/* Copyright 2021 Valdydesu_ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum planck_layers { _1, _2, _3, _4 }; enum planck_keycodes { L1 = SAFE_RANGE, L2, L3 }; #define LOWER MO(_4) #define IND_1 D4 #define IND_2 C6 #define IND_3 D7 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_1] = LAYOUT( KC_ESC, KC_F1, KC_F2, LOWER, KC_Z, KC_X), [_2] = LAYOUT( LALT(KC_TAB), LGUI(KC_TAB), LCTL(KC_S), LOWER, LCTL(KC_C), LCTL(KC_V)), [_3] = LAYOUT( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), [_4] = LAYOUT( L1, L2, L3, _______, _______, _______), }; layer_state_t layer_state_set_user(layer_state_t state) { state = update_tri_layer_state(state, _4, X_PAUSE, X_PAUSE); writePin(IND_1, layer_state_cmp(state, 1)); writePin(IND_2, layer_state_cmp(state, 2)); writePin(IND_3, layer_state_cmp(state, 3)); return state; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case L1: if (record->event.pressed) { set_single_persistent_default_layer(_1); } return false; case L2: if (record->event.pressed) { set_single_persistent_default_layer(_2); } return false; case L3: if (record->event.pressed) { set_single_persistent_default_layer(_3); } return false; } return true; } void matrix_init_user(void) { //init the Pro Micro on-board LEDs setPinOutput(IND_1); setPinOutput(IND_2); setPinOutput(IND_3); //set to off writePinHigh(IND_1); writePinHigh(IND_2); writePinHigh(IND_3); } bool encoder_update_user(uint8_t index, bool clockwise) { if (layer_state_is(_1)) { if (clockwise) { tap_code(KC_UP); } else { tap_code(KC_DOWN); } } else if (layer_state_is(_2)) { if (clockwise) { tap_code(KC_RGHT); } else { tap_code(KC_LEFT); } } else if (layer_state_is(_3)) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } return true; }