/* Copyright 2020 KiwiKey * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE, _FN }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT_ortho_3x3( KC_MUTE, KC_VOLD, KC_VOLU, // Media volume: Mute - Up - Down KC_MPLY, KC_MPRV, KC_MNXT, // Media track control: Play/Pause - Previous Track - Next Track MO(_FN), LCTL(KC_C), LCTL(KC_V) // FN - Copy - Paste ), [_FN] = LAYOUT_ortho_3x3( RGB_TOG, RGB_MODE_REVERSE, RGB_MODE_FORWARD, _______, RGB_MODE_BREATHE, RGB_MODE_RAINBOW, _______, _______, RESET ) };