/* Copyright 2021 Joshua T. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "replicaJunction.h" #define BSP_SYM LT(L_SYMBOLS, KC_BSPC) #define SPC_NAV LT(L_NAVIGATION, KC_SPC) #define EQL_FUN LT(L_FN, KC_EQL) #define ESC_SFT LSFT_T(KC_ESC) #define TAB_SFT RSFT_T(KC_TAB) #define DF_TYPE DF(L_BASE) #define DF_GAME DF(L_GAMING) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [L_BASE] = LAYOUT( KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_Z, KC_X, KC_C, KC_D, KC_V, SALTTAB,KC_BSLS,KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH, KC_ESC, KC_LGUI,KC_TAB, ESC_SFT,BSP_SYM,CTL_DEL,ALT_ENT,SPC_NAV,TAB_SFT,KC_MINS,KC_QUOT,EQL_FUN ), [L_GAMING] = LAYOUT( _______,_______,_______,_______,_______, _______,_______,_______,_______,_______, _______,_______,_______,_______,_______, _______,_______,_______,_______,_______, _______,_______,KC_C, KC_D, _______,_______,KC_LOCK,_______,_______,_______,_______,_______, _______,KC_TAB, KC_LALT,KC_LSFT,KC_SPC, KC_LCTL,KC_LALT,KC_BSPC,KC_BTN1,KC_BTN2,KC_BTN3,_______ ), [L_NUMBERS] = LAYOUT( _______,_______,_______,_______,_______, KC_HASH,KC_7, KC_8, KC_9, KC_SLSH, _______,_______,_______,_______,_______, KC_PLUS,KC_4, KC_5, KC_6, KC_ASTR, _______,_______,_______,_______,_______,_______,_______,KC_MINS,KC_1, KC_2, KC_3, KC_BSLS, _______,_______,_______,_______,_______,_______,_______,_______,KC_0, KC_0, KC_DOT, KC_ENT ), [L_SYMBOLS] = LAYOUT( KC_AT, KC_LT, KC_DLR, KC_GT, XXXXXXX, XXXXXXX,KC_LBRC,KC_UNDS,KC_RBRC,XXXXXXX, KC_BSLS,KC_LPRN,KC_DQUO,KC_RPRN,KC_HASH, KC_PERC,KC_LCBR,KC_EQL, KC_RCBR,KC_PIPE, KC_EXLM,KC_COLN,KC_ASTR,KC_PLUS,XXXXXXX,_______,_______,XXXXXXX,KC_AMPR,KC_CIRC,KC_TILD,KC_GRV, _______,_______,_______,_______,ooooooo,_______,_______,ooooooo,CAPWORD,_______,_______,_______ ), [L_NAVIGATION] = LAYOUT( OS_UNDO,OS_CUT, OS_PAST,OS_COPY,OS_SALL, KC_PGUP,KC_HOME,KC_UP, KC_END, KC_DEL, KC_LGUI,KC_LALT,KC_LSFT,KC_LCTL,_______, KC_PGDN,KC_LEFT,KC_DOWN,KC_RGHT,KC_BSPC, WIN_V, _______,_______,OS_FIND,SEARCH, _______,_______,_______,SFT_TAB,KC_TAB, KC_APP, KC_PSCR, _______,_______,_______,NUMWORD,ooooooo,_______,_______,ooooooo,_______,_______,_______,_______ ), [L_FN] = LAYOUT( _______,_______,_______,_______,_______, KC_VOLU,KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,_______,_______,_______, KC_MUTE,KC_F5, KC_F6, KC_F7, KC_F8, _______,K_SECR1,K_SECR2,K_SECR3,K_SECR4,MS_JIGL,RESET, KC_VOLD,KC_F1, KC_F2, KC_F3, KC_F4, DF_TYPE,DF_GAME,_______,_______,_______,KC_LCTL,KC_LALT,_______,_______,_______,_______,ooooooo ), [L_MACROS] = LAYOUT( QK_MAKE,_______,DM_REC2,DM_REC1,DM_RSTP, _______,SHEBANG,_______,_______,_______, QK_FLSH,_______,DM_PLY2,DM_PLY1,_______, PRG_NE, PRG_EQ, PRG_GEQ,PRG_LEQ,PRG_ARR, QK_VERS,_______,_______,_______,_______,_______,_______,_______,PS_ITEM,FS_PIPE,_______,FS_ARR, _______,_______,_______,_______,ooooooo,_______,_______,ooooooo,_______,_______,_______,_______ ) // Template // [L_FUNC] = LAYOUT( // _______,_______,_______,_______,_______, _______,_______,_______,_______,_______, // _______,_______,_______,_______,_______, _______,_______,_______,_______,_______, // _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, // _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ // ), }; layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, L_SYMBOLS, L_NAVIGATION, L_MACROS); }