Remove zvecr dz60 keymap (#8140)
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#include QMK_KEYBOARD_H
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/*
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* Each layer gets a name for readability.
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* The underscores don't mean anything - you can
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* have a layer called STUFF or any other name.
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* Layer names don't all need to be of the same
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* length, and you can also skip them entirely
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* and just use numbers.
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*
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*/
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#define BL 0 // Base Layer
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#define FL 1 // Function Layer
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#define ML 2 // Macro Layer
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BL] = LAYOUT_60_ansi_split(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, MO(ML), KC_RCTL),
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[FL] = LAYOUT_60_ansi_split(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______,
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_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, KC_DEL, KC_END, KC_PGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[ML] = LAYOUT_60_ansi_split(
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_______, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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};
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