), KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
[_CM] = { /* Colemak */
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
|
|
40
quantum.mk
40
quantum.mk
|
@ -1,43 +1,3 @@
|
|||
#----------------------------------------------------------------------------
|
||||
# On command line:
|
||||
#
|
||||
# make all = Make software.
|
||||
#
|
||||
# make clean = Clean out built project files.
|
||||
#
|
||||
# make coff = Convert ELF to AVR COFF.
|
||||
#
|
||||
# make extcoff = Convert ELF to AVR Extended COFF.
|
||||
#
|
||||
# make program = Download the hex file to the device.
|
||||
# Please customize your programmer settings(PROGRAM_CMD)
|
||||
#
|
||||
# make teensy = Download the hex file to the device, using teensy_loader_cli.
|
||||
# (must have teensy_loader_cli installed).
|
||||
#
|
||||
# make dfu = Download the hex file to the device, using dfu-programmer (must
|
||||
# have dfu-programmer installed).
|
||||
#
|
||||
# make flip = Download the hex file to the device, using Atmel FLIP (must
|
||||
# have Atmel FLIP installed).
|
||||
#
|
||||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
|
||||
# (must have dfu-programmer installed).
|
||||
#
|
||||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
|
||||
# (must have Atmel FLIP installed).
|
||||
#
|
||||
# make debug = Start either simulavr or avarice as specified for debugging,
|
||||
# with avr-gdb or avr-insight as the front end for debugging.
|
||||
#
|
||||
# make filename.s = Just compile filename.c into the assembler code only.
|
||||
#
|
||||
# make filename.i = Create a preprocessed source file for use in submitting
|
||||
# bug reports to the GCC project.
|
||||
#
|
||||
# To rebuild project do "make clean" then "make all".
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
QUANTUM_DIR = quantum
|
||||
|
||||
# # project specific files
|
||||
|
|
|
@ -72,33 +72,51 @@ extern const uint16_t fn_actions[];
|
|||
#define RGUI(kc) kc | 0x1800
|
||||
|
||||
// Aliases for shifted symbols
|
||||
// Each key has a 4-letter code, and some have longer aliases too.
|
||||
// While the long aliases are descriptive, the 4-letter codes
|
||||
// make for nicer grid layouts (everything lines up), and are
|
||||
// the preferred style for Quantum.
|
||||
#define KC_TILD LSFT(KC_GRV) // ~
|
||||
#define KC_TILDE KC_TILD
|
||||
|
||||
#define KC_EXLM LSFT(KC_1) // !
|
||||
#define KC_EXCLAIM KC_EXLM
|
||||
|
||||
#define KC_AT LSFT(KC_2) // @
|
||||
#define KC_HASH LSFT(KC_3) // #
|
||||
|
||||
#define KC_DLR LSFT(KC_4) // $
|
||||
#define KC_DOLLAR KC_DLR
|
||||
|
||||
#define KC_PERC LSFT(KC_5) // %
|
||||
#define KC_PERCENT KC_PERC
|
||||
|
||||
#define KC_CIRC LSFT(KC_6) // ^
|
||||
#define KC_CIRCUMFLEX KC_CIRC
|
||||
|
||||
#define KC_AMPR LSFT(KC_7) // &
|
||||
#define KC_AMPERSAND KC_AMPR
|
||||
|
||||
#define KC_ASTR LSFT(KC_8) // *
|
||||
#define KC_ASTERISK KC_ASTR
|
||||
|
||||
#define KC_LPRN LSFT(KC_9) // (
|
||||
#define KC_LEFT_PAREN KC_LPRN
|
||||
|
||||
#define KC_RPRN LSFT(KC_0) // )
|
||||
#define KC_RIGHT_PAREN KC_RPRN
|
||||
|
||||
#define KC_UNDS LSFT(KC_MINS) // _
|
||||
#define KC_UNDERSCORE KC_UNDS
|
||||
|
||||
#define KC_PLUS LSFT(KC_EQL) // +
|
||||
|
||||
#define KC_LCBR LSFT(KC_LBRC) // {
|
||||
#define KC_LEFT_CURLY_BRACE KC_LCBR
|
||||
|
||||
#define KC_RCBR LSFT(KC_RBRC) // }
|
||||
#define KC_RIGHT_CURLY_BRACE KC_RCBR
|
||||
|
||||
#define KC_PIPE LSFT(KC_SLSH) // |
|
||||
|
||||
// Alias for function layers than expand past FN31
|
||||
|
@ -112,6 +130,9 @@ extern const uint16_t fn_actions[];
|
|||
|
||||
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
|
||||
|
||||
// These affect the backlight (if your keyboard has one).
|
||||
// We don't need to comment them out if your keyboard doesn't have a backlight,
|
||||
// since they don't take up any space.
|
||||
#define BL_ON 0x4009
|
||||
#define BL_OFF 0x4000
|
||||
#define BL_0 0x4000
|
||||
|
@ -142,7 +163,7 @@ extern const uint16_t fn_actions[];
|
|||
// when:
|
||||
// ON_PRESS = 1
|
||||
// ON_RELEASE = 2
|
||||
// ON_BOTH = 3
|
||||
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
|
||||
#define TO(layer, when) (layer | 0x5100 | (when << 0x4))
|
||||
|
||||
// Momentary switch layer - 256 layer max
|
||||
|
@ -153,7 +174,11 @@ extern const uint16_t fn_actions[];
|
|||
|
||||
#define MIDI(n) (n | 0x6000)
|
||||
|
||||
#define UNI(n) (n | 0x8000)
|
||||
// For sending unicode codes.
|
||||
// You may not send codes over 1FFF -- this supports most of UTF8.
|
||||
// To have a key that sends out Œ, go UC(0x0152)
|
||||
#define UNICODE(n) (n | 0x8000)
|
||||
#define UC(n) UNICODE(n)
|
||||
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue