qmk_firmware/keyboards/uzu42/rules.mk

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[Keyboard] Add uzu42 keyboard (#6842) * initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit 5a9afceacb450ca9eca8a146b64c24d0e0925dd8. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commit a7849216f49a411558d4cfdcfbf3e202defe892a. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.
2019-10-16 19:42:06 +02:00
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
Remove Full Bootmagic (#13846) * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-08-07 08:59:56 +02:00
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
[Keyboard] Add uzu42 keyboard (#6842) * initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit 5a9afceacb450ca9eca8a146b64c24d0e0925dd8. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commit a7849216f49a411558d4cfdcfbf3e202defe892a. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.
2019-10-16 19:42:06 +02:00
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
OLED_DRIVER_ENABLE = no # OLED display
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = uzu42/rev1