// Copyright 2021 jp_smasher (@jp_smasher) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE, _L1, _L2 }; // define layers #define L1 MO(_L1) #define L2 LT(_L2, KC_ENT) // define home-row styled alpha-mods #define C_C LCTL_T(KC_C) #define C_COMM LCTL_T(KC_COMM) #define G_A CMD_T(KC_A) #define G_SC CMD_T(KC_SCLN) #define A_X LOPT_T(KC_X) #define A_DOT LOPT_T(KC_DOT) #define S_Z SFT_T(KC_Z) #define S_SLSH SFT_T(KC_SLSH) // combos for application shortcuts #define SG_LBRC SGUI(KC_LBRC) #define SG_RBRC SGUI(KC_RBRC) #define G_LBRC G(KC_LBRC) #define G_RBRC G(KC_RBRC) #define A_SLSH A(KC_SLSH) /* combos */ const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END}; combo_t key_combos[COMBO_COUNT] = {COMBO(jk_combo, KC_ESC)}; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, G_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, G_SC, S_Z, A_X, C_C, KC_V, KC_B, KC_N, KC_M, C_COMM, A_DOT, S_SLSH, L1, KC_SPC, KC_SPC, L2 ), [_L1] = LAYOUT( KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_EQL, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_GRV, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, KC_PIPE, _______, _______, _______, KC_TAB, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MNXT, _______, _______, _______, _______ ), [_L2] = LAYOUT( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, KC_DOT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_BSPC, _______, _______, _______, _______, _______, A_SLSH, SG_LBRC, SG_RBRC, G_LBRC, G_RBRC, KC_LALT, KC_LGUI, _______, _______ ), };