qmk-dactyl-manuform-a/keyboards/bandominedoni
Drashna Jaelre 6aa0c15fca
[Keyboard] Fix over sized compiliation for Bandiominedoni via keymap (#15607)
2021-12-28 14:35:07 +11:00
..
keymaps [Keyboard] Fix over sized compiliation for Bandiominedoni via keymap (#15607) 2021-12-28 14:35:07 +11:00
bandominedoni.c bandominedoni, Drashna's method is applied to encoder_update_kb. (#15287) 2021-12-27 21:27:15 +11:00
bandominedoni.h bandominedoni, Drashna's method is applied to encoder_update_kb. (#15287) 2021-12-27 21:27:15 +11:00
config.h bandominedoni, Drashna's method is applied to encoder_update_kb. (#15287) 2021-12-27 21:27:15 +11:00
info.json
readme.md
rgb_matrix_kb.inc bandominedoni, Drashna's method is applied to encoder_update_kb. (#15287) 2021-12-27 21:27:15 +11:00
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00

readme.md

bandominedoni

bandoMIneDonI

bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status.

  • Keyboard Maintainer: 3araht
  • Hardware Supported: bandoMIneDonI keyboard, a split keyboard mainly work as bandoneon MIDI keyboard.
  • Hardware Availability: BOOTH.

Make example for this keyboard (after setting up your build environment):

make bandominedoni:default

Flashing example for this keyboard:

make bandominedoni:default:flash

Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.