/* Copyright 2021 James Sa * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ k11 , k12 , k13 , k14 , k15 , k16 , k17 , k18 , k19 , k1a , k1b ,\ k21 , k22 , k23 , k24 , k25 , k26 , k27 , k28 , k29 , k2a , k2b , k2c ,\ k31 , k32 , k33 , k34 , k35 , k36 , k37 , k38 , k39 , k3a , k3b , k3c , k3d ,\ k41 , k42 , k43 , k44 , k45 , k46 , k47 , k48 , k49 , k4a , k4b \ ) \ { \ { k11, k12, k13, k14, k15,KC_NO,KC_NO, k16, k17, k18, k19, k1a, k1b }, \ { k21, k22, k23, k24, k25, k26, KC_NO, k27, k28, k29, k2a, k2b, k2c }, \ { k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \ { KC_NO,k41,k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, KC_NO} \ }