Add HHKB keymap file on gh60

daktil_thumb_popravljen
tmk 2013-11-25 09:27:25 +09:00
parent beacd5872c
commit 4e36159be2
5 changed files with 143 additions and 40 deletions

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@ -51,6 +51,7 @@ TARGET_DIR = .
SRC = keymap_common.c \ SRC = keymap_common.c \
matrix.c \ matrix.c \
led.c led.c
ifdef KEYMAP ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC) SRC := keymap_$(KEYMAP).c $(SRC)
else else

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@ -48,10 +48,16 @@ TOP_DIR = ../..
TARGET_DIR = . TARGET_DIR = .
# project specific files # project specific files
SRC = keymap.c \ SRC = keymap_common.c \
matrix.c \ matrix.c \
led.c led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_poker.c $(SRC)
endif
CONFIG_H = config.h CONFIG_H = config.h

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@ -2,9 +2,14 @@ GH60 keyboard firmware
====================== ======================
DIY compact keyboard designed and run by komar007 and Geekhack community. DIY compact keyboard designed and run by komar007 and Geekhack community.
## Threads on Geekhack.org - Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)
## GH60 Resources
- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
- [Prototyping](http://geekhack.org/index.php?topic=34959.0) - [Prototyping](http://geekhack.org/index.php?topic=34959.0)
- [Beta-test](http://geekhack.org/index.php?topic=37570.0) - [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
- [Group buy](http://geekhack.org/index.php?topic=41464.0)
## Build ## Build
@ -16,39 +21,21 @@ Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason t
## Keymap ## Keymap
Several version of keymap are available; `plain`, `poker_bit`, `poker_set`, `hasu`, `spacefn` and `poker`(default). See keymap document(you can find in README.md of top) and `keymap_*.c` to define your own favourite keymap. Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
$ make KEYMAP=[poker|plain|poker_set|poker_bit|hasu|spacefn] To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:
### 1. Plain keymap $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
Even without any Fn layer. This will be useful if you want to use key mapping tool like AHK.
See [keymap_plain.c](keymap_plain.c) for detail.
#### 1.0 Plain Default Layer ### 1 Poker
,-----------------------------------------------------------. [keymap_poker.c](keymap_poker.c) emulates original Poker layers
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'
### 2 Poker keymap
[keymap_poker.c](keymap_poker.c) emulates original Poker layer emulation.
[keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) offers better support of Esc and arrow like:
Fn + Esc = ` Fn + Esc = `
Fn + {left, down, up, right} = {home, pgdown, pgup, end} Fn + {left, down, up, right} = {home, pgdown, pgup, end}
`poker` keymap supports Colemak, Dvorak and Workmans, use `Magic` + {`1`, `2`, `3`} to switch and `Magic` + `0` to return to Qwerty, where `Magic` is `LShift` + `RShift`. #### 1.0 Default layer
#### 2.0 Poker Default Layer
,-----------------------------------------------------------. ,-----------------------------------------------------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------| |-----------------------------------------------------------|
@ -60,8 +47,7 @@ See [keymap_plain.c](keymap_plain.c) for detail.
|-----------------------------------------------------------| |-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
`-----------------------------------------------------------' `-----------------------------------------------------------'
#### 1.1 Poker Fn layer
#### 2.1 Poker Fn Layer
,-----------------------------------------------------------. ,-----------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
|-----------------------------------------------------------| |-----------------------------------------------------------|
@ -75,14 +61,32 @@ See [keymap_plain.c](keymap_plain.c) for detail.
`-----------------------------------------------------------' `-----------------------------------------------------------'
### 3. Hasu keymap ### 2. Plain
This is my keymap with HHKB, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
See [keymap_plain.c](keymap_plain.c) for detail.
#### 1.0 Plain Default layer
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'
### 4. SpaceFN keymap ### 3. Hasu
See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). This is my favourite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.
#### 4.0 SpaceFN Default Layer
### 4. SpaceFN
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
#### 4.0 Default layer
,-----------------------------------------------------------. ,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------| |-----------------------------------------------------------|
@ -94,8 +98,7 @@ See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhac
|-----------------------------------------------------------| |-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl| |Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------' `-----------------------------------------------------------'
#### 4.1 SpaceFN layer
#### 4.1 SpaceFN
,-----------------------------------------------------------. ,-----------------------------------------------------------.
|` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|-----------------------------------------------------------| |-----------------------------------------------------------|
@ -109,4 +112,30 @@ See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhac
`-----------------------------------------------------------' `-----------------------------------------------------------'
### 5. HHKB
[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
#### 5.0: Default layer
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
|-----------------------------------------------------------|
|Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
|-----------------------------------------------------------|
| |Gui |Alt | Space | |Alt |Gui | |
`-----------------------------------------------------------'
#### 5.1: HHKB Fn layer
,-----------------------------------------------------------.
|Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|-----------------------------------------------------------|
|Caps | | | | | | | |Psc|Slk|Pus|Up | | |
|-----------------------------------------------------------|
| |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
|-----------------------------------------------------------|
| | | | | | | +| -|End|PgD|Dow| | |
|-----------------------------------------------------------|
| | | | | | | | |
`-----------------------------------------------------------'

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@ -42,13 +42,13 @@ extern const uint16_t fn_actions[];
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \ K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) { \ ) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \ { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
} }
/* ANSI valiant. No extra keys for ISO */ /* ANSI valiant. No extra keys for ISO */
@ -63,7 +63,22 @@ extern const uint16_t fn_actions[];
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \ K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
K40, K41, K42, K45, NO, K4A, K4B, K4C, K4D \
)
#define KEYMAP_HHKB( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \ K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) )
#endif #endif

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@ -0,0 +1,52 @@
#include "keymap_common.h"
/*
* HHKB Layout
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Default layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
* |-----------------------------------------------------------|
* | |Gui |Alt | Space | |Alt |Gui | |
* `-----------------------------------------------------------'
*/
KEYMAP_HHKB(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, \
NO, LGUI,LALT, SPC, NO, RALT,RGUI,NO),
/* 1: HHKB Fn layer
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
* |-----------------------------------------------------------|
* | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | | | | | | | +| -|End|PgD|Dow| | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP_HHKB(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,TRNS, \
TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};