#pragma once
#include "bocaj.h"

//define diablo macro timer variables
extern uint16_t diablo_timer[4];
extern uint8_t diablo_times[];
extern uint8_t diablo_key_time[4];


void run_diablo_macro_check(void);

#ifdef TAP_DANCE_ENABLE
enum {
  TD_D3_1 = 0,
  TD_D3_2,
  TD_D3_3,
  TD_D3_4
};
#endif // TAP_DANCE_ENABLE
