qmk-dactyl-manuform-a/keyboards/handwired/axon
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
..
keymaps/default
axon.c
axon.h
config.h
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md
rules.mk Remove `BOOTMAGIC_ENABLE = lite` option (#15002) 2021-11-05 08:18:09 +11:00

readme.md

Axon

Axon

Axon v1.0 built with Durock T1 and GMK Bento

Axon is a compact 40% which uses through-hole components. Hardware repo can be found at https://github.com/thatfellarobin/axon.

Make example for this keyboard (after setting up your build environment):

make handwired/axon:default

To reset into bootloader mode:

  1. While plugged in, press and hold BOOT switch
  2. While holding BOOT, press RESET and hold it for a second or two
  3. Release RESET
  4. Release BOOT
  5. The keyboard should now be recognized as a USBasp programmer device.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.