#include QMK_KEYBOARD_H #define _BASE 0 #define _LOWER 1 #define _RAISE 2 enum tapdances{ TD_SCCL = 0, TD_ENSL, TD_N0BS, TD_RPPI, }; #define KC_SCCL TD(TD_SCCL) #define KC_ENSL TD(TD_ENSL) #define KC_N0BS TD(TD_N0BS) #define KC_RPPI TD(TD_RPPI) #define KC_BSCT LCTL_T(KC_BSPC) #define KC_ALEN LALT(KC_ENT) #define KC_CTEN LCTL(KC_ENT) #define KC_STAB LSFT_T(KC_TAB) #define KC_WLNG LALT(KC_LSFT) #define KC_LOCK LGUI(KC_L) #define KC_ULCK LCTL(LALT(KC_DEL)) #define KC_DSTP LGUI(KC_D) #define KC_ESLO LT(_LOWER, KC_ESC) qk_tap_dance_action_t tap_dance_actions[] = { [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT), [TD_ENSL] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ENT), [TD_N0BS] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_BSLS), [TD_RPPI] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_PIPE), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENSL, KC_STAB, KC_ESLO, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, MO(_RAISE) ), [_LOWER] = LAYOUT( KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPPI, _______, _______, KC_DSTP, _______, KC_WLNG, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, _______, _______, _______, _______, KC_INS, KC_DEL, KC_HOME, KC_END, KC_CTEN, _______, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, KC_ULCK ), [_RAISE] = LAYOUT( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_N0BS, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ALEN, KC_LOCK, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, _______ ), };