/* Copyright 2019 Danny Nguyen * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #define _AUDACITY 0 #define _LIGHTS 1 enum custom_keycodes { AUDACITY = SAFE_RANGE, LIGHTS, }; #define KC_ KC_TRNS #define KC_AUD AUDACITY #define KC_LITE LIGHTS #define KC_ZNRM LCTL(KC_2) // zoom normal #define KC_SAVE LCTL(KC_S) // save #define KC_SYNC LALT(KC_S) // sync-lock tracks #define KC_SLNC LCTL(KC_L) // silence selection #define KC_BL_S BL_STEP #define KC_RGBM RGB_MOD #define KC_RGBT RGB_TOG const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* | Knob 1: Vol Dn/Up | | Knob 2: Page Dn/Up | | Press: Mute | Home | Press: Play/Pause | | Hold: Layer 2 | Up | RGB Mode | | Left | Down | Right | */ [_AUDACITY] = LAYOUT( //,-------+-------+-------. KC_LITE,KC_SAVE,KC_ZNRM, //|-------+-------+-------| KC_SYNC,KC_SLNC,KC_BSPC, //|-------+-------+-------| KC_SPC , KC_F1 , KC_F2 //`-------+-------+-------' ), /* | RESET | N/A | Media Stop | | Held: Layer 2 | Home | RGB Mode | | Media Previous | End | Media Next | */ [_LIGHTS] = LAYOUT( //,-------+-------+-------. KC_ ,KC_BL_S,KC_STOP, //|-------+-------+-------| KC_RGBM,KC_HOME,KC_RGBT, //|-------+-------+-------| KC_MPRV,KC_END ,KC_MNXT //`-------+-------+-------' ), }; void encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_RGHT); } else { tap_code(KC_LEFT); } } else if (index == 1) { if (clockwise) { SEND_STRING(SS_LCTRL("1")); // audacity zoom in } else { SEND_STRING(SS_LCTRL("3")); // audacity zoom out } } }